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saxitoxin wrote:Your position is more complex than the federal tax code. As soon as I think I understand it, I find another index of cross-references, exceptions and amendments I have to apply.
Timminz wrote:Yo mama is so classless, she could be a Marxist utopia.
MeDeFe wrote:Remember that you can win from any continent. If you start to obsessively go for one continent in every game you're bound to lose a lot, just take the one that's easiest for you to get and plan your game from there.
The problem with Aussie is that once the situation has stabilized you're stuck with your bonus of 2 and have no chance of getting Asia against as many as 3 other players with continents bordering it. All it takes is a NAP between Iceland and Greenland and you'll be really lucky to reach 12 territories because everyone will be going into Asia since it's the only place left to go.
In FOW games taking Asia might work though.
Robinette wrote:Forget about what 'FEELS' Right... here's a FACT,,,
in EVERY singles game (100% of the time, except assasin) the winner held NORTH AMERICA!
So NORTH AMERICA is where it's at!!!!
Well actually, by the final round they held ALL the continents... but for now lets just ignore that little detail...
detlef wrote:Robinette wrote:Forget about what 'FEELS' Right... here's a FACT,,,
in EVERY singles game (100% of the time, except assasin) the winner held NORTH AMERICA!
So NORTH AMERICA is where it's at!!!!
Well actually, by the final round they held ALL the continents... but for now lets just ignore that little detail...
Well, I understand where you're going with this but it's still not true. 1v1 games often end with out the winner holding all the continents because of neutrals.
Sorry, but there's neutrals on classic in all game settings but 3 and 6. Actually, I'm not sure about 3 even. They technically don't need them because 3 goes into 42 evenly, but they still might deploy them for some other reason.Robinette wrote:detlef wrote:Robinette wrote:Forget about what 'FEELS' Right... here's a FACT,,,
in EVERY singles game (100% of the time, except assasin) the winner held NORTH AMERICA!
So NORTH AMERICA is where it's at!!!!
Well actually, by the final round they held ALL the continents... but for now lets just ignore that little detail...
Well, I understand where you're going with this but it's still not true. 1v1 games often end with out the winner holding all the continents because of neutrals.
*sigh* ... you really took the wind out of this sail...
and i wouldn't know anything about those neutrals .... never played 1v1 ...
detlef wrote:MeDeFe wrote:Remember that you can win from any continent. If you start to obsessively go for one continent in every game you're bound to lose a lot, just take the one that's easiest for you to get and plan your game from there.
The problem with Aussie is that once the situation has stabilized you're stuck with your bonus of 2 and have no chance of getting Asia against as many as 3 other players with continents bordering it. All it takes is a NAP between Iceland and Greenland and you'll be really lucky to reach 12 territories because everyone will be going into Asia since it's the only place left to go.
In FOW games taking Asia might work though.
LOL. You're the reason why I bothered to look up which was the first continent the resulting winner of classic games held. Because you implied that holding Europe wasn't as tough or as bad an idea as people made it out to be. So, I actually looked up all the classic, flat rate games that you'd played in. The guy who went for Europe almost never won at all and the guy who started with Aussie won an overwhelming amount of times.
I also recall, that you were rather steadfast back then despite this rather overwhelming evidence and I see now that, given enough time, you can again convince yourself to ignore the facts.
Mind you, I understand that you're not going out on to too thin a branch by merely saying it's "possible". Further, only one guy can take Aussie and if you're not the guy who got dropped at least 2 of 4 plus perhaps a China and Siam or something, then it's not worth beating your head over. However, if that's the case, I think that you'd be much better off just roaming around and staying out of everyone's way rather than undertake some Quixotic mission to take and hold one of the big boys.
Keep in mind, this doesn't mean that the first person to take Aussie wins all the time. In my study, I looked at the eventual winner and checked out the first continent they ever held for at least a few turns. Mind you, often times the winner also happened to be the first person to hold Aussie. However, some of the times it was a player who seemingly employed the tactic I'm suggesting and took Aussie with their first major move of the game. Even if that move was well into it.
saxitoxin wrote:Your position is more complex than the federal tax code. As soon as I think I understand it, I find another index of cross-references, exceptions and amendments I have to apply.
Timminz wrote:Yo mama is so classless, she could be a Marxist utopia.
MeDeFe wrote:detlef wrote:MeDeFe wrote:Remember that you can win from any continent. If you start to obsessively go for one continent in every game you're bound to lose a lot, just take the one that's easiest for you to get and plan your game from there.
The problem with Aussie is that once the situation has stabilized you're stuck with your bonus of 2 and have no chance of getting Asia against as many as 3 other players with continents bordering it. All it takes is a NAP between Iceland and Greenland and you'll be really lucky to reach 12 territories because everyone will be going into Asia since it's the only place left to go.
In FOW games taking Asia might work though.
LOL. You're the reason why I bothered to look up which was the first continent the resulting winner of classic games held. Because you implied that holding Europe wasn't as tough or as bad an idea as people made it out to be. So, I actually looked up all the classic, flat rate games that you'd played in. The guy who went for Europe almost never won at all and the guy who started with Aussie won an overwhelming amount of times.
I also recall, that you were rather steadfast back then despite this rather overwhelming evidence and I see now that, given enough time, you can again convince yourself to ignore the facts.
Mind you, I understand that you're not going out on to too thin a branch by merely saying it's "possible". Further, only one guy can take Aussie and if you're not the guy who got dropped at least 2 of 4 plus perhaps a China and Siam or something, then it's not worth beating your head over. However, if that's the case, I think that you'd be much better off just roaming around and staying out of everyone's way rather than undertake some Quixotic mission to take and hold one of the big boys.
Keep in mind, this doesn't mean that the first person to take Aussie wins all the time. In my study, I looked at the eventual winner and checked out the first continent they ever held for at least a few turns. Mind you, often times the winner also happened to be the first person to hold Aussie. However, some of the times it was a player who seemingly employed the tactic I'm suggesting and took Aussie with their first major move of the game. Even if that move was well into it.
So you completely agree with me, why the long post then?
detlef wrote:MeDeFe wrote:detlef wrote:MeDeFe wrote:Remember that you can win from any continent. If you start to obsessively go for one continent in every game you're bound to lose a lot, just take the one that's easiest for you to get and plan your game from there.
The problem with Aussie is that once the situation has stabilized you're stuck with your bonus of 2 and have no chance of getting Asia against as many as 3 other players with continents bordering it. All it takes is a NAP between Iceland and Greenland and you'll be really lucky to reach 12 territories because everyone will be going into Asia since it's the only place left to go.
In FOW games taking Asia might work though.
LOL. You're the reason why I bothered to look up which was the first continent the resulting winner of classic games held. Because you implied that holding Europe wasn't as tough or as bad an idea as people made it out to be. So, I actually looked up all the classic, flat rate games that you'd played in. The guy who went for Europe almost never won at all and the guy who started with Aussie won an overwhelming amount of times.
I also recall, that you were rather steadfast back then despite this rather overwhelming evidence and I see now that, given enough time, you can again convince yourself to ignore the facts.
Mind you, I understand that you're not going out on to too thin a branch by merely saying it's "possible". Further, only one guy can take Aussie and if you're not the guy who got dropped at least 2 of 4 plus perhaps a China and Siam or something, then it's not worth beating your head over. However, if that's the case, I think that you'd be much better off just roaming around and staying out of everyone's way rather than undertake some Quixotic mission to take and hold one of the big boys.
Keep in mind, this doesn't mean that the first person to take Aussie wins all the time. In my study, I looked at the eventual winner and checked out the first continent they ever held for at least a few turns. Mind you, often times the winner also happened to be the first person to hold Aussie. However, some of the times it was a player who seemingly employed the tactic I'm suggesting and took Aussie with their first major move of the game. Even if that move was well into it.
So you completely agree with me, why the long post then?
You've got a very creative interpretation of "completely agree"
saxitoxin wrote:Your position is more complex than the federal tax code. As soon as I think I understand it, I find another index of cross-references, exceptions and amendments I have to apply.
Timminz wrote:Yo mama is so classless, she could be a Marxist utopia.
MeDeFe wrote:detlef wrote:MeDeFe wrote:detlef wrote:MeDeFe wrote:Remember that you can win from any continent. If you start to obsessively go for one continent in every game you're bound to lose a lot, just take the one that's easiest for you to get and plan your game from there.
The problem with Aussie is that once the situation has stabilized you're stuck with your bonus of 2 and have no chance of getting Asia against as many as 3 other players with continents bordering it. All it takes is a NAP between Iceland and Greenland and you'll be really lucky to reach 12 territories because everyone will be going into Asia since it's the only place left to go.
In FOW games taking Asia might work though.
LOL. You're the reason why I bothered to look up which was the first continent the resulting winner of classic games held. Because you implied that holding Europe wasn't as tough or as bad an idea as people made it out to be. So, I actually looked up all the classic, flat rate games that you'd played in. The guy who went for Europe almost never won at all and the guy who started with Aussie won an overwhelming amount of times.
I also recall, that you were rather steadfast back then despite this rather overwhelming evidence and I see now that, given enough time, you can again convince yourself to ignore the facts.
Mind you, I understand that you're not going out on to too thin a branch by merely saying it's "possible". Further, only one guy can take Aussie and if you're not the guy who got dropped at least 2 of 4 plus perhaps a China and Siam or something, then it's not worth beating your head over. However, if that's the case, I think that you'd be much better off just roaming around and staying out of everyone's way rather than undertake some Quixotic mission to take and hold one of the big boys.
Keep in mind, this doesn't mean that the first person to take Aussie wins all the time. In my study, I looked at the eventual winner and checked out the first continent they ever held for at least a few turns. Mind you, often times the winner also happened to be the first person to hold Aussie. However, some of the times it was a player who seemingly employed the tactic I'm suggesting and took Aussie with their first major move of the game. Even if that move was well into it.
So you completely agree with me, why the long post then?
You've got a very creative interpretation of "completely agree"
Well, about half of your post was not at all relevant to what I had posted and what you seemed to be wanting to reply to, so I ignored that part. Why pay attention to something that's not relevant?
saxitoxin wrote:Your position is more complex than the federal tax code. As soon as I think I understand it, I find another index of cross-references, exceptions and amendments I have to apply.
Timminz wrote:Yo mama is so classless, she could be a Marxist utopia.
It has happened practically every time I've played on the classic map.
saxitoxin wrote:Your position is more complex than the federal tax code. As soon as I think I understand it, I find another index of cross-references, exceptions and amendments I have to apply.
Timminz wrote:Yo mama is so classless, she could be a Marxist utopia.
MeDeFe wrote:Fine, if you feel you need to dig up old threads instead of clarifying your less than lucid thesis in this one, be my guest.
saxitoxin wrote:Your position is more complex than the federal tax code. As soon as I think I understand it, I find another index of cross-references, exceptions and amendments I have to apply.
Timminz wrote:Yo mama is so classless, she could be a Marxist utopia.
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