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koontz1973 wrote:Right now, the bonus is to hold any 3. So you could hold 2 from the Germans and one from the British side to get the bonus. Why not make it hold 3 from the German or British side.
gimli1990 wrote:i just played a game on this map with a friend a couple quick issues german hospital still does not work right and i think the advantage in troops for germans is too high (just my thought). i was american the first and won pretty easy but it was my friends 9th game so he is still a rookie the second i am german and already have a big lead in game just my 2 cents.
Flapcake wrote:Hmm wierd, it was not possible to atack from plaine to plaine (german)
gimli1990 wrote:and also L2 cannot bombard ff2
koontz1973 wrote:gimli1990 wrote:i just played a game on this map with a friend a couple quick issues german hospital still does not work right and i think the advantage in troops for germans is too high (just my thought). i was american the first and won pretty easy but it was my friends 9th game so he is still a rookie the second i am german and already have a big lead in game just my 2 cents.
Hospital is fixed in the new xml, just waiting for the update to go live. All troops are being normanised.
Pyrhhus wrote:koontz1973 wrote:gimli1990 wrote:i just played a game on this map with a friend a couple quick issues german hospital still does not work right and i think the advantage in troops for germans is too high (just my thought). i was american the first and won pretty easy but it was my friends 9th game so he is still a rookie the second i am german and already have a big lead in game just my 2 cents.
Hospital is fixed in the new xml, just waiting for the update to go live. All troops are being normanised.
Do you know when the map is going to update? I have a turn in 20 hours and I want the troops for my bonus.
Game 11206966
-=- Tanarri -=- wrote:Interesting map and I look forward to giving it a try whenever I get back to this site. I do have one concern though and I apologize if it's been brought up already, but I can't take the time to go through the thread and check. In Trench Warfare games, if a player gets eliminated from one side, they have no way of attacking or bombarding the AFH and GFH territories. This could likely end up causing a stalemate.
To solve this problem, either the AFH and GFH territories should be bombardable by an opposing airplane or the site should be set up to disallow Trench Warfare games on this map.
douitashimashite wrote:thanks for this BS release BETA why is my adverser start with 1 more region and 9 troops more than me,
also probably the most lame map for 1v1
hope this guy never make any other map, sooooooooooooo retarded
Gilligan wrote:douitashimashite wrote:thanks for this BS release BETA why is my adverser start with 1 more region and 9 troops more than me,
also probably the most lame map for 1v1
hope this guy never make any other map, sooooooooooooo retarded
That is why it's in BETA....
douitashimashite wrote:Gilligan wrote:douitashimashite wrote:thanks for this BS release BETA why is my adverser start with 1 more region and 9 troops more than me,
also probably the most lame map for 1v1
hope this guy never make any other map, sooooooooooooo retarded
That is why it's in BETA....
it's going to be beta for ever ...........so many bug
koontz1973 wrote:The bugs will be fixed as soon as the xml is uploaded. Never done at weekends so we will have to wait till late Monday before the new one is up and running.
Chewie, I really wanted to try and get a good 1v1 xml that did not spoil the game for larger games. Any suggestions on troop/neutral numbers.
danfrank wrote:holding gfh didnt get bonus
saxitoxin wrote:Your position is more complex than the federal tax code. As soon as I think I understand it, I find another index of cross-references, exceptions and amendments I have to apply.
Timminz wrote:Yo mama is so classless, she could be a Marxist utopia.
MeDeFe wrote:I noticed a small typo on both the small and large version of the map. It should be "Paul von Hindenburg" and not "Poul".
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