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GM Script: chatglove - a floating game chat - v 1.6.4

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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby elfish_lad on Mon Apr 26, 2010 11:50 am

Awesome. Amazingly awesome. :)

No problems at work with chatglove. Must have been the DT's since I've been on the wagon. ;)
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby Chuuuuck on Mon May 10, 2010 7:54 am

Foxglove wrote:
elfish_lad wrote:Odd. I just tested it. I works fine. I'll try it on my office comp tomorrow... erm... Monday.

E.


Ok. Let me know if you experience any more troubles!

And barring that, feel free to continue telling me how awesome it is. :D


You and the script are awesome!
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby Foxglove on Mon May 10, 2010 5:42 pm

Chuuuuck wrote:
Foxglove wrote:
elfish_lad wrote:Odd. I just tested it. I works fine. I'll try it on my office comp tomorrow... erm... Monday.

E.


Ok. Let me know if you experience any more troubles!

And barring that, feel free to continue telling me how awesome it is. :D


You and the script are awesome!


Thank you. :D
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby lord voldemort on Tue May 11, 2010 11:19 am

every time i log back into cc it is saying i have new chats to check..even though nothing new has been said in my games :(
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby Foxglove on Tue May 11, 2010 11:32 am

lord voldemort wrote:every time i log back into cc it is saying i have new chats to check..even though nothing new has been said in my games :(


Hmmmm!

1. Do you have the latest version of the script?

2. Have you used it before or is this your first time installing it?
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby lord voldemort on Tue May 11, 2010 11:55 am

had it for several weeks...and yer i have 1.6.2
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby lord voldemort on Tue May 11, 2010 11:58 am

i just uninstalled and re installed all of my scripts and greasey monkey and it seams to work now
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby lord voldemort on Tue May 11, 2010 11:59 am

wait no its broked again :(
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby Foxglove on Tue May 11, 2010 2:00 pm

lord voldemort wrote:wait no its broked again :(


Hmmm... lovo, I'm not sure what's going on. :( Let me think about it and I'll send you a PM asking some more detailed questions so we can get this figured out.
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby nagerous on Tue May 11, 2010 7:27 pm

Just installed this script - looking forward to trying it out :)
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby Foxglove on Tue May 11, 2010 9:26 pm

nagerous wrote:Just installed this script - looking forward to trying it out :)


Great. :D Let me know if you have any issues or questions!
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby Dai_atan on Wed May 19, 2010 4:58 pm

this doesn't relate to your script, merely your example pictures...
you print screened, pasted in paint and saved as jpeg, as is visible from the loss of image quality.

When saving in paint, use .png

you probably already know this but I figured I'd say it just in case.
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby Foxglove on Thu May 20, 2010 10:03 am

Dai_atan wrote:this doesn't relate to your script, merely your example pictures...
you print screened, pasted in paint and saved as jpeg, as is visible from the loss of image quality.

When saving in paint, use .png

you probably already know this but I figured I'd say it just in case.


haha, I did not know that. So, thanks! I will do that in the future.
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby Dako on Fri May 21, 2010 8:56 am

Idea:

Make chatsniffer check games once each 10 minutes (or 5 minutes or make it an option). Right now, every page load runs 40+ ajax request which really slows my browser/connection (and the number might be even higher for other people). I don't need to know that there are new chat on every single page load - once in a while is more than enough because that is not an urgent information.
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby Foxglove on Fri May 21, 2010 10:27 am

Dako wrote:Idea:

Make chatsniffer check games once each 10 minutes (or 5 minutes or make it an option). Right now, every page load runs 40+ ajax request which really slows my browser/connection (and the number might be even higher for other people). I don't need to know that there are new chat on every single page load - once in a while is more than enough because that is not an urgent information.


Yeah, I have certainly considered this. When I initially wrote chatsniffer I only gave it out to people who didn't have a lot of games. :)

I think I will make it a configurable option. For myself - I like it to check frequently.
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby elfish_lad on Fri Jun 11, 2010 12:16 pm

Heya, I am sure it is just me (again!) but if I drop chat back down to its "rightful" spot, click the "team only?" box so that I can talk to the bad guys, I still only talk to my team. I have to "detach chat" in order to be able to do that.

Help?

E.
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby Foxglove on Fri Jun 11, 2010 11:01 pm

elfish_lad wrote:Heya, I am sure it is just me (again!) but if I drop chat back down to its "rightful" spot, click the "team only?" box so that I can talk to the bad guys, I still only talk to my team. I have to "detach chat" in order to be able to do that.

Help?

E.


Oops. That is, indeed, a bug.

I've been on a bit of a break from script updates, but I will hopefully get to it soon.
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby Army of GOD on Fri Jun 11, 2010 11:54 pm

Also, sometimes all of my games will randomly get "New Chat" at the same exact time, though no one says anything in them.

And then when I click "mark all chat is read", it goes away until I go to a new page...then they're back again.

Can you help?
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby Dako on Sat Jun 12, 2010 6:19 am

And one more moment - you should mark the char as read when you input a message there. Also, it will be faster (I think) not to count chat lines, but the timestamp of the last chat line (easier to clean up read chats).
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby ljex on Sun Jun 13, 2010 10:54 pm

I think i might have found a bug, today i had trouble posting in a chat of a game that i wasnt in when the chat was detached
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby Ace Rimmer on Mon Jun 14, 2010 9:10 am

ljex wrote:I think i might have found a bug, today i had trouble posting in a chat of a game that i wasnt in when the chat was detached


I've had issues like that when switching from a team game to a non-team one, like chatglove tries to keep it as a team chat. I haven't tested it enough or done it enough to report.
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby iamkoolerthanu on Thu Jun 17, 2010 10:09 pm

Army of GOD wrote:when I click "mark all chat is read", it goes away until I go to a new page...then they're back again.

This is what happens to me.. If I press mark all chat as read, it does.. until I load any page, then everything is unread again
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby FireStar on Fri Jun 18, 2010 10:43 pm

Even when i read the chat it will still say its unread...
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby Dako on Sat Jun 19, 2010 2:03 am

Try to stay on that page for 5-7 seconds - should mark it as unread after that.
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Re: GM Script: chatglove - a floating game chat - v 1.6.2

Postby dwilhelmi on Mon Jul 12, 2010 1:59 pm

This script does not seem to play well with Chrome - all of my games always say that there is a new chat, even if I try to mark all as read, and any options, including the one to turn off chatsniffer, do not save once I leave the current page. Any chance of getting this compatible with Chrome at some point? The script looks awesome, and I would love to be able to use it.
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