CCU [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

CCU [Quenched]

Postby Jota on Thu Jun 08, 2006 10:01 pm

Well, the Apocalypse map is just about done, and I'm sure all of you know what that means. It's time to pick up your class schedules and meet your new roommates, because you just became a freshman at Conquer Club University!

Image

For a change, I'm going to try to keep this one visually and mechanically simple, unlike my last two maps. CCU has forty-four countries in seven continents, including two countries not in any continent (with a nod to Alexander's Empire, which did that first). I'm also experimenting a bit with the continent bonuses here; we'll see how that works out.
User avatar
Sergeant 1st Class Jota
 
Posts: 634
Joined: Wed Mar 29, 2006 7:38 pm
Medals: 10
Standard Achievement (2) Map Contribution (6) General Contribution (2)

Postby AndyDufresne on Thu Jun 08, 2006 10:25 pm

Well lets see...


---Jota you are one of the reasons I love the Foundry job. You have always strived for uniquess both in game play and location in all your maps. I must say, Thanks for everything.

===================

Anyways, enough ego boosting, lets get to the map.

---Could this map be the first of the 'building' maps? We'll have to see.

---First off one thing I see trouble with is the green background. The choice limits contintental colors. I might look into keeping the 'brown/orange/red orange' continents now so near each other. Use the colors to break them up. Also keeps people from confusing them in the legend.

---What are you considering for this green background? Curious George wants to know. Perhaps even look into making the Quad and the Parking lot shades of gray, or something slightly different from the green background.

---I'm not so sold on the green text you've got going. Maybe stick to simple black. For the font though I like the choice.

---And what are your ideas for the 'texture' for the contients? Perhaps something similar to USApocalypse image use. Images in the background of their respective area. Tennis rackets and footballs for the Athletics, etc.

---One thing you have started to experiment with, is the shape and design of the buildings. I think there should be even more building uniqueness, stray away from the repeated single square and rectangle. Maybe a L shape. Go look at Tetris. ;)

---Also what are your ideas for the connecting lines?

---I like the names of the countries. I even notice the nod to map making in the Liberal Arts continent

---As for the legend, I think there could be a lot of fun experimentation here. Maybe an open book? Maybe a stack of books and papers for the background, or a backpack. You know college things. They could also be used in the 'blank' spaces of the map.

===============================

Hm, Hopefully I'll have time to think on it more later! Interesting idea, I wondered what you had in mind when you mentioned you had a working idea for your next map. Don't burn yourself out!


--Andy
User avatar
Corporal AndyDufresne
Retired Administrator
 
Posts: 25042
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Medals: 20
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (1) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (3) General Achievement (4) General Contribution (2)

Postby Marvaddin on Fri Jun 09, 2006 12:18 am

Hmmmm, really zero appeal to me. It only reminds me the ???dome map, with those boxes. Could you instead imagine a starship map?
Image
User avatar
Major Marvaddin
 
Posts: 2545
Joined: Thu Feb 09, 2006 5:06 pm
Location: Belo Horizonte, Brazil
Medals: 12
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Terminator Achievement (1) Cross-Map Achievement (1)
Map Contribution (3)

Postby AndyDufresne on Fri Jun 09, 2006 12:21 am

---Perhaps if you did something 'Clue-esque' and add some furniture...or maybe just look at the clue board for ideas.


--Andy
User avatar
Corporal AndyDufresne
Retired Administrator
 
Posts: 25042
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Medals: 20
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (1) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (3) General Achievement (4) General Contribution (2)

Postby rocksolid on Fri Jun 09, 2006 12:55 am

I like a departure from the backgrounds and textures of the USApocalypse map - not that they don't have appeal for some people, they just look kind of messed-up and decrepit and chaotic, which works for that map.

I also like the readability of this map relative to your other ones. This is like the Jota-for-dummies map.

As for decor, I think Andy missed your stated intention of simplicity...but if you are throwing more stuff on there, I want little cartoon people, kind of like a Where's Waldo map filled with stereotypical university characters wandering around the place. That's what I'm putting my personal order in for. :wink:
User avatar
Lieutenant rocksolid
 
Posts: 625
Joined: Sat Mar 18, 2006 10:00 pm
Location: Mowwwnt Reeeal
Medals: 4
Standard Achievement (1) Tournament Achievement (1) Map Contribution (2)

Postby Jota on Fri Jun 09, 2006 1:10 am

AndyDufresne wrote:What are you considering for this green background?


If you mean in terms of decorations, I was thinking of maybe placing a few stylized iconic trees and bushes around, and maybe a couple other landscape-ish decorations as appropriate. If you mean "why green?", it just seemed like a natural "outdoors" color, and appropriate for the Quad. But perhaps an off-white would be more suitaby neutral.

And what are your ideas for the 'texture' for the contients? Perhaps something similar to USApocalypse image use.


Actually, I was planning to leave the countries themselves a more or less solid color, to keep a clean, simple visual feel. Something not unlike an actual campus map/directory. I already did the background image thing in the last map, and I wouldn't want to start repeating myself.

I was going to look around to see how hard it would be to add some architectural flourishes to the outsides of the buildings, if I could, but that might exceed my skills.

I think there should be even more building uniqueness, stray away from the repeated single square and rectangle. Maybe a L shape.


I've got an L! The Administration building. But I'll see what I can do.

Also what are your ideas for the connecting lines?


Probably a white cobbled texture, to look like sidewalks.

Marvaddin wrote:Hmmmm, really zero appeal to me. It only reminds me the ???dome map, with those boxes.


Ah well. Can't win 'em all. Maybe it'll grow on you as it develops...
User avatar
Sergeant 1st Class Jota
 
Posts: 634
Joined: Wed Mar 29, 2006 7:38 pm
Medals: 10
Standard Achievement (2) Map Contribution (6) General Contribution (2)

Postby Mr. K on Fri Jun 09, 2006 1:39 am

Hmm, well done. I like it, its a neat idea.

One little suggestion, for the title it might be neat and might give more of that "university feel" if you used some sort of famous University crest.

What comes right to mind for some reason is Cambridge.
http://upload.wikimedia.org/wikipedia/e ... -_flat.png
I think it might be neat if you used that image for the title, and removed all the stuff out of that middle bar and replaced it with "Conquer Club Universtiy."

Just a thought.
User avatar
Lieutenant Mr. K
 
Posts: 291
Joined: Thu Mar 16, 2006 9:14 pm
Medals: 5
Standard Achievement (2) Doubles Achievement (1) Map Contribution (2)

Postby Pilate on Fri Jun 09, 2006 1:54 am

This map looks awesome
highest ranking 1 highest points 3200

Canada Cup Tournament Qualifers
http://www.conquerclub.com/forum/viewtopic.php?t=3166
User avatar
Colonel Pilate
 
Posts: 382
Joined: Thu May 18, 2006 10:21 pm
Location: Toronto, Canada

Postby gavin_sidhu on Fri Jun 09, 2006 2:44 am

I think the writing is not college like. The map isnt actually very collage like. I remember seeing that kind of font in the simpsons spookerama. Maybe you should go for times new roman or a chalkboard style text. Conquer Club is going to end up with lots of weird maps. This map is OK but following the marvel that was the apocolypse map, this is a let down.
User avatar
Lieutenant gavin_sidhu
 
Posts: 1428
Joined: Mon May 22, 2006 6:16 am
Location: Brisbane, Australia

Postby Jota on Fri Jun 09, 2006 8:08 am

Here's a version with different coloring and some more interesting variety in building shapes:

Image

Re-doing the shapes of buildings and rooms is pretty-labor intensive, so if any more of that needs to be done (e.g. if the continents and borders and such need reworking), it'd be good to get that out of the way early.

This version has a couple different styles of highlighting for the country names so you can compare them. It needs some highlighting, because plain dark text gets hard to read when it crosses the walls, and plain light text would be hard to read against the off-white background.
User avatar
Sergeant 1st Class Jota
 
Posts: 634
Joined: Wed Mar 29, 2006 7:38 pm
Medals: 10
Standard Achievement (2) Map Contribution (6) General Contribution (2)

Postby AndyDufresne on Fri Jun 09, 2006 11:36 am

---For the names then, instead of using the same color highlight, perhaps a tone darker for the highlight doesn't blend off into the background of the contintental area.

---Maybe this would be adding too much clutter, but to give it more of a blue print feel, how about the 'swinging' doors you see on 'em? Maybe windows also. Nothing too elaborate obviously, but something else so it feels less like boxes and more like rooms.

--Andy
Last edited by AndyDufresne on Fri Jun 09, 2006 11:43 am, edited 1 time in total.
User avatar
Corporal AndyDufresne
Retired Administrator
 
Posts: 25042
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Medals: 20
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (1) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (3) General Achievement (4) General Contribution (2)

Postby Ronaldinho on Fri Jun 09, 2006 11:39 am

looks good m8 but looks a little dull maybe spice it up a bit :)
User avatar
Private Ronaldinho
 
Posts: 2893
Joined: Sat May 27, 2006 5:35 pm
Location: Weymouth, Dorset.
Medals: 13
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (1) Terminator Achievement (1)
Freestyle Achievement (1) Cross-Map Achievement (1) Ratings Achievement (1) Tournament Achievement (1)

Postby Jota on Fri Jun 09, 2006 12:06 pm

Yeah, blueprint-style doors and windows were definitely one of the things I was thinking about. Probably just on the outside walls of the buildings, though, since putting them between rooms would raise questions of whether rooms without doors bordered each other (and putting doors between every pair of adjacent rooms would be... messy). If someone knows a good resource for blueprint-style images (doors, windows, facades, stairs, trees, shrubs, cornices, cornish game hens, etc.), feel free to toss out a URL.
User avatar
Sergeant 1st Class Jota
 
Posts: 634
Joined: Wed Mar 29, 2006 7:38 pm
Medals: 10
Standard Achievement (2) Map Contribution (6) General Contribution (2)

Postby AndyDufresne on Fri Jun 09, 2006 12:33 pm

Well...

---I've been spending some time trying to find some resources for you, Jota. Not as easy as I thought it would be. But so far for outside features this site seems to have a few (if not images ideas then).


---Also are you looking for this to be more of a 'student directory' rather than a blueprint per se? If you go the blueprint route, maybe using a few tool images (Right Angle rulers, compass, etc) for decorative use. If you go the directory route, I'm not so sure...have to look into that.

I'll keep my eye out for any other sites...


--Andy
User avatar
Corporal AndyDufresne
Retired Administrator
 
Posts: 25042
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Medals: 20
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (1) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (3) General Achievement (4) General Contribution (2)

Postby reverend_kyle on Fri Jun 09, 2006 3:39 pm

No appeal here.
User avatar
Sergeant reverend_kyle
 
Posts: 9268
Joined: Tue Mar 21, 2006 4:08 pm
Location: 1000 post club
Medals: 13
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Freestyle Achievement (1) Teammate Achievement (2)
Cross-Map Achievement (1) Map Contribution (1) Tournament Contribution (1)

Next

Return to The Atlas

Who is online

Users browsing this forum: No registered users and 2 guests

Login