Changing Flat Rate spoils bonus hand-in from 4/6/8/10 to 6/10Specifics:
Current flat rate spoils hand-in bonuses are:
3 Red Spoils = 4 bonus units
3 Green Spoils = 6 bonus units
3 Blue Spoils = 8 bonus units
1 of Each Spoil = 10 bonus units
My suggestion is to eliminate another huge chunk of LUCK from a SKILL-based game. How many times have you all been sitting on 3 red cards for 3 turns thinking... This sucks. Meanwhile someone has 3 blue cards, or 3 green cards. Both of which are just as common as the red cards you hold, and they get more guys for no reason except luck...
I say make ALL flat rate spoil hand-ins worth 6 troops unless you have 1 of each color spoil, which is worth 10 troops. This really makes a difference when it comes to 3rd turn handins, or saving your cards for the chance to get 1 of each color, etc etc...This will improve the following aspects of the site:
-Less luck when it comes to which cards you are dealt.
-No more "crap I have red cards - he has blue cards" stuff
: For a related suggestion that would set spoils turn-ins of all types to a single value, see here