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Second Boer War

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Second Boer War

Postby CJ Lues on Wed Feb 16, 2011 8:45 am

Map name: Second Boer War
Regions: 65
Neutral: 4 regions start neutral (Cutty Shark = 5, Kimberly and Johannesburg = 5, Boer Commando = 5)
Starting places 61 regions:
2 prayers = 15
3 prayers = 15
4 players = 15
5 players = 12
6 players = 10
7 players = 8
8 players = 7
Continents: 8
Designer: CJ Lues
Experience: First map

Description:This map is of the Second Boer War (or Anglo Boer War) in 11 October 1899 until 31 May 1902 between the British Empire and the Dutch-speaking Boer inhabitants of the two independent Boer republics: the South African Republic (Transvaal Republic) and the Orange Free State.

Latest version 2.2:
Click image to enlarge.
image


1.1
http://i1115.photobucket.com/albums/k54 ... rWar-1.jpg
1.2
http://i1115.photobucket.com/albums/k54 ... War2-1.jpg
1.3
http://i1115.photobucket.com/albums/k54 ... Wmap-1.png
1.4
http://i1115.photobucket.com/albums/k54 ... BWmap2.png
1.5
http://i1115.photobucket.com/albums/k54 ... BWmap3.png
1.6
http://i1115.photobucket.com/albums/k54 ... BWmap4.png
2.1
http://i1115.photobucket.com/albums/k54 ... on2Big.png

First of all, it’s my first map (but I have been creating our avatars and signatures for “The A-Team http://www.conquerclub.com/player.php?m ... emaya&so=D ”) so feel free do give a lot of advice!

Now for the map itself… It has 65 regains and quite a few bonuses:
8 State bonuses,
a bonus 2 for holding 3 of the capitals (Cape of Good Hope, Bloemfontein, Durban, Pretoria or Hardap)
a bonus 3 for holding all ships,
an auto-deploy of 5 on the Cutty Shark every turn but it will have 5 neutral on it when the game starts (this is to demonstrate the power England had at the time by being able to refresh their armies),
a bonus 3 for the Diamonds in Kimberly and a bonus 3 for the Gold in Johannesburg (witch will be 5 neutral when the game starts to prevent an advantage),
a -1 every turn on Knysna Harbor, because The Knysna Harbor is one of the most dangerous harbors in the WORLD but; a bonus 2 for holding ALL 3 harbors
The Mountains and River are impassable.

The abbreviations are listed in the bottom right corner. The land region names are the real names but, the ship names need some work…?

I think I need some bombarding regions… any suggestions?

Feel free to comment about anything on the map…
Last edited by CJ Lues on Sat May 14, 2011 10:34 am, edited 11 times in total.
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Re: Second Boer War

Postby grifftron on Wed Feb 16, 2011 8:53 am

This is pretty cool, looking forward to seeing what you will turn this into!
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Re: Second Boer War

Postby theBastard on Wed Feb 16, 2011 9:03 am

looks interesting and I also like graphic. here is very similar map in beta now viewtopic.php?f=64&t=100667

some notices:
1, Cape Colony could be continent divided to two bonus areas
2, the ports could be in another regions as capitals - there is bonus for holding capitals and also for ports, so these regions have "double" bonus.
3, add more mountains
4, why just one boat has autodeploy?
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Re: Second Boer War

Postby Industrial Helix on Wed Feb 16, 2011 10:28 am

Was Mozambique and Namibia even in the Second Boer War?
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Re: Second Boer War

Postby MrBenn on Wed Feb 16, 2011 6:16 pm

The travel agent down the road from my work has a big poster in the window for South Africa with something about Rorke's Drift and 11 Victoria Crosses... it made me think of this map (and yes, I do know that Rorke's Drift was 20 years before the Second Boer War)...

You've got a good colour-scheme going on, and there are definite signs of promise here - this really is a good start to your journey through the foundry ;-)

My biggest concern really to start is that the small map is almost illegible. Is there any way you can make the land-mass fill more of the map? At the moment you're using about 1/3 of the map for the legend, which is really a bit on the big side. If we can get the layout better, then we can start to think about some way of making the map less of an open free-for-all. Are there any battle lines or anything that can be used as impassables to help give some protection? What about natural features such as rivers, mountains etc?
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Re: Second Boer War

Postby CJ Lues on Thu Feb 17, 2011 3:35 am

theBastard wrote:looks interesting and I also like graphic. here is very similar map in beta now viewtopic.php?f=64&t=100667

some notices:
1, Cape Colony could be continent divided to two bonus areas
2, the ports could be in another regions as capitals - there is bonus for holding capitals and also for ports, so these regions have "double" bonus.
3, add more mountains
4, why just one boat has autodeploy?


Glad you like the graphic!
Yes i have seen that map... the only problem is that SA did NOT look like that in the 1800's... :shock:

Im working on dividing the Cape Colony into 2 parts, ;)
As for the ports and Capitals, im trying to keep it as close to the real history of SA, but will look into it!
Im also working on some more mountains.
I gave some more info on Curry Shark in the main post...

thanx for the advice :)
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Re: Second Boer War

Postby CJ Lues on Thu Feb 17, 2011 3:36 am

grifftron wrote:This is pretty cool, looking forward to seeing what you will turn this into!


thanx grifftron! ;)
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Re: Second Boer War

Postby CJ Lues on Thu Feb 17, 2011 3:38 am

Industrial Helix wrote:Was Mozambique and Namibia even in the Second Boer War?


helix, Mozambique and Namibia was not in the Second Boer War... ;)
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Re: Second Boer War

Postby CJ Lues on Thu Feb 17, 2011 4:24 am

MrBenn wrote:The travel agent down the road from my work has a big poster in the window for South Africa with something about Rorke's Drift and 11 Victoria Crosses... it made me think of this map (and yes, I do know that Rorke's Drift was 20 years before the Second Boer War)...

You've got a good colour-scheme going on, and there are definite signs of promise here - this really is a good start to your journey through the foundry ;-)

My biggest concern really to start is that the small map is almost illegible. Is there any way you can make the land-mass fill more of the map? At the moment you're using about 1/3 of the map for the legend, which is really a bit on the big side. If we can get the layout better, then we can start to think about some way of making the map less of an open free-for-all. Are there any battle lines or anything that can be used as impassables to help give some protection? What about natural features such as rivers, mountains etc?


Yeah, the Rorke's Drift was 20 years before the Second Boer War.. :)

I must say the colour-scheme did come out quite nice.... 8-)

Ill start working on a bit more land-mass... like i said above ill put in some more mountains, as for rivers, the Boers didnt have a problem crossing them... :lol: but ill see what i can do... maybe some "blockhouse linies" (its what the British used to limit the area the Boers could work within)

thanx for the advice ;)
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Re: Second Boer War

Postby Industrial Helix on Thu Feb 17, 2011 2:02 pm

CJ Lues wrote:
Industrial Helix wrote:Was Mozambique and Namibia even in the Second Boer War?


helix, Mozambique and Namibia was not in the Second Boer War... ;)


I didn't think so... you might want to remove them from the map then.
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Re: Second Boer War

Postby CJ Lues on Fri Feb 18, 2011 7:48 am

Industrial Helix wrote:
CJ Lues wrote:
Industrial Helix wrote:Was Mozambique and Namibia even in the Second Boer War?


helix, Mozambique and Namibia was not in the Second Boer War... ;)


I didn't think so... you might want to remove them from the map then.


Sorry i read the First Question Wrong... Namibia was Deutch West at that time... and was involved in the middle stages of the war... it also gives some more battle field on the map...

Hope it makes sense... ;)
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Re: Second Boer War

Postby CJ Lues on Fri Feb 18, 2011 1:27 pm

Here is my latest version...

Image

MrBenn, how do you think sould i make the land-mass bigger? :-s
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Re: Second Boer War

Postby MrBenn on Mon Feb 21, 2011 6:59 pm

CJ Lues wrote:Here is my latest version...

It usually helps to give us a quick run-down on the things you have amedned/adjusted/altered, to help point people in the direction and cut down the amount of time we have to spend trying to work out what has changed ;-)
CJ Lues wrote:MrBenn, how do you think sould i make the land-mass bigger? :-s

For starters, I would cut down on the white space at the edge of the map, and move some of the legend space around to give me more space for actual map... something like this perhaps:
Image

It's worth noting that this is set up to be around 840px wide, which is at the limit for the large map. You'll need to make sure that everything is legible on the small map too, at 630px wide. Personally I would work on a large-sized image but resize it regularly to ensure things fit and are visible on a smaller image too ;-)
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Re: Second Boer War

Postby CJ Lues on Wed Feb 23, 2011 4:54 am

MrBenn wrote:
CJ Lues wrote:Here is my latest version...

It usually helps to give us a quick run-down on the things you have amedned/adjusted/altered, to help point people in the direction and cut down the amount of time we have to spend trying to work out what has changed ;-)
CJ Lues wrote:MrBenn, how do you think sould i make the land-mass bigger? :-s

For starters, I would cut down on the white space at the edge of the map, and move some of the legend space around to give me more space for actual map... something like this perhaps:
Image

It's worth noting that this is set up to be around 840px wide, which is at the limit for the large map. You'll need to make sure that everything is legible on the small map too, at 630px wide. Personally I would work on a large-sized image but resize it regularly to ensure things fit and are visible on a smaller image too ;-)


Ok thanx, Ben... :)

Im working on the changes!

Do you think i should change the Font of the text on the land names?
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Re: Second Boer War

Postby Industrial Helix on Thu Feb 24, 2011 9:02 am

Maybe its my eyesight or maybe cause its morning... but does a lot of this map seem blurry to anyone else but me?
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Re: Second Boer War

Postby natty dread on Thu Feb 24, 2011 9:27 am

Industrial Helix wrote:Maybe its my eyesight or maybe cause its morning... but does a lot of this map seem blurry to anyone else but me?


It seems a bit blurry to me too. Part of it is probably because of the jpg format...
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Re: Second Boer War

Postby Industrial Helix on Thu Feb 24, 2011 1:59 pm

I wonder if maybe he text is having a bad effect with the texture? Usually jpgs appear to me quite alright.
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Re: Second Boer War

Postby CJ Lues on Thu Feb 24, 2011 2:07 pm

natty_dread wrote:
Industrial Helix wrote:Maybe its my eyesight or maybe cause its morning... but does a lot of this map seem blurry to anyone else but me?


It seems a bit blurry to me too. Part of it is probably because of the jpg format...


What Format would you guys sagest? :)
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Re: Second Boer War

Postby natty dread on Thu Feb 24, 2011 2:42 pm

png 
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Re: Second Boer War

Postby CJ Lues on Thu Mar 03, 2011 8:33 am

OK, here are the updates on my latest version:

1)Land mass is bigger,
2)mountains and rivers are added,
3)one way attacks,
4)cape colony divided into two parts (upper part still needs a name),
5)harbors are now separate from the other regions (at the top of the map),

Click image to enlarge.
image


must i put in the Abbreviations at the bottom right corner???

:)
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Re: Second Boer War

Postby natty dread on Thu Mar 03, 2011 8:55 am

You can put them in whatever corner you want.
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Re: Second Boer War

Postby CJ Lues on Thu Mar 03, 2011 9:08 am

natty_dread wrote:You can put them in whatever corner you want.


i actually meant, MUST i put them in? :)
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Re: Second Boer War

Postby natty dread on Thu Mar 03, 2011 9:14 am

Yes.
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Re: Second Boer War

Postby CJ Lues on Thu Mar 03, 2011 2:23 pm

New update:

1) General De La Rey and Lord Kitchener border all capitals and will reset to 15 neutral every turn (is 15 reset enough?),
2) Abbreviations added again

Click image to enlarge.
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Re: Second Boer War

Postby Riskismy on Thu Mar 03, 2011 3:01 pm

+5 bonus to Cutty Sark seems like a huge bonus to me. That should at the very least start with a large neutral presence.

hehe, does it say 'Impossible'? I like it!
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