Conquer Club
CC Time:

Alaska - v6.1 [2013-05-17] pg7

This is where maps get made. Check out what's in development and give us some feedback.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: Alaska - v5.1 [2013-05-03] pg6

Postby Seamus76 on Tue May 14, 2013 11:31 am

koontz1973 wrote:Large ships should all start with a 4 neutral.
Did you want them to be handed out as positions as well? If so, then a max of two with an underlying neutral to make the others start neutral.
Aleutians needs a neutral so you can code that post as one.
I did want them handed out as starting positions. So 1-4 player games would each start with 2 large ships per player, and 5-8 player games would each get 1 per player. So my question, the non-distributed ships would start 4n, but the others being handed would they also start with 4 troops (or basically 2, and then on the first turn get +2 auto-deploy to equal 4)?

koontz1973 wrote:The idea I was thinking behind the boats is this. When you go to a ship, you go empty handed. But leaving your boat heavily laden with supplies makes the voyage a bit more tricky. Seems to be in keeping with the theme.
I get it, I'm not sure players will really think about it that way, and by giving players large ships as starting positions I think having the inbound ships be 2n keeps them a little more protected from someone attacking from a port. Although it is just 1 more neutral, I like having both small ships consistent with each other at 2n. Of course it's still early, so we can see what discussion there might be on the matter. (Not that there has been much discussion except between the two of us :lol: ).
Image
User avatar
Captain Seamus76
Media Volunteer
Media Volunteer
 
Posts: 989
Joined: Fri Feb 25, 2011 5:41 pm
Location: Atlanta, GA
Medals: 72
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (3) Teammate Achievement (1) Random Map Achievement (2)
Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (21) Clan Achievement (22) Map Contribution (1)
Tournament Contribution (2)

Re: Alaska - v5.1 [2013-05-03] pg6

Postby koontz1973 on Tue May 14, 2013 11:55 am

OK, code the ships as 2 positions max with an underlying neutral of 4. No need to do anything else with these so players will start with the normal 3 and as soon a they start, they get a 5 to play with.

OK, keep the neutrals the same for the small boats. 1 or 2 is OK.
Image
show: showing your support
User avatar
Major koontz1973
Cartography Assistant
Cartography Assistant
 
Posts: 6519
Joined: Thu Jan 01, 2009 10:57 am
Location: Because of the Web, everywhere. Check under the bed tonight boys and girls.
Medals: 103
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (4)
Tournament Achievement (10) General Achievement (11) Clan Achievement (4) Map Contribution (8) Tournament Contribution (30)
General Contribution (7)

Re: Alaska - v5.1 [2013-05-03] pg6

Postby Seamus76 on Wed May 15, 2013 10:14 pm

CURRENT UPDATE INFO - 2013-05-16:
- Broke up the large Far North region as proposed by koontz. The bonus numbers are just place holders. But, I couldn't have the top part called Far North, and the lower Northwest since that is a pretty far departure from the actual "Far North" region. So I kind of went in a best of both worlds direction and broke it up, but added the complete Far North as an additional bonus opportunity. (Which is really just a way to keep the original Far North region represented on the map, which I feel is a must).
- Updated the Large ship info to reflect +2 auto-deploy instead of +3.
- Updated Small boat info in the OP to reflect they will start 2n and revert to 2n if held.
- Changed the legend Arrow description from "attack" to supply line.
- Moved the port from Sitka to Valdez.

Thoughts?

Things to do.
- Tone down ship set text and arrows.
- Add light outer glow to all tert names to help bring them out.

CURRENT MAP VERSION

v6.0 - Large (840x800)
Click image to enlarge.
image
Image
User avatar
Captain Seamus76
Media Volunteer
Media Volunteer
 
Posts: 989
Joined: Fri Feb 25, 2011 5:41 pm
Location: Atlanta, GA
Medals: 72
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (3) Teammate Achievement (1) Random Map Achievement (2)
Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (21) Clan Achievement (22) Map Contribution (1)
Tournament Contribution (2)

Re: Alaska - v6.0 [2013-05-16] pg7

Postby koontz1973 on Wed May 15, 2013 11:34 pm

I like the north now. Much more interesting. How about:
North combined +10
South combined +14
Aleutian and Inside passage +9 (extra one as they are apart)

Drop the s from Aleutians and add islands in the legend. They are know as the Aleutian islands.

Apart from this, I think you are done.
Image
show: showing your support
User avatar
Major koontz1973
Cartography Assistant
Cartography Assistant
 
Posts: 6519
Joined: Thu Jan 01, 2009 10:57 am
Location: Because of the Web, everywhere. Check under the bed tonight boys and girls.
Medals: 103
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (4)
Tournament Achievement (10) General Achievement (11) Clan Achievement (4) Map Contribution (8) Tournament Contribution (30)
General Contribution (7)

Re: Alaska - v6.0 [2013-05-16] pg7

Postby Seamus76 on Thu May 16, 2013 6:55 am

koontz1973 wrote:I like the north now. Much more interesting. How about:
North combined +10
South combined +14
Aleutian and Inside passage +9 (extra one as they are apart)

Drop the s from Aleutians and add islands in the legend. They are know as the Aleutian islands.

Apart from this, I think you are done.
Thanks. Ok, so your saying to do smaller combined maps and bonuses for the two South regions, and the Inside Passage plus Aleutian, as I did for the full Far North? That's not bad but I will have to decrease the fonts of the large bonuses names which could lead to issues with the small map. Also adding in "Islands" to Aleutian will definitely take up a lot more room. But if that's the direction you're talking about let me know and I'll give it a shot I guess.

So, you think the other bonuses are okay as is for now?
Image
User avatar
Captain Seamus76
Media Volunteer
Media Volunteer
 
Posts: 989
Joined: Fri Feb 25, 2011 5:41 pm
Location: Atlanta, GA
Medals: 72
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (3) Teammate Achievement (1) Random Map Achievement (2)
Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (21) Clan Achievement (22) Map Contribution (1)
Tournament Contribution (2)

Re: Alaska - v6.0 [2013-05-16] pg7

Postby koontz1973 on Thu May 16, 2013 9:27 am

Bonuses I still need to run.
Image
show: showing your support
User avatar
Major koontz1973
Cartography Assistant
Cartography Assistant
 
Posts: 6519
Joined: Thu Jan 01, 2009 10:57 am
Location: Because of the Web, everywhere. Check under the bed tonight boys and girls.
Medals: 103
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (4)
Tournament Achievement (10) General Achievement (11) Clan Achievement (4) Map Contribution (8) Tournament Contribution (30)
General Contribution (7)

Re: Alaska - v6.0 [2013-05-16] pg7

Postby Seamus76 on Thu May 16, 2013 9:37 am

koontz1973 wrote:Bonuses I still need to run.
But the other confirms what your idea was, yes?
Image
User avatar
Captain Seamus76
Media Volunteer
Media Volunteer
 
Posts: 989
Joined: Fri Feb 25, 2011 5:41 pm
Location: Atlanta, GA
Medals: 72
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (3) Teammate Achievement (1) Random Map Achievement (2)
Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (21) Clan Achievement (22) Map Contribution (1)
Tournament Contribution (2)

Re: Alaska - v6.0 [2013-05-16] pg7

Postby koontz1973 on Thu May 16, 2013 11:15 am

Seamus76 wrote:
koontz1973 wrote:Bonuses I still need to run.
But the other confirms what your idea was, yes?

Yes. Each bonus zone stays the same, but with the doubling up bonuses, you bring over what you started in China with the super bonuses.
Image
show: showing your support
User avatar
Major koontz1973
Cartography Assistant
Cartography Assistant
 
Posts: 6519
Joined: Thu Jan 01, 2009 10:57 am
Location: Because of the Web, everywhere. Check under the bed tonight boys and girls.
Medals: 103
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (4)
Tournament Achievement (10) General Achievement (11) Clan Achievement (4) Map Contribution (8) Tournament Contribution (30)
General Contribution (7)

Re: Alaska - v6.0 [2013-05-16] pg7

Postby Seamus76 on Thu May 16, 2013 9:23 pm

CURRENT UPDATE INFO - 2013-05-17:
- Added in the "All South" and "Inside Passage + Aleutians" super regions.
- To do the above I had to make the other bonus text smaller.

Things to do.
- Tone down ship set text and arrows.
- Add light outer glow to all tert names to help bring them out.

CURRENT MAP VERSION

v6.1 - Large (840x800)
Click image to enlarge.
image
Image
User avatar
Captain Seamus76
Media Volunteer
Media Volunteer
 
Posts: 989
Joined: Fri Feb 25, 2011 5:41 pm
Location: Atlanta, GA
Medals: 72
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (3) Teammate Achievement (1) Random Map Achievement (2)
Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (21) Clan Achievement (22) Map Contribution (1)
Tournament Contribution (2)

Re: Alaska - v6.1 [2013-05-17] pg7

Postby RedBaron0 on Thu May 16, 2013 10:22 pm

Graphically, and its early I would go crazy with this, the map is pretty polished. Only things that really pop out at me at this point is that its very weird for me to see Chukchi Sea upside-down along the 60N line, but its cosmetic. AN to me some texts are a little too sharp for an "old-timie" map, mostly the title and the ships. The text in the Inner Passage may actually be a tad bit too light. That light glow around Yakutat might need to be on all those territory names going across the red of the territory.
ImageImageImage
User avatar
Lieutenant RedBaron0
Cartography Assistant
Cartography Assistant
 
Posts: 2396
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania
Medals: 73
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (4)
Tournament Achievement (9) General Achievement (8) Clan Achievement (7) Map Contribution (1) Tournament Contribution (3)
General Contribution (9)

Re: Alaska - v6.1 [2013-05-17] pg7

Postby Seamus76 on Thu May 16, 2013 11:00 pm

RedBaron0 wrote:Graphically, and its early I would go crazy with this, the map is pretty polished.
Thanks so much for the feedback, and vote of confidence. I think I might be getting the hang of this whole map thing, but not sure I'll be working more up any time soon.

RedBaron0 wrote:Only things that really pop out at me at this point is that its very weird for me to see Chukchi Sea upside-down along the 60N line, but its cosmetic.
I'll just leave it for now and we can see how it goes.

RedBaron0 wrote:AN to me some texts are a little too sharp for an "old-timie" map, mostly the title and the ships.
Yeah, that and the below are two things that have been on my list for a little while now. My plan is to lower the opacity a bit on them to make everything look the same.

RedBaron0 wrote:The text in the Inner Passage may actually be a tad bit too light. That light glow around Yakutat might need to be on all those territory names going across the red of the territory.
Yup, that's the plan as well. Really, my thought was to add that glow to all of the text, to help bring them out where needed.

Thanks again. I'll just keep rolling along, and when we officially meet back up after gameplay I'm hoping there won't be much to do. Knock on wood.
Image
User avatar
Captain Seamus76
Media Volunteer
Media Volunteer
 
Posts: 989
Joined: Fri Feb 25, 2011 5:41 pm
Location: Atlanta, GA
Medals: 72
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (3) Teammate Achievement (1) Random Map Achievement (2)
Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (21) Clan Achievement (22) Map Contribution (1)
Tournament Contribution (2)

Previous

Return to Map Foundry

Who is online

Users browsing this forum: No registered users and 1 guest

 

Login

 

 

 

Bookmark and Share

 

Give Premium

Gift Certificates