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[Conf] Public Messages in Team Games

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[Conf] Public Messages in Team Games

Postby Capitino on Wed Mar 11, 2009 6:24 am

It happened to me already a few times that i posted (suggestions of) team strategies with the box 'teammates only' toggled 'off'. I really don't know how this can happen. I'm sure i did not deliberately toggle this box. Now, can it be possible to ask for confirmation when submitting a public message in a team game? Or maybe separate the public chat from the teammates chat?
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Re: confirm or separate team chat

Postby Timminz on Wed Mar 11, 2009 6:55 am

Mistakes happen. Be more careful.
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Re: confirm or separate team chat

Postby The Neon Peon on Wed Mar 11, 2009 7:23 am

I think that separating the chat into team and public is a great idea in team games, and have suggested it myself.

However, I am not so certain about a confirmation being necessary. I have not had this problem myself in the team games I play since I never uncheck that box until the game ends. Perhaps clicking "enter" for submit instead of the button would help avoid the issue; I do see it happen every few games on the other team.
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Re: confirm or separate team chat

Postby oVo on Wed Mar 11, 2009 2:38 pm

I've done it and seen others do it too. It's no biggie...
check the box prior before posting to the chat.
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Re: confirm or separate team chat

Postby Rocketry on Wed Mar 11, 2009 3:17 pm

The Neon Peon wrote:I think that separating the chat into team and public is a great idea in team games, and have suggested it myself.


I suggested this as well!

http://www.conquerclub.com/forum/viewtopic.php?f=4&t=76678&p=1828016&hilit=chat#p1828016

Rocket.
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Re: confirm or separate team chat

Postby Namor on Thu Mar 12, 2009 3:18 am

OR, for those that make mistakes (me included)

Add a button that allows you to delete a posting that has been made in error. After all it's possible here, in the forum.

Although that should only be available for the last message in the chat window. Otherwise confusion would set in if;
playerA says something
playerB responds
playerA deletes
leaving playerB's statement looking odd.
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