
Map Name War of The Roses
Mapmaker(s):Aleena
Number of Territories:54
Green Area 6 Cities
Orange Area 7 Cities
Brown Area 6 Cities
Yellow Area 8 Cities
Purple Area 8 Cities
12 Churches
7 Ships
Total 54 areas
Special Features:
....Dual Victory Conditions:
.....................The King must secure 11 city of different shields with out losing London to win.
.....................All other Lords and Lady need to capture London wins and be declared the new king.
.....London can not be attacked unless player controls at least 3 churches
.....All Churches are Decay Neutrals so player needs to capture 3 churches and London before churches become neutral again..
.....Two types of Land Bonuses: (Which is the Parlement in this game)
.....................Common Support - Reverse Bonus based on Qty land held. Less land you have more bonus you get.
.....................Lord Support - Complete color sets of lands will gain players bonus based on mini map.
((This is a game balancer to make it even harder for one player to get so strong that they become invincible))
.....Besides Land Bonus, it also have collection of shield bonuses (Royal Family Support both from York and Lancaster)
What Makes This Map Worthy of Being Made:
.....Will be one of the first 12 player maps
.....Has dual victory conditions that include 11 players fighting over whom will kill the King (The 12th player)
.....A locked City "London" that can not be accessed unless capturing 3 other areas on the same turn first.
.....The above: will force players to spread out their armies instead of having one mass stack.
.....One reason is because it is a historical battle.
.....Another is because a player does not win on just conquest.
.....With all these features we do not have any other map like this.
.....This is relatively a small map - which will draw the attention of many players.
....But it is also designed to bring some of the biggest and bloodiest battles to the forefront since the average deployment and army size is much greater then most current games.
BONUSES:
(LORD SUPPORT IN PARLEMENT)
Players receive Bonuses for acquiring color groups of areas.
Green Area 6 Lands +4 Deploy
Orange Area 7 Lands +5 Deploy
Brown Area 6 Lands +10 Deploy
Yellow Area 8 Lands +10 Deploy
Purple Area 8 Lands + 8 Deploy
Also +10 for controlling all ships.
(Family Supporters both York and Lancaster)
Players will also receive units based on some shields they control:
QTY Type
1 Four Shields
1 Five Shields
9 Two Shields
Bonus for matching sets only:
(Must have at least two shields of the same design for bonus)
2 Shields of a Set +3
3 Shields of a Set +6
4 Shields of a Set +9
5 Shields of a Set +12
AI locations start with:
Churches 5 units
Ships 10 units
Ports (non-shield) 5 units
Players start with 15 units
Common's Support in Parliament
This is set up to make it harder for players to clear the board by sometimes giving additional aid to those with less lands.
The less land you control the more support you can rally from the Common people, the more land you control the more distant you are to the common folk.
Common's Support in Parliament
Control 1 area +12 Deploy
Control 2 area +11 Deploy
Control 3 area +10 Deploy
Control 4 area +9 Deploy
Control 5 area +8 Deploy
control 6 area +7 Deploy
control 7 area +6 Deploy
Control 8 area +5 Deploy
Control 9 area +4 Deploy
Control 10 area +3 Deploy
Control 11 area +2 Deploy
Control 12 area +1 Deploy
Control 13 plus - no additional deployment
Churches are against this struggle and war - so even though you need 3 churches to win.
If you control London and 3 churches for 1 full turn, then you win and become King.
The point of these is to strengthen weaker players to maintain the struggle for the throne, as well as discourage players from attempting to claim the churches and the throne until they feel secure enough that they could win and hold it for one turn.
Map Image:
Large