Moderator: Cartographers
zimmah wrote:wow, you kinda took all clichés and put them together in one map? :p
Flapcake wrote:Very nice map, and interesting gameplay.
My comment: The Red zone, I can see the need to pass through the red zone, but what does the secret base do, other than the virus comes from there ? it lies in the red zone but at the end of a blind alley, it was just of curiosity to hear why you have made it like this?
Suggestion: create a rute cross the lake to the secret base, then it also function as a pass through.
I realy like your grafic work and your style.
ManBungalow wrote:As with any good objective-based map, needs more regions/bonuses.
DiM wrote:Flapcake wrote:Very nice map, and interesting gameplay.
My comment: The Red zone, I can see the need to pass through the red zone, but what does the secret base do, other than the virus comes from there ? it lies in the red zone but at the end of a blind alley, it was just of curiosity to hear why you have made it like this?
Suggestion: create a rute cross the lake to the secret base, then it also function as a pass through.
I realy like your grafic work and your style.
thanks for your comments. the military base is part of a winning objective together with the 3 radio antennas. since it is so important it will have quite a few neutral armies, that's why there's a way to pass through the red zone but not through the army base. this why you'll have to deal with the neutrals only when you go for the objective.
Victor Sullivan wrote:The Military Base and Volcano don't serve much purpose other than for their respective objectives. Maybe include some nice one-way attacks, like Volcano ---> Netiro, Volcano ---> Polt, Volcano ---> Vuner, Secret Base ---> Jurib. Also, the dark, "gritty" metal background for the legend doesn't really work well with the font. I'd suggest picking a different font for the legend. You should make the map overall darker and "grittier" to give it more worthy of the descriptor, "DOOM"
-Sully
lostatlimbo wrote:Where the hell are the polar bears? And the smoke monster?
lostatlimbo wrote:Where the hell are the polar bears? And the smoke monster?
Victor Sullivan wrote:lostatlimbo wrote:Where the hell are the polar bears? And the smoke monster?
Yeah, and the DHARMA stations and giant stone foot? The hell is wrong with you, DiM??!
-Sully
grifftron wrote:Victor Sullivan wrote:lostatlimbo wrote:Where the hell are the polar bears? And the smoke monster?
Yeah, and the DHARMA stations and giant stone foot? The hell is wrong with you, DiM??!
-Sully
Please don't go towards LOST because that would be silly... but I do agree with lostatlimbo.. this is the f'ing "Island of Doom!"... you gotta make it dark, scary.. have monsters, fires, blood and whatever else makes things scary!... looking at your past maps, you obviously could do something like that, its just not living up to its name atm IMO
-griff
Gillipig wrote:Reminds me very much of your other map Knights and Warlocks. Are you planning to go ahead with both of them or just trying two ideas out and then choosing one to go ahead with?
DiM wrote:Gillipig wrote:Reminds me very much of your other map Knights and Warlocks. Are you planning to go ahead with both of them or just trying two ideas out and then choosing one to go ahead with?
aside from some graphic resemblances the rest is completely different. both the theme and the gameplay are completely different than Knights and Warlocks.
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