The Temple of Jinn [03/02/2014] V9m pg 15

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The Temple of Jinn [03/02/2014] V9m pg 15

Postby Blakkrose on Fri Jul 19, 2013 6:02 am

ImageImage Image
Image
Hello,
I'm back with my last work.
After the failure of Shannara; after the "accident" with my other work: Fantasitaly, lost with my irreparably damaged 16Gb pen drive, i try to publish a new map: The Temple of Jinn.

Map Name:
The Temple of Jinn

Mapmaker(s):
Blakkrose

Number of Territories:
128

Description
This is the first map in isometric, a first experiment which seems to be fully successful.
The map depicts a temple used by a group of worshipers of the spiritual forces called djinns.
The goal is to become masters of the temple and control all the djinns and other creatures in the dungeon.

Special Features:
Bombardments, Conditional Border, Territories with Decay.

What Makes This Map Worthy of Being Made:
The isometric perspective

Map Image Large version (840x400):
show


Map Image Small version (630x600):
show


These are the 3 color blind tests
show


This is the version with all the neutral troops in the territories (840x800)
show


This is the 88 test - Large version (840x800)
show


This is the 88 test - Small version (630x600)
show


This is the 888 test - Large version (840x800)
show


This is the 888 test - Small version (630x600)
show

Old versions
show


Gameplay:
show


The Copyright Agreement
show


Basic idea taken from the work of Herwin. The level has been completely redesigned.

Draft Stamp (12 Aug 2013)
Gameplay Stamp (28 Sep 2013)
Graphic Stamp (25 Oct 2013)
Beta Stamp (09 Mar 2014)

N.B.:
This map would better played with fog and nuclear reinforcements.
Last edited by Blakkrose on Sun Mar 09, 2014 12:41 pm, edited 66 times in total.
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Re: The Temple of Thime [19/07/2013]

Postby waauw on Fri Jul 19, 2013 6:28 am

I like this one, though I'd prefer if you picked a different background.
Something slightly darker perhaps to give the map and the monsters a darker and more terrifying atmosphere
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George Santayana: Those who do not remember the past are condemned to repeat it.
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Re: The Temple of Thime [19/07/2013]

Postby Blakkrose on Fri Jul 19, 2013 8:04 am

waauw wrote:I like this one, though I'd prefer if you picked a different background.
Something slightly darker perhaps to give the map and the monsters a darker and more terrifying atmosphere


Sure!
I can try...

Thanks
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Re: The Temple of Thime [19/07/2013]

Postby koontz1973 on Fri Jul 19, 2013 9:56 am

Blakkrose, I like the idea, but where did you get the layout from? I am after something similar myself.
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Re: The Temple of Thime [19/07/2013]

Postby Blakkrose on Fri Jul 19, 2013 10:18 am

koontz1973 wrote:Blakkrose, I like the idea, but where did you get the layout from? I am after something similar myself.


Sorry but i dont see your image. Can you check the link integrity, please?

As i wrote i'm working with a Herwin Wielink map (http://www.fantasy-maps.com)
I have permission to go ahead.
Do you think I should throw away all of my work because your work is similar to mine?
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Re: The Temple of Thime [19/07/2013]

Postby koontz1973 on Fri Jul 19, 2013 10:47 am

Blakkrose wrote:Sorry but i dont see your image. Can you check the link integrity, please?

Never posted one

Blakkrose wrote:As i wrote i'm working with a Herwin Wielink map (http://www.fantasy-maps.com)
I have permission to go ahead.

Blakkrose, please post the agreement you have.
Blakkrose wrote:Do you think I should throw away all of my work because your work is similar to mine?

Why would you need to do that? I have not said that in any way.
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Re: The Temple of Thime [19/07/2013]

Postby Blakkrose on Fri Jul 19, 2013 11:01 am

koontz1973 wrote:
Blakkrose wrote:Sorry but i dont see your image. Can you check the link integrity, please?

Never posted one

Blakkrose wrote:As i wrote i'm working with a Herwin Wielink map (http://www.fantasy-maps.com)
I have permission to go ahead.

Blakkrose, please post the agreement you have.
Blakkrose wrote:Do you think I should throw away all of my work because your work is similar to mine?

Why would you need to do that? I have not said that in any way.


I report the entire conversation (my request and his answer):
Hi Blakkrose,

the ISO dungeon map (http://fantasy-maps.com/wp-content/gall ... _thime.jpg) is released under CC-BY-NC-SA license, so feel free to use it for non-commercial purposes. If possible, please add a link to my website (fantasy-maps.com).



Cheers,

Herwin



From: fragal@infinito.it [mailto:fragal@infinito.it]
Sent: dinsdag 9 juli 2013 9:18
To: info@fantasy-maps.com
Subject: Isometric Dungeon Map



Hello, i'm Blakkrose,

I'm a member of Conquerclub community (http://www.conquerclub.com).

We play free Risk online using hundred maps.

I want to create a new map using your work: Isometric Dungeon
http://www.profantasy.com/rpgmaps/?p=1308#comments

or some like that.

Your work is fantastic and i love it!

I ask your permission to use your work.

Trusting in your collaboration

Blakkrose


Now i would see your work, please.
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Re: The Temple of Thime [19/07/2013]

Postby Seamus76 on Fri Jul 19, 2013 12:20 pm

Correct me if I'm wrong, but koontz is saying that he likes the layout and was working on one similar, in which sharing ideas and having help is what he was after. Or that's how I read it. Not by any means that you would need to stop just bc they are similar, etc.

Now, I really like this, and I'm impressed with your ability to cut it out and add to it so nicely. With that being said, someone else can correct me as well, but unfortunately CC maps are considered "commercial" maps, not non-commercial. Although players are able to join for free, this is still a money-making site with premium players as well. You may want to just go back to the guy and let him know. I'm sure if he's already given permission something like that might not stand in the way.

Either way, keep up the great work.
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Re: The Temple of Thime [19/07/2013]

Postby Blakkrose on Fri Jul 19, 2013 12:41 pm

Seamus76 wrote:Correct me if I'm wrong, but koontz is saying that he likes the layout and was working on one similar, in which sharing ideas and having help is what he was after. Or that's how I read it. Not by any means that you would need to stop just bc they are similar, etc.

Now, I really like this, and I'm impressed with your ability to cut it out and add to it so nicely. With that being said, someone else can correct me as well, but unfortunately CC maps are considered "commercial" maps, not non-commercial. Although players are able to join for free, this is still a money-making site with premium players as well. You may want to just go back to the guy and let him know. I'm sure if he's already given permission something like that might not stand in the way.

Either way, keep up the great work.


COMMERCIAL???

Is it possible that I can not create a map?
This is the fourth attempt and again goes wrong!
Ok, project aborted!

Good night
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Re: The Temple of Thime [19/07/2013]

Postby Seamus76 on Fri Jul 19, 2013 1:03 pm

Blakkrose wrote:
Seamus76 wrote:Correct me if I'm wrong, but koontz is saying that he likes the layout and was working on one similar, in which sharing ideas and having help is what he was after. Or that's how I read it. Not by any means that you would need to stop just bc they are similar, etc.

Now, I really like this, and I'm impressed with your ability to cut it out and add to it so nicely. With that being said, someone else can correct me as well, but unfortunately CC maps are considered "commercial" maps, not non-commercial. Although players are able to join for free, this is still a money-making site with premium players as well. You may want to just go back to the guy and let him know. I'm sure if he's already given permission something like that might not stand in the way.

Either way, keep up the great work.


COMMERCIAL???

Is it possible that I can not create a map?
This is the fourth attempt and again goes wrong!
Ok, project aborted!

Good night
Whoa! Big fella. Number one, I'm not 100% on that so don't go abandoning ship just yet, and number two, it may just be as simple as asking him and explaining how the site works. Or, what I'd really like to see is you take this map and make your own version, using it as a guide or whatever, but developing your skills to such a degree that you can pull this off, and many more. Trust me when I say I'm no artist, and I can't freehand anything to save my life, but looking at the map it seems there would be a couple of ways to make it work. I hope you can, and as always the community is here to help.
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Re: The Temple of Thime [19/07/2013]

Postby MoB Deadly on Fri Jul 19, 2013 1:05 pm

I really like this. I like the angled perspective of this board, instead of the usual "straight down" view on maps like Draknor
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Re: The Temple of Thime [19/07/2013]

Postby Blakkrose on Fri Jul 19, 2013 1:17 pm

Seamus76 wrote:
Blakkrose wrote:
Seamus76 wrote:Correct me if I'm wrong, but koontz is saying that he likes the layout and was working on one similar, in which sharing ideas and having help is what he was after. Or that's how I read it. Not by any means that you would need to stop just bc they are similar, etc.

Now, I really like this, and I'm impressed with your ability to cut it out and add to it so nicely. With that being said, someone else can correct me as well, but unfortunately CC maps are considered "commercial" maps, not non-commercial. Although players are able to join for free, this is still a money-making site with premium players as well. You may want to just go back to the guy and let him know. I'm sure if he's already given permission something like that might not stand in the way.

Either way, keep up the great work.


COMMERCIAL???

Is it possible that I can not create a map?
This is the fourth attempt and again goes wrong!
Ok, project aborted!

Good night
Whoa! Big fella. Number one, I'm not 100% on that so don't go abandoning ship just yet, and number two, it may just be as simple as asking him and explaining how the site works. Or, what I'd really like to see is you take this map and make your own version, using it as a guide or whatever, but developing your skills to such a degree that you can pull this off, and many more. Trust me when I say I'm no artist, and I can't freehand anything to save my life, but looking at the map it seems there would be a couple of ways to make it work. I hope you can, and as always the community is here to help.


Ok, if you can... help me.
Thanks
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Re: The Temple of Thime [19/07/2013]

Postby koontz1973 on Sat Jul 20, 2013 12:24 am

Blakkrose wrote:COMMERCIAL???

Is it possible that I can not create a map?
This is the fourth attempt and again goes wrong!
Ok, project aborted!

Good night


I am looking into this today and I would expect an answer sometime next week from the higher ups.
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Re: The Temple of Thime [19/07/2013]

Postby Bruceswar on Sat Jul 20, 2013 12:53 am

I would sure say this is commercial use. Anything that makes money off a map is commercial use. In other words CC would have to be completely 100% all the time free. It is not so this cannot be used. Someone cannot profit from this map other than said company.
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Re: The Temple of Thime [19/07/2013]

Postby koontz1973 on Sat Jul 20, 2013 12:57 am

Bruceswar wrote:I would sure say this is commercial use. Anything that makes money off a map is commercial use. In other words CC would have to be completely 100% all the time free. It is not so this cannot be used. Someone cannot profit from this map other than said company.

This was my reaction, but I want to be 100% sure before I give Blakkrose a proper answer.
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