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natty_dread wrote:Computer algorithms cannot produce real randomness.
I mean, I can plug type some stuff on my calculator and it will choose 3 random numbers between 1 and 6 and then 2 random numbers between 1 and 6. Why can't this do the same?
The Neon Peon wrote:OMG! I just lose like SO many attacks in a row. This is BS!
The dice can't be random. If they were random, they would never be that good or bad because the randomness would keep them just where they should statistically be!
I'm so sick and tired of this crap. I can't win any games at all. GAH! If lack doesn't fix these dice I'm going to quit CC.
This one time, my opponent rolled 8 6s in a row!!! This is absolutely impossible! That crap should never happen with random dice. How can you people not get it?
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drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
natty_dread wrote:I mean, I can plug type some stuff on my calculator and it will choose 3 random numbers between 1 and 6 and then 2 random numbers between 1 and 6. Why can't this do the same?
The numbers chosen by your calculator are not actually random. They are generated by an algorithm that uses the internal clock as a seed to generate a fractal number and then uses that fractal number to represent random numbers. However this is not real random, although to most practical applications it is close enough.
However, random.org which CC also uses, does not use computer algorithms to generate random numbers, instead it picks up static noise from background radiation, runs it through an ADC (analog-digital-converter) and samples it at whatever bitrate, thus giving an endless stream of truly random 1:s and 0:s.
One can always argue that nothing in this universe is truly random, but then we're getting more into the realms of philosophy.
Woodruff wrote:natty_dread wrote:I mean, I can plug type some stuff on my calculator and it will choose 3 random numbers between 1 and 6 and then 2 random numbers between 1 and 6. Why can't this do the same?
The numbers chosen by your calculator are not actually random. They are generated by an algorithm that uses the internal clock as a seed to generate a fractal number and then uses that fractal number to represent random numbers. However this is not real random, although to most practical applications it is close enough.
However, random.org which CC also uses, does not use computer algorithms to generate random numbers, instead it picks up static noise from background radiation, runs it through an ADC (analog-digital-converter) and samples it at whatever bitrate, thus giving an endless stream of truly random 1:s and 0:s.
One can always argue that nothing in this universe is truly random, but then we're getting more into the realms of philosophy.
Correct. In fact, computers themselves are largely unable to select "true random" because they must depend on another criteria as their basis, whether that is an internal clock, atmospheric data, or some other "seeding method". You must remember that computers themselves only REALLY know what 0 and 1 are.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
You must remember that computers themselves only REALLY know what 0 and 1 are.
natty_dread wrote:One can always argue that nothing in this universe is truly random, but then we're getting more into the realms of philosophy.
natty_dread wrote:You must remember that computers themselves only REALLY know what 0 and 1 are.
To be fair, some computers also know 2.
http://en.wikipedia.org/wiki/Ternary_computer
shadistic wrote:natty_dread wrote:One can always argue that nothing in this universe is truly random, but then we're getting more into the realms of philosophy.
Ever heard of the Uncertainty principle?
jay_a2j wrote:hey if any1 would like me to make them a signature or like an avator just let me no, my sig below i did, and i also did "panther 88" so i can do something like that for u if ud like...
AndyDufresne wrote:Hm, so you played as a Premium for a year, 2008-2009, without issue, and now (2009-2010) the intensity cube gods have started to wreak havoc?
--Andy
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