Inhuman14 wrote:Maybe this could be reset every once in a while for the people that jump in the ranks... Or it could be a percentage based on the # of new recruits you play.
I think a ratio of scores at time of game start is the best way to go about this. Then two metrics can be calculated, percentage of opponents greater than 2/3 your score and percentage of opponents less than 1/3 your score.
Click this link for the much more readable (COLOR!) excel version:
http://spreadsheets.google.com/ccc?key=pDS7aRIBiu0f3bagoahBmHQ Ratio of Scores
Cook Cad Priv Corp Serg Lieu Capt Maj Col Brig Gen Field
600 850 950 1150 1350 1700 1900 2250 2750 3250 4000 5000
Cook 600 1.0 1.4 1.6 1.9 2.3 2.8 3.2 3.8 4.6 5.4 6.7 8.3
Cad 850 0.7 1.0 1.1 1.4 1.6 2.0 2.2 2.6 3.2 3.8 4.7 5.9
Priv 950 0.6 0.9 1.0 1.2 1.4 1.8 2.0 2.4 2.9 3.4 4.2 5.3
Corp 1150 0.5 0.7 0.8 1.0 1.2 1.5 1.7 2.0 2.4 2.8 3.5 4.3
Serg 1350 0.4 0.6 0.7 0.9 1.0 1.3 1.4 1.7 2.0 2.4 3.0 3.7
Lieu 1700 0.4 0.5 0.6 0.7 0.8 1.0 1.1 1.3 1.6 1.9 2.4 2.9
Capt 1900 0.3 0.4 0.5 0.6 0.7 0.9 1.0 1.2 1.4 1.7 2.1 2.6
Maj 2250 0.3 0.4 0.4 0.5 0.6 0.8 0.8 1.0 1.2 1.4 1.8 2.2
Col 2750 0.2 0.3 0.3 0.4 0.5 0.6 0.7 0.8 1.0 1.2 1.5 1.8
Brig 3250 0.2 0.3 0.3 0.4 0.4 0.5 0.6 0.7 0.8 1.0 1.2 1.5
Gen 4000 0.2 0.2 0.2 0.3 0.3 0.4 0.5 0.6 0.7 0.8 1.0 1.3
Field 5000 0.1 0.2 0.2 0.2 0.3 0.3 0.4 0.5 0.6 0.7 0.8 1.0
Proposed Metrics
2/3 % of opponents played greater than 2/3 your rank (if this is high, you are very competitive)
1/3 % of opponents played less than 1/3 your rank (if this is high, you are a farmer)
If someone has a URL to post the image of the excel file to, I could email you the image that way everyone could see the table without clicking the link.