Ruben Cassar wrote:I don't like the way the medals are awarded. The way they are awarded now it doesn't equate to skill. If a player plays a lot of games he's bound to get the medals in the end.
Would it be better if they were awarded on win percentage? For example for doubles 50% wins - bronze, 60% wins - silver, 70% wins - gold. Of course if a player achieves a medal and then goes below the percentage this should not be removed and there should be a criteria of say playing 100 games in a specific setting.
I believe part of the whole idea is to encourage more game-playing, particularly with new people and different maps.
BUT, the levels are pretty low. Maybe a separate structur could be employed for percentages.
One thing I would like to see is some kind of "reigning champion" for each map and/or style. Percentage could be a component, though to keep a newbie who wins 1 game (and then gets 100%) from "winning" the award, I would set a minimum number of games. Say, maybe 100? and then the percentage.
I also think, unlike the overall conquerer, this perhaps(???) should NOT be a "kept" title ... but should be a changeable one, like the current conquer. The reason is just plain and simply space. (both on individual's profiles, within the database, etc.)
HOWEVER, I would like to see an added "around the maps" overall conquerer title for the person who has the greatest percentage wins on ALL the boards, with the stipulation that there be a minimum number of games played with unique opponents. (perhaps also a cap on the number of times a win against one person can count ... though that might be a programming nightmare). THIS one would be permanent, but the medal would be "notated" with the number of maps available at the time of the award AND the percentage win and point total of the person (points won't factor into the award, but will be a point of interest).
The reason for doing percentage instead of points is a combination of your argument above (a better assessment, as long as there is a baseline minimum number of games required) AND the fact that a percentage would probably (????) be easier to figure ... for everyone. Points often have more to do with WHO you play than the number of times you win.