Switzerland [MAP 2.7]

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Switzerland [MAP 2.7]

Postby DJENRE on Wed Mar 16, 2011 4:44 am

I created a new tournament recently based on european countries. And I was disappointed to see that most of those countries doesn't have their own map yet.

So I will try to fill that empty zone in Conquer Club.

First drop is SWITZERLAND

MAP 2.7
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New title
Passage throught Vals darker.

MAP 2.6
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TERRITORIES

  • 39 territories in total
  • 1 starts neutral (Bern)
  • 17 have a specific language (other are germanic)
  • also 4 access to Bern (From Lower Valais, Freibourg, Obwald and Soleure).
  • Passage from Val Meso to Val Bregaglia

BONUSES
  • REGIONS = 8 regions in total (bonuses +2 to +4)
  • LANGUAGES = 3 different languages (6 bonuses in total: +1 to +3)

STARTING POINTS
38 territories can be starting points (not Bern). But a player can hold maximum 14 territs after the drop. That avoid a big starting bonus in singles ;)
  • 2 = 14 territories
  • 3 = 12 territories
  • 4 = 9 territories
  • 5 = 7 territories
  • 6 = 6 territories
  • 7 = 5 territories
  • 8 = 4 territories


NOTE
B-J = Bernesse-Jura
Bâle C & V = Bâle-Campagne & Bâle-Ville
Obe. = Oberchalbstein

:arrow: As request, this is a new draw without the army circles.


show: more comments



MAP 2.5
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show: Natty_dread comments

MAP 2.4
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MAP 2.3
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show: BIN

show: ALL EUROPE
Last edited by DJENRE on Wed Mar 30, 2011 10:06 pm, edited 12 times in total.
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Re: [NEW] Switzerland

Postby Industrial Helix on Wed Mar 16, 2011 9:02 am

... you're making a cheeses of Switzerland map?

Wouldn't a standard gameplay map of the regions of switzerland do just nicely?
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Re: [NEW] Switzerland

Postby DJENRE on Wed Mar 16, 2011 9:46 am

Yes I thought to add some little bonuses with cheeses and chocolate....lol but gameplay remain the same (likely)

Don't you like it?
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Re: [NEW] Switzerland

Postby League on Wed Mar 16, 2011 10:14 am

I'm no expert but I feel like a lot of those little lakes can probably go. They don't even look like they are a part of the game like an impassible or something.
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Re: [NEW] Switzerland

Postby AndyDufresne on Wed Mar 16, 2011 11:17 am

Industrial Helix wrote:... you're making a cheeses of Switzerland map?


This is probably one of my most favorite Foundry posts of recent time.


--Andy
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Re: [NEW] Switzerland

Postby mr. CD on Wed Mar 16, 2011 11:22 am

I think some people from Switzerland may disagree on Switzerland being just Cheese and chocolate. Do like the bonuses though.
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Re: [NEW] Switzerland

Postby natty dread on Wed Mar 16, 2011 11:43 am

Where are the cuckoo clocks?
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Re: [NEW] Switzerland

Postby ender516 on Wed Mar 16, 2011 11:44 am

A very interesting idea, but I think you have gone overboard on the bonuses. There are so many, it will be difficult to know what to take first. Also, trying to balance this map (so that initially everyone has a fairly even starting position) will take a lot of study. Finally, it is difficult to see which territories belong to which language group, because the crosshatch lines are very thin, and the colours in the mini-map do not correspond to the colours on the main map, so it is hard to see at a glance whether, for example, Zoug is part of the +5 or the +2. By the way, is the unlabelled region between Uri, Surselva, and Ticino another territory or a miscoloured lake?
How many territories are there in total? A text listing all the territories, and the bonuses that they are part of, would be very helpful.
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Re: [NEW] Switzerland

Postby grifftron on Wed Mar 16, 2011 11:50 am

Don't the swiss make sweet watches? you could add that to the cheese and choco bonuses
‹army of nobunaga› me and so many other people including people in your own clan look at you as a joke
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Re: [NEW] Switzerland

Postby Industrial Helix on Wed Mar 16, 2011 1:13 pm

No, I don't like it.

I would take a standard gameplay map of switzerland with plenty of mountain impassables before I ever desired a map of switzerland's culinary expertise.
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Re: [NEW] Switzerland

Postby Riskismy on Wed Mar 16, 2011 4:13 pm

I think it's quite funny and not least different. We have plenty of impassable mountains around, after all.

I like it!
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Re: [NEW] Switzerland

Postby DJENRE on Fri Mar 18, 2011 2:25 pm

League wrote:I'm no expert but I feel like a lot of those little lakes can probably go. They don't even look like they are a part of the game like an impassible or something.

Those lakes are actually on their REAL places. But we can see that they do a proper work on map. North on NIDWALD, we think that the lake is an impassable to reach Lucerne or Schwyz but it's not because Nidwald has also the two little pieces near those territs.

mr. CD wrote:I think some people from Switzerland may disagree on Switzerland being just Cheese and chocolate. Do like the bonuses though.

I presume switz are intelligent enough to know that is not a joke. They should be proud of that.
I'm french, and I'll be happy to see that kind of map for FRANCE if it's done properly with right names!!!


grifftron wrote:Don't the swiss make sweet watches? you could add that to the cheese and choco bonuses

Yes and I could add also banks and ski towns but I think it's enough for now. ;)

ender516 wrote:A very interesting idea, but I think you have gone overboard on the bonuses. There are so many, it will be difficult to know what to take first. Also, trying to balance this map (so that initially everyone has a fairly even starting position) will take a lot of study. Finally, it is difficult to see which territories belong to which language group, because the crosshatch lines are very thin, and the colours in the mini-map do not correspond to the colours on the main map, so it is hard to see at a glance whether, for example, Zoug is part of the +5 or the +2. By the way, is the unlabelled region between Uri, Surselva, and Ticino another territory or a miscoloured lake?
How many territories are there in total? A text listing all the territories, and the bonuses that they are part of, would be very helpful.

1) yes, I added cheeses and chocolate but I can forget about it and just do a geographical map if needed. But I think many maps are full of bonuses and we like to play it anyway. (Waterloo, Middle ages...)
2) about languages, I'll make it less thin on next map.
3) I know about colors in minimap but on main map, colors are differents for a same region so I had to change colours in minimap
4)Zoug is part of +5 and if you see forms of bonuses, u can easily know ;)
5)The unlabelled region is part of Graubunden. also, west of URI is a little part of Obwald so Obwald can attack URI :lol: Nidwald can attack Schwyz and Lucerne because of the two little pieces. Fribourg has also some little pieces but that doesn't change anything. Same for Soleure, genève, Schaffhouse, and Appenzell RI.
6) Look, on my other maps in drafting room, I did it that way and people told me to include bonuses directly on map. ;)

Riskismy wrote:I think it's quite funny and not least different. We have plenty of impassable mountains around, after all.
I like it!

I'll think about mountains to make some more impassable maybe.
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Re: [NEW] Switzerland

Postby CJ Lues on Sat Mar 19, 2011 3:02 am

Isn’t it true that Switzerland never had a war in its history??? :)
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Re: [NEW] Switzerland

Postby DJENRE on Sat Mar 19, 2011 2:03 pm

CJ Lues wrote:Isn’t it true that Switzerland never had a war in its history??? :)


wrong!

During the middle age.

ANd also later but it was civil war
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Re: [NEW] Switzerland

Postby CJ Lues on Sat Mar 19, 2011 2:07 pm

DJENRE wrote:
CJ Lues wrote:Isn’t it true that Switzerland never had a war in its history??? :)


wrong!

During the middle age.

ANd also later but it was civil war


OH, OK...!

You learn something new everyday... :)
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