Change FLAT RATE bonuses.

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Change FLAT RATE bonuses.

Postby j35t3r.us on Sat Mar 07, 2009 5:14 pm

Concise description:
Changing Flat Rate spoils bonus hand-in from 4/6/8/10 to 6/10

Specifics:
Current flat rate spoils hand-in bonuses are:
3 Red Spoils = 4 bonus units
3 Green Spoils = 6 bonus units
3 Blue Spoils = 8 bonus units
1 of Each Spoil = 10 bonus units

My suggestion is to eliminate another huge chunk of LUCK from a SKILL-based game. How many times have you all been sitting on 3 red cards for 3 turns thinking... This sucks. Meanwhile someone has 3 blue cards, or 3 green cards. Both of which are just as common as the red cards you hold, and they get more guys for no reason except luck...

I say make ALL flat rate spoil hand-ins worth 6 troops unless you have 1 of each color spoil, which is worth 10 troops. This really makes a difference when it comes to 3rd turn handins, or saving your cards for the chance to get 1 of each color, etc etc...


This will improve the following aspects of the site:
-Less luck when it comes to which cards you are dealt.
-No more "crap I have red cards - he has blue cards" stuff

[MOD EDIT: For a related suggestion that would set spoils turn-ins of all types to a single value, see here --agentcom]
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Re: Change FLAT RATE bonuses.

Postby Theguyoverthere on Sat Mar 07, 2009 5:48 pm

I actually kind of like this idea.
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Re: Change FLAT RATE bonuses.

Postby lgoasklucyl on Sat Mar 07, 2009 6:13 pm

I like this as well, actually.

Nothing quite like having 2 red and a green as the opponent cashes for 13 then hitting 2 pair.....
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Re: Change FLAT RATE bonuses.

Postby dhallmeyer on Sat Mar 07, 2009 6:42 pm

I like this too. I can never remember which is which, just hoping for a mixed set.
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Re: Change FLAT RATE bonuses.

Postby e_i_pi on Sat Mar 07, 2009 7:31 pm

The chances of having a mixed is the same as the chances of having a coloured set you know
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Re: Change FLAT RATE bonuses.

Postby Woodruff on Sat Mar 07, 2009 8:21 pm

e_i_pi wrote:The chances of having a mixed is the same as the chances of having a coloured set you know


Which precisely supports why they shouldn't be worth more.
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Re: Change FLAT RATE bonuses.

Postby a.sub on Sat Mar 07, 2009 9:00 pm

i agree with this too, except i think instead of making it so that its all the same its just similar
like
Red 7
Blue 8
Green 9
Mixed 10
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Re: Change FLAT RATE bonuses.

Postby Joodoo on Sat Mar 07, 2009 9:04 pm

e_i_pi wrote:The chances of having a mixed is the same as the chances of having a coloured set you know


then we should make all of the sets worth 10 armies / 8 armies
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Re: Change FLAT RATE bonuses.

Postby e_i_pi on Sat Mar 07, 2009 9:08 pm

Joodoo wrote:
e_i_pi wrote:The chances of having a mixed is the same as the chances of having a coloured set you know


then we should make all of the sets worth 10 armies / 8 armies

That's what I mean.

RRR: 6 armies
GGG: 6 armies
BBB: 6 armies
RGB: 10 armies

is exactly the same as

RRR: 10 armies
GGG: 6 armies
BBB: 6 armies
RGB: 6 armies

statistically
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Re: Change FLAT RATE bonuses.

Postby Timminz on Sat Mar 07, 2009 9:13 pm

I was under the impression that mixed sets were actually more likely than any of the single-coloured ones. Maybe I just read someone wrong before.

Regardless, if you want to remove the luck aspect from flat rate, don't play it. That is to say that it is the most luck-oriented card setting, and there are 2 other options that remove that luck aspect from the game.
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Re: Change FLAT RATE bonuses.

Postby owenshooter on Sat Mar 07, 2009 9:51 pm

if you want to remove the luck factor from flat rate, then don't play flat rate. there are other settings, as was stated by timminz above, that do this. i hate cards, and generally only play no card games... anyway, just change the type of game you play, and you'll maybe find yourself enjoying CC once again...-0

p.s.-one interesting thing about playing different types of settings is the different set of people you notice in those worlds...
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Re: Change FLAT RATE bonuses.

Postby Kotaro on Sat Mar 07, 2009 10:01 pm

If you don't like luck, play a different game.
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Re: Change FLAT RATE bonuses.

Postby Optimus Prime on Sat Mar 07, 2009 10:11 pm

I happen to like my flat rate spoils just the way they are to be honest. No need to go fixing something that isn't broken.
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Re: Change FLAT RATE bonuses.

Postby j35t3r.us on Mon Mar 09, 2009 3:59 pm

Thats what? 7 for and 3 against. More replies please.

As stated above, cards have the same chances to be drawn but are worth different amounts. This is bad math. Make it more rare for the higher handins, makes no sense to have higher handins same probability as lower handins. I mean heck... Flat rate means FLAT RATE, not different rates!

Also noted above, "pick a different option" if you don't want luck. Ok, so there are two other options. NO CARDS, and ESCALATING.

No cards = all dice, no surprises.
Excalating = Fair, and Balanced. Cards are worth same amount because they all have the same probability to be drawn and are worth the same.


then:

Flat Rate = For those that don't want to play a game where it is STRICTLY about handins(aka escalating), but still want that early game(turns 1-15 or so) fun of cashing in or getting cashed in on.

All three versions should be equally as fun. And they are. Except Flat Rate is the only Spoils option that doesn't make sense.

This isn't about switching the way I play. I play them all. This is about making the site/system fair to all. If one version of what I play seems more skewed than the other versions I play, I might as well report it and see what others think. And so far (judging by the replies), others feel the same way.



This needs to be looked into more. There are multiple replies above stating flat rate should be changed, and different amount to consider. I want more replies to this, maybe even a poll, and have this idea/suggestion(or even BUG if you call it that) looked into more, and even considered for change.


I like the 8 units and 10 unit idea personally.
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Re: Change FLAT RATE bonuses.

Postby a.sub on Mon Mar 09, 2009 4:31 pm

actually i wnaan change my vote to against as i like the luck aspect
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