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PKMN Chap 2: Day 6(5/18)

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Re: PKMN Chap 2: Day 6(5/18)

Postby pancakemix on Sat Jul 21, 2012 2:41 pm

Why did I evolve on Day 3 when everyone else evolved on Day 2?
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Re: PKMN Chap 2: Day 6(5/18)

Postby zimmah on Sat Jul 21, 2012 4:40 pm

because the pancakes required 3 eggs.
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Re: PKMN Chap 2: Day 6(5/18)

Postby DoomYoshi on Sat Jul 21, 2012 5:52 pm

Perhaps it was a typo...?
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Re: PKMN Chap 2: Day 6(5/18)

Postby pancakemix on Sat Jul 21, 2012 9:58 pm

DoomYoshi wrote:Perhaps it was a typo...?


I'm fairly certain I didn't evolve til Day 3, though.

Ah well. It's not that relevant.
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Re: PKMN Chap 2: Day 6(5/18)

Postby DoomYoshi on Sun Jul 22, 2012 9:00 am

pancakemix wrote:
DoomYoshi wrote:Perhaps it was a typo...?


I'm fairly certain I didn't evolve til Day 3, though.

Ah well. It's not that relevant.


In general I am leery of adding vigilantes. I think I was trying to reduce the urge to use it early on, as it can really hurt town in the early days. Later on, as mafia got to 3 kills, the vig would help balance things since there was no SK. Shame your bomb didn't work.
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Re: PKMN Chap 2: Day 6(5/18)

Postby DoomYoshi on Sun Jul 22, 2012 9:02 am

On that note, the reason for the busdriving is I wanted to make sure there were enought to allow both machoke's to evolve. Machoke's evolves in the game whenever it is traded, so busdriving was the way by which that would work.
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Re: PKMN Chap 2: Day 6(5/18)

Postby kratos644 on Wed Jul 25, 2012 10:00 am

Might want to change the title to town wins ;)
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Re: PKMN Chap 2: Day 6(5/18)

Postby strike wolf on Wed Jul 25, 2012 10:08 am

I really should have claimed Jigglypuff town roleblocker.
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