what about a restriction on joining games based on the negatives feedback ?
For instance, a player with a certain amount of negative feedbacks, something like 15-20, should not be able to join any
public games. That could avoid games screwed up by just 1 player (what can annoy up to 5 other players !!! )
That way negative feedbacks may have a real weight on accounts and may relieve some of the administrators' work or at least not penalize players while administrators have a long list of "negative feedbacks players" to deal with.
Moreover, having a limit of negative feedbacks can discourage people to create new accounts just to annoy other players.
So, once the limit is reached then the account should be banned; of course, there should be a kind of warning email sent to that player before that limit is reached.
For instance, at 10 neg. feedbacks, the account receives a notice email saying that if there's 10 more negative feedbacks then the account will be banned. That way, the owner may send an email explaining what is happening with his account (which might have been hacked or something else).
Of course, you can see people who take advantage out of this limit and spam negative feedbacks on "good" players. That's why i thought about a log of player's leaving negative feedbacks. So that if someone creates 20 accounts just to leave negative feedbacks, those negative feedbacks should not be taken in account for the limit and of course those accounts should be banned too. So, you can check this kind of account regarding the number of its games played and its negative feedbacks left.
I hope this suggestion is not too long to read but i really think it can improve the fun in game and on CC in general.
