Risky_Stud wrote:I want to note before i start, that in no way is this to bash anyone or to condemn any mods for their decisions.
Farming, the question i have as does many others i would assume. Is what justifies farming and how do we clarify?
After looking through the rules, I only found it mentioned as a major infraction. There have been so many cases
lately it seems. I feel like a better description is needed. Is it just for high ranks against ?'s, but what justifies
high rank. Where do we draw the line? The mods have there reasoning, whether for good or bad it's there decision.
But how do we describe farming really? There are so many variations I wouldn't know where to count. Should it be based
on map or rank or both? This is a very heated subject and I believe needs to be discussed a lot more and in better
detail. There is to much room for personal interpretation that it cause's discord amongst mods, ranks, enemies and
even friends. Do we need a Clear cut description in the rules or is how it work's now satisfactory? I would like to make
this simpler for myself as well as others to understand this rule. Please mods, explain your OWN description of farming
to help me(and others) understand. And if anyone would like to discuss there OWN interpretation of the rule.
And as a suggestion from myself, i would like to see a better description in the rule's section.
Thanks to all who comment and please keep this civilized it's a discussion not a boxing ring!

For the most part, the farming that is against the rules, Is the farming of new recruits only. No other farming is really regulated....not to say that its impossible someone develops a system so bad that it gets addressed.
For now, Illegal farming, is any behavior which specifically targets NEW RECRUITS. It can be done by either joining games...which is more obvious...but also by setting up many games that attract many NEW RECRUITS, really, for whatever reason.
The setting up games one is always a little harder to define, but the results typically speak for themselves....if you end up with many NEW RECRUITS...and keep setting up those settings....its obvious that is the goal, and it is usually considered farming.
So far, no targeting of non NEW RECRUITS is covered by any rule, except the gross abuse of game rule...which has not been used in farming cases.
The decision to warn or punish/not warn or punish is done somewhat individually, but often is decided by the volume of the NEW RECRUIT farming that occurred.
Anyone overly experienced joining games against NEW RECRUITS is almost always warned, as its typically blatently obvious.
The goal of anti-farming rules are:
1. Protect NEW RECRUITS from being smashed on one of their first 5 games.
2. Not inflate the scoreboard as much.
3. Not allow players to take advantage of the higher rate of deadbeating that happens with NEW RECRUITS.
4. Not discourage players on their first few games, while they may be just figuring out the basics of the site, let alone the specifics of strategy and how to play.
5. Generate a positive atmosphere with all players, because they all agree that targeting the new players is just wrong.