Attacking average roll- 3.4727
Defending average roll- 3.5326
3v2 Battle Outcomes
Expected W/T/L %: 37.17/33.58/29.26
Actual W/T/L %: 34.88/33.33/31.78
3v1 Battle Outcomes
Expected W/L %: 65.97/ 34.03
Actual W/L %: 65.86 / 34.14
The other roll types don't have enough data because I'm not crazy enough to try them very often.
Now, the attacking/defending average rolls aren't that far apart, so I'm not going to say the rolling is skewed. However, the 4.8% gap in the 3v2 outcomes is kind of alarming. I'm not quite sure if it's a significant difference at this point, but I would venture to say that it's had at least a noticeable effect so far. It's nice to see the 3v1 outcomes are hovering about where they should be, especially after all the "OMG I LOST 7 TROOPS TO 1 GUY" threads.
This is by no means a comprehensive evaluation of the random battle system. 4500 rolls, while a decent size, is nowhere close to a large sample size...this is more just a brief look at the raw data.
Anyways, just wanted to publicize the rolls of one humble CC player. At the moment, it seems like I'm having less than good luck, but once I get more data we'll see what happens
