That is precisely what I had in mind. It would be easy to manage a universal template.
I would like to throw out an example of something that we could do given an engine that there is no way on God's Green Earth I would think about doing otherwise.
Clan Baseball.
Each clan puts out 9 players and each plays one singles game for every scheduled game (so you would play 162 singles games over the course of the season). You could have division winners and wild card teams and have a playoff in the end leading to the world series. Perhaps we don't have enough clans to do American and National League, so we just do 16 clans. After a spreadsheet is properly set up, all the TO would have to do is manage the rosters as people go in and out of the 9-person team. All the game creation would be 100% automatic and take 5 minutes tops. If invites are automatically sent, then all missed invites are counted as losses. Tallying results would definitely take some time, but it would not be *that* bad so long as the job were shared amongst 2-3 volunteers. I think 4 people could run this league and no one of them would feel like you hijacked their lives.
This is just one stupid idea showing the kinds of tournaments that you could create which build community that I think would be a real addition to CC.
But I think if I can't convince Blake, Green Oaks, Night Strike, etal, then either (a) they are predisposed to hating my ideas, (b) this idea is not as good as others floating around, or (c) it just is not that good an idea. I doubt it is (a) so that would leave (b) or (c). I am being persistent because I really believe in what I am proposing here.
Robes