Commander62890 wrote:I like Denise's post, and I think she touches on something important:Denise wrote:That bogrolling and a winning % of 90+ is needed to get conqueror is the entire point. It shouldn't be, and changes should be made so that there is a way to reach conqueror without targeting players on a hard map that they have no clue about.
Personally, I don't really blame the "ranchers" for doing what they do. As it stands, It isn't against the rules, and it truly is the only way to maintain such a high score. In other words, don't hate the player; hate the game (or, in this case, the scoring-structure).
Most of us understand, Demonfork, that "ranching" is the only way, nowadays, to achieve an astronomical score, and maintain Conqueror. If you want to be at the very top, you need to "ranch."
I agree with you there, Demon. But, I disagree with you in the sense that I believe there is something wrong with "ranching:"
1) From an ethical standpoint: I know it's just a game, but still it's a little unsettling when an experienced player exclusively and systematically exploits the weaker players for personal gain.
2) From a competitive standpoint: In an ideal world, the best players should be the best because they can beat good players consistently, not because they implement the most successful and exploitative system of "ranching."
These two factors lead me to to the conclusion that there should be, at the very least, a serious consideration of a point system/rule change. Of course, I understand that it wouldn't make things perfect; there will always, no matter what we do, be ways to exploit the points system. However, that does not mean we can't be proactive in trying to limit the ways in which that can be done.
By making it more difficult to "ranch" low-ranked players, whether that be through a scoring-structure change, a rule change, stricter moderation, you name it - we can make CC a better place. "Ranching" may be legal, but it is unethical, and runs counter to the unwritten rule of competitive play... to be the best, you should play and beat the best.
In sports, you don't see a championship team playing against 10 mediocre-to-poor teams to win the trophy; no, you see the (theoretically) two best teams (as close as you can get to that ideal), battling for the crown. This is ideal, and there may be things we can do with CC to help get us closer to it.
All morning I was thinking I should post in this thread, but I was too lazy to write a full response and I didn't want to jump in with a half-assed response. Now I see Commander has made all the points that I wanted to make, and made them very well, so I'm spared the effort...

Thank you, Commander, for a very coherent and balanced summary of the situation!