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Tisha wrote:I don't get a text map anymore, and that Icy Age of Realms doesn't stop loading
Incandenza wrote:Actually, there's another issue... all the map coords look fine until I start my turn, whereupon all the army numbers jump 1-2 pixels left and up, very peculiar. I'm using clickies, not sure if that makes a difference.
Tisha wrote:I don't get a text map anymore, and that Icy Age of Realms doesn't stop loading
Scott-Land wrote:It wasnt in sync with cm or something the other day-- had misdrops on 3 or so games where it dropped on an adjacent terr of the clicker. Even with previous site lag, something like thats never happened. Not sure if there was a direct connection to the updated bob with cm. it also disabled cm when i disabled bob. but it didnt happen anymore once i uninstalled both bob and cm and reinstalled.
sherkaner wrote:I did test with Clickable maps, and it did work (no jumpy behaviour).
But I changed something there, so it could have slightly different behaviour. Please let me know if the 'map align left/top' settings aren't perfect.
sherkaner wrote:It makes sense for normal users to put it where it is (and you can put it off if you want to, see site options).
Foxglove wrote:I have 4.9.2, and the list of territories that border/bombard etc. in the map inspect text are no longer color-coded by player.
endar1077 wrote:I see some discussion here about clickable maps, but it is regarding numbers jumping around... I don't think that's my problem.
I moved the chat box to the top, but the indicators are still located up where the map used to be (where the chat box is now). I think at first it might have been all the indicators that were displaced (and then maybe there was another update that changed that - not sure)... now it is only the cross hairs and the "number to advance/fort" indicator (the "map inspect" icons are all in the right place).
Is it possible to tell the clickable maps program to shift things down with Bob, or do they need to change the clickable maps script now?
var tournamentOffset = 0;
var dashboard = document.getElementById('dashboard');
var tr = dashboard.getElementsByTagName("TR")[0];
var td = tr.getElementsByTagName("TD")[0];
if (td.id!="map-cell")
tournamentOffset = 20;
var tournamentOffset = document.getElementById('outer-map').offsetTop - document.getElementById('middleColumn').offsetTop + 68
Foxglove wrote:I have 4.9.2, and the list of territories that border/bombard etc. in the map inspect text are no longer color-coded by player.
Big Whiskey wrote:Foxglove wrote:I have 4.9.2, and the list of territories that border/bombard etc. in the map inspect text are no longer color-coded by player.
Any news on when this will be fixed?
AndrewB wrote:Can i get a previous version somewhere? Those "fixes" are quite annoying. It looks like that change was not tested at all!
sherkaner wrote:AndrewB wrote:Can i get a previous version somewhere? Those "fixes" are quite annoying. It looks like that change was not tested at all!
Not tested at all.. Not properly tested I guess, I just didn't update the page when I had a map fade set. And it's true, I tend to be a bit unprecise in testing these things.
I just updated the version for this..
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