lackattack wrote:Hola,
I'm currently working on this suggestion:
Add more Time Options for Speed Games. Speed games are often anything but speedy, and so I plan to allow flexible round lengths from 5 minutes to 1 minute. I'm wondering what to do about the extra time given when you eliminate someone. Since the current 2.5 extra minutes doesn't make sense in a 1 minute round game, I can only think of 2 options: always add 1 minute, or always add 50% of the round length i.e. from 2.5 minutes to 30 seconds depending on the game.
I prefer the 1 minute rule because it's simpler but I admittedly don't play many speed games and I'd like to hear from those who do. Please vote for whichever option you prefer!
Muchos gracias

I play mostly quick-play maps in speed (AOR, smaller maps, etc.) One minute would be sufficient for them. The only exception might be if there is a card cash.. then perhaps an added half minute.
I do like the variable time option, to allow playing some of the more complicated maps. To really work, though, it would have to be combined with another suggestion that I think (????) you approved or thought worth considering at one point (?), which was to allow games to start as speed and then shift to standard play after a set number of rounds (set in advance... and you could certainly limit the options to keep programming simple) OR, after a certain amount of time has passed (rather the same thing). This would allow people to shorten the games somewhat, but not bind them to staying for hours in a speed game.