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Shadowlands (Formerly "Big Map")

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Re: Shadowlands (Formerly "Big Map")

Postby MrBenn on Wed Mar 25, 2009 8:32 pm

Snakes on a plain? :lol:
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Re: Shadowlands (Formerly "Big Map")

Postby RjBeals on Mon Mar 30, 2009 2:00 pm

Click image to enlarge.
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This is where I am today.

* I'm not sure about territories or bonuses.... Yet.
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Re: Shadowlands (Formerly "Big Map")

Postby captainwalrus on Mon Mar 30, 2009 2:30 pm

What sort of unique gameplay will you use?
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Re: Shadowlands (Formerly "Big Map")

Postby RjBeals on Mon Mar 30, 2009 3:57 pm

captainwalrus wrote:What sort of unique gameplay will you use?


dunno. Probably none.
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Re: Shadowlands (Formerly "Big Map")

Postby LED ZEPPELINER on Mon Mar 30, 2009 6:14 pm

i think that all of the stream branches need a little work, but i like how each bonus will be clearly divided
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Re: Shadowlands (Formerly "Big Map")

Postby sailorseal on Mon Mar 30, 2009 8:33 pm

Amazing Graphics but it really needs a theme, maybe The Shadows and you do all dark and skeleton stuff
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Re: Shadowlands (Formerly "Big Map")

Postby the.killing.44 on Tue Mar 31, 2009 4:03 pm

sailorseal wrote:Amazing Graphics but it really needs a theme, maybe The Shadows and you do all dark and skeleton stuff

Uh, well it's "Shadowlands" already. And do you think he's close to done with graphics?

In any case, I do agree that you should make the river branches thinner. But other than that I can't really say anything.

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Re: Shadowlands (Formerly "Big Map")

Postby RjBeals on Tue Mar 31, 2009 5:24 pm

already made the rivers thinner. And I'm going to be changing the name, probably to "Badlands" since it's a desert style feel. I'll probably post the next update in the drafts forum. Thanks guys.
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Re: Shadowlands (Formerly "Big Map")

Postby sailorseal on Tue Mar 31, 2009 5:37 pm

RjBeals wrote:already made the rivers thinner. And I'm going to be changing the name, probably to "Badlands" since it's a desert style feel. I'll probably post the next update in the drafts forum. Thanks guys.

Anything in the way of theme?
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Re: Shadowlands (Formerly "Big Map")

Postby bryguy on Tue Mar 31, 2009 5:42 pm

Those mountains are really cool :)

Would love to know how you made them :)


I cant wait to see how this turns out
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Re: Shadowlands (Formerly "Big Map")

Postby RjBeals on Thu Apr 02, 2009 3:50 pm

Click image to enlarge.
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Before I post in the drafts - anyone have any first opinions on how I'm separating the bonus regions?
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Re: Shadowlands (Formerly "Big Map")

Postby LED ZEPPELINER on Thu Apr 02, 2009 3:55 pm

just to thoughts before i say that i love the graphics so much (whoops). well i think that it would look cool if you were to put some of the bridges in at an angle, but only if it makes them look better. my second thought is that the way you made the bonus division (with the dots), it looks to new agey, like the dots look 3D and shiney and perfected while the rest of the map looks old and timey. I am not feeling the water, and your outer islands by toki and the rest of the map looked better before. i love the graphics so much

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Re: Shadowlands (Formerly "Big Map")

Postby RjBeals on Thu Apr 02, 2009 3:59 pm

Thanks LZ - I'm not sure how I feel about the dots either. I sort of like them. I wanted to this to take on the feelings of a gameboard. I was going to rework the bridges also.
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Re: Shadowlands (Formerly "Big Map")

Postby Riazor on Fri Apr 03, 2009 4:55 am

I want to say its a very creative idea with the dots, it's really something different, and looks good too! Maybe you could try something similar, but subtly different to look, indeed, more old and timey.

Perhaps make the dots a bit less bright, or change the "rectangles" so that they are not perfectly straight?
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Re: Shadowlands (Formerly "Big Map")

Postby porkenbeans on Fri Apr 03, 2009 12:30 pm

I have not looked in for the last few pages. So, here is my prospective from some "new eyes".

The map is greatly improved. I absolutely love the graphics, and how you used the dots instead of coloring the land.

I like the arched bridge, maybe do them all like that.

I am assuming that the empty areas in the lower right are for the key, or some type of logo ?
if not, the territs could be increased.

Super nice map,
:D
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Re: Shadowlands (Formerly "Big Map")

Postby LED ZEPPELINER on Mon Apr 20, 2009 6:48 am

porkenbeans wrote:I am assuming that the empty areas in the lower right are for the key, or some type of logo ?
if not, the territs could be increased.

Super nice map,
:D

I thought that those just showed that other bonuses were going to go there, but he hadn't put them in yet.
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Re: Shadowlands (Formerly "Big Map")

Postby RjBeals on Mon Apr 20, 2009 7:11 am

LED ZEPPELINER wrote:
porkenbeans wrote:I am assuming that the empty areas in the lower right are for the key, or some type of logo ?
if not, the territs could be increased.

Super nice map,
:D

I thought that those just showed that other bonuses were going to go there, but he hadn't put them in yet.


Yes other bonuses - but I'm not quite sure about this project yet. It's on the burner though.
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Re: Shadowlands (Formerly "Big Map")

Postby sailorseal on Mon Apr 20, 2009 3:33 pm

I am not feeling the brick wall in this style. Your graphics look amazing but this really needs an idea.
"Shadow Lands" isn't enough for a amazing looking map.
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Re: Shadowlands (Formerly "Big Map")

Postby LED ZEPPELINER on Wed Apr 22, 2009 2:59 pm

I would really love you to continue this, if you need any help, i would be willing
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Re: Shadowlands (Formerly "Big Map")

Postby sinctheassasin on Wed Apr 22, 2009 8:15 pm

this map looks awesome so far!!!
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Re: Shadowlands (Formerly "Big Map")

Postby RjBeals on Wed Apr 22, 2009 8:39 pm

sinctheassasin wrote:this map looks awesome so far!!!


Thanks sincth... I've not abandoned this either. I'm working on it slowly.
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Re: Shadowlands (Formerly "Big Map")

Postby captainwalrus on Sun Jul 12, 2009 5:55 pm

RjBeals wrote:
Thanks sincth... I've not abandoned this either. I'm working on it slowly.


Are you still? We need more really big maps.
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Re: Shadowlands (Formerly "Big Map")

Postby RjBeals on Sun Jul 12, 2009 8:15 pm

well. i haven't done much with it really - but I think I might start again. Looking at the last map, i have some other ideas that just came to me...
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