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The Neon Peon wrote:The only reason I play here/joined this site in the first place is to not have to play on that map.
prismsaber wrote:City Mogul is the worst because it is functionally a farming map.
Other cruddy maps include Draknor, USA Apocalypse, Oasis and more.
Georgerx7di wrote:AAFitz wrote:Georgerx7di wrote:I've found that any map that I play enough I start to like. I still can't stand usa. Seems so unbalanced. It just irritates me. A little iffy on usa apoc too. I'm kind of tired of fuedal. And I don't like big maps. world 2.1 is just annoying. Oh and Draknor, how irritating.
Maps I dislike playing
USA
USA Apoc
Fuedal
World 2.1
Great lakes
Draknor (worst)
world and great lakes are kind of the same. I don't think theres more skill in bigger maps like a lot of people do. I think its just more armies, more clicking, and a longer game. Playing world 2.1 just annoys me. Its the same as playing 3 games on classic.
So youre actually suggesting, that having more armies, more bonuses, more areas of attacks, more areas to fort, multiple more decisions to make, all directly affecting the outcome of the game doesnt mean more strategy...
What then is your definition of strategy....having very few options and picking the best one....but picking from more means less?
I understand where youre coming from, and believe me, many underestimate the map, and I think its because it does just appear to be a blow up of classic, but I assure you, I, and the many who play it often, some exclusively have learned otherwise, and essentially it comes down to scale, and percentages. Its size is geometrically bigger than many maps, it means that while your starting bonus is much bigger than other maps, its affect is often not similarly bigger. Usually, on a 1v1, player one gets 12, and player 2 gets 11....the dice then mean much more than these numbers, and more importantly, how they are used, where they are used, where they are forted, means much more than the numbers themselves. Many do become blowouts, but that is true of all maps...the difference here is, you have more options, more armies, and more time, to inch your way back from a bad round, or more importantly one bad roll...which is simply unrecoverable on a great many maps.
Really though, seeing is believing... only those that have played it enough come to realize this, and those that play it often, usually keep playing it. I honestly stumbled on world, simply because I liked playing it, and due to the fact that it does tend to work with my rather aggressive playing style anyways.
If nothing else, world at least gives you some time to have fun with it, even if you are losing, as opposed to a small map where you drop on one place every turn, and hope to get a good roll...often that place is predetermined, and you might as well be a computer playing, and might as well have flipped a coin to decide the outcome. That can happen on world too, just less often.
Fitz you think you can defeat me by overloading me with text. Ah, but I have a great plan to turn this against you. I will simply say, "I disagree", without reading all this. Then you will have to respond with 1,000 more words, and in this way you will eventually loose from exhaustion.
Juan_Bottom
My favorite mapmakers are Cairnswk and Qwert
by The Neon Peon » Thu Oct 15, 2009 1:20 am
In my opinion, the worst map by far is Classic/Classic Shapes/Classic Art/World Cities. I personally don't think it should even be a part of the site.
lgoasklucyl wrote:AndyDufresne wrote:RjBeals wrote:aww.. dustbowl haters started this thread- It was discussed during development to start decaying territs as neutrals, but ended up decided against. You might get lucky, you might not. Part of the fun.
It is not one of my favorites, but I'll play a game on it from time to time---I don't mind the random luck of the decay---every once in a while at least.
I'll have to start playing a couple of the maps that have come out over the past couple of months...so I can form an opinion on those---and see how they do against maps I like and dislike...
--Andy
Also, the map is very winnable even with decay taking effect, I dropped 4 or 5 in the decay and still took the game playing it dubs...
Austerlitz is a little confusing connection wise, I'll give you guys that. A couple of times I wasn't sure how the connections worked, but having BOB 100% solves all of those problems, so it still remains a good addition imho.
TheForgivenOne wrote:....
The rail series- Even though i won on europe, i personally did not understand it until round 7 or 8, and still didn't like the flow of traffic...
cairnswk wrote:TheForgivenOne wrote:....
The rail series- Even though i won on europe, i personally did not understand it until round 7 or 8, and still didn't like the flow of traffic...
Sorry TheForgivenOne, but Rail Europe does not equal the Rail Series. There is also Rail USA and Rail Australia that you haven't played in the Rail Series.![]()
The flow of traffic was designed so that it would be somewhat different from Rail USA and acts as dead end buffers on some lines.
Imperium Romanum- Confused the crap out of me. Played it twice.... still have no clue how it works XD
TheForgivenOne wrote:...
lol i know thatBut i have watched people play on USA and Australia. didn't quite like it either
Could be great maps to others, but to me, personally, just don't like it
No offense
qwert wrote:Agree-expecialy for Classic Art map,who after mine investigation(when i create Map Maker Index),i find that this map create CA and "elite" map maker,and they spend one day in creation of this map.When i say to hem that this is not correct to other map maker,they only laught on me,and show that they have power to do what every they want,and what is worst 6 map maker get medal for this one map. this map brake all rules in Map foundry,and only because they Mods(CA -cartographer assistant-man in blue)they can brake rules.All other map maker need to be kick in ass for 6 month to create map who need to pass all required thing-gameplay-graphic-xml-people support,but only this map no need to have this.
If you think that you can find topic-CLassic Art-then good luck ,because this not exist.
Classic Art map need to take same way(4-6 month)and you will get much better map,instead this map ,who is apsolutly unacepted.
If you create something in 24h-this can not be good.
the.killing.44 wrote:Cue the token qwert "dice are a conspiracy against me" rant. Really, you don't have to drag every thread off-topic with your "everyone is out to get me / slow my mapping or CC-playing progress down" spiels.
Cue the token qwert "dice are a conspiracy against me" rant. Really, you don't have to drag every thread off-topic with your "everyone is out to get me / slow my mapping or CC-playing progress down" spiels.
TheForgivenOne wrote:...The rail series- Even though i won on europe, i personally did not understand it until round 7 or 8, and still didn't like the flow of traffic...
qwert wrote:Incandenza,i respect you,but you are one of 6 member who get medal for Classic Art-do you realy think that this map deserve to be in game,when you know that this map have very bad graphic? from you im expect honest answer.
qwert wrote:Cue the token qwert "dice are a conspiracy against me" rant. Really, you don't have to drag every thread off-topic with your "everyone is out to get me / slow my mapping or CC-playing progress down" spiels.
Are you say that im a lier? This is what im say its true.
When i create Map MAker Index,i check all map medals,and first what i find its that 6 people get medal for Classic Art,when i try to find Classic Art topic, i find that this topic not exist.
And this is not off-topic-read tittle-WORST MAP ON CC.
People say what not like-and classic art have one of worst graphic,and theme of this map its quite strange. Please just say openly,that im a liar,and that everything what im say its not true,that this map have same treatment like other maps,and that this map have best graphic in CC.Im quit post in Map foundry over 6 month now, because this things,and if you think that i need to quit posting in General Disscusion also,i will gladly fulfill your request.
Incandenza,i respect you,but you are one of 6 member who get medal for Classic Art-do you realy think that this map deserve to be in game,when you know that this map have very bad graphic? from you im expect honest answer.
Mr Changsha wrote:I could draw a better freakin' world map in 30 minutes.
Incandenza wrote:Mr Changsha wrote:I could draw a better freakin' world map in 30 minutes.
No, you couldn't. And even if you could, many subsequent hours would be spent dicking around with terit labels and centering army coordinates and doing all the little things that turns a drawing into an actual playable CC map. There's more to this than just graphics, folks.
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