Moderator: Community Team
Wayne wrote:Wow, with a voice like that Dancing Mustard must get all the babes!
Garth wrote:Yeah, I bet he's totally studly and buff.
Well, I'm not advocating working out the details of an alliance in private, rather simply the invitation. Something like. "I think we're going to need to work together here for a bit or this thing is over. If you're interested, we can talk specifics in game chat."oVo wrote:As you just pointed out most alliances/truces tend to be pretty obvious and therefore are not that big of a risk and a PM may only be necessary to point out to the player to read the Game Chat to be sure they see the offer. Encouraging dialogue outside of the game, where tactics are coordinated prior to movements or announcements in the chat still sucks and is still unfair to the other players who are outside the loop.
I was in a long game with five players remaining as it approched 100 rounds when one of the players suggested creating a pact... that is all that was said in the game chat. It soon became obvious by the deployments and forts that three players had indeed formed an alliance and after several rounds had passed it was finally posted to the chat. The player who organised it had PMed me much earlier in the game suggesting some actions we could take to corner the map and then fight it out between us... but I responded "I don't coordinate moves outside the game" and that if he had something to say "put it in the game chat." The only justice of that triad was that the organiser was eliminated when it came down to just the three of them.
wicked wrote:Now for the official stance...
Alliances can be asked for and discussed in private, as long as they are announced before they occur in the game. So you guys can PM and discuss specifics and all that, so long as before either of you take your next turns, the alliance is announced in game chat, in a language understood by all.
MOBAJOBG wrote:So, be careful and always ensure to include a caption such as "Of course, the details must be declared in the Game Chat prior to our next turns should you decide to accept my offer" in the pm.
wicked wrote:Now for the official stance...
Alliances can be asked for and discussed in private, as long as they are announced before they occur in the game. So you guys can PM and discuss specifics and all that, so long as before either of you take your next turns, the alliance is announced in game chat, in a language understood by all.
Any form of collusion between opponents must be announced beforehand in the game chat
Twill wrote:wicked wrote:Now for the official stance...
Alliances can be asked for and discussed in private, as long as they are announced before they occur in the game. So you guys can PM and discuss specifics and all that, so long as before either of you take your next turns, the alliance is announced in game chat, in a language understood by all.
Technically that isn't true...
The rules state thatAny form of collusion between opponents must be announced beforehand in the game chat
Discussion of an alliance is a form of collusion and as such must be announced in the game chat before any discussion is entered into.
If you have publicly entered into an alliance and all participants in the game are aware of this you may THEN discuss details and strategies in private (although it's bad manners) but everyone must be aware of any attempts to screw eachother over.
Technically, that person should have announced his/her intent to find an alliance partner before entering into private "feelers"
You might want to mention this to the player in question
Twill wrote:wicked wrote:Now for the official stance...
Alliances can be asked for and discussed in private, as long as they are announced before they occur in the game. So you guys can PM and discuss specifics and all that, so long as before either of you take your next turns, the alliance is announced in game chat, in a language understood by all.
Technically that isn't true...
The rules state thatAny form of collusion between opponents must be announced beforehand in the game chat
Discussion of an alliance is a form of collusion and as such must be announced in the game chat before any discussion is entered into.
If you have publicly entered into an alliance and all participants in the game are aware of this you may THEN discuss details and strategies in private (although it's bad manners) but everyone must be aware of any attempts to screw eachother over.
Technically, that person should have announced his/her intent to find an alliance partner before entering into private "feelers"
You might want to mention this to the player in question
wicked wrote:Well then technically you need to talk to Lack then.![]()
I suggest everyone standby then b/c it looks like Twill wants to change what has been the policy.
edwinissweet wrote:why is it illegal to say something in a different language?
hwhrhett wrote:i like that twill wants to change it thoit would be better if it wasnt allowed.
Now for the official stance...
Alliances can be asked for and discussed in private, as long as they are announced before they occur in the game. So you guys can PM and discuss specifics and all that, so long as before either of you take your next turns, the alliance is announced in game chat, in a language understood by all.
Return to Conquer Club Discussion
Users browsing this forum: plurple