1) yes, I added cheeses and chocolate but I can forget about it and just do a geographical map if needed. But I think many maps are full of bonuses and we like to play it anyway. (Waterloo, Middle ages...)
ender516 wrote:A very interesting idea, but I think you have gone overboard on the bonuses. There are so many, it will be difficult to know what to take first. Also, trying to balance this map (so that initially everyone has a fairly even starting position) will take a lot of study. Finally, it is difficult to see which territories belong to which language group, because the crosshatch lines are very thin, and the colours in the mini-map do not correspond to the colours on the main map, so it is hard to see at a glance whether, for example, Zoug is part of the +5 or the +2. By the way, is the unlabelled region between Uri, Surselva, and Ticino another territory or a miscoloured lake?
How many territories are there in total? A text listing all the territories, and the bonuses that they are part of, would be very helpful.
2) about languages, I'll make it less thin on next map.
3) I know about colors in minimap but on main map, colors are differents for a same region so I had to change colours in minimap
My suggestion then is to use the same colour (or at least several shades of one colour) for a whole zone (bonus region) on the main map, or use all the same colours and all the borders from the main map on the mini-map, making the borders around zones thicker and the ones inside zones thinner.
4)Zoug is part of +5 and if you see forms of bonuses, u can easily know
If I study the shapes carefully, I can work it out, but I wouldn't call it easy, and your colour schemes are making it more difficult by being inconsistent. For example, your +4 in the east (yellow on the mini-map) uses variations of one colour, as does the +1 (blue on the mini-map), as does the +2 (pink), but each of the rest of the zones uses a mix of colours on the main map, with several places where two bordering territories use the same colour but are in different bonus zones (for example, Bern and Uri, or Bâle-Campagne and Argovie).
5)The unlabelled region is part of Graubunden. also, west of URI is a little part of Obwald so Obwald can attack URI Nidwald can attack Schwyz and Lucerne because of the two little pieces. Fribourg has also some little pieces but that doesn't change anything. Same for Soleure, genève, Schaffhouse, and Appenzell RI.
Unlabelled exclaves can be a problem, especially if the colour schemes are not clear.
6) Look, on my other maps in drafting room, I did it that way and people told me to include bonuses directly on map.
Of course the bonuses need to be on the map, but I thought it might be quicker for you to add some extra text in a post for immediate discussion rather than to redraw the map.