New Setting: Practice Game- Players choose whether the game is "yes" practice or "no" regular
Specifics:- "Yes" means a practice game, no points are earned and non are lost in a practice game
- "No" means a regular game (as we enjoy them now) where points are risked and rank is potentially affected
This will improve the following aspects of the site:- Players looking to teach other players how to play can do so without risking points
- High ranked players can open games without being concerned about opponents low rank and risk of points
- New Players can train and learn how to play from experienced players without causing the experienced players concern over lost points
- Brings some integrity to the ranking system. Every sport, video game and board game has a trial, tutorial, practice mode where players don't earn any benefits from winning and losers don't risk rank or rewards by losing.
If AI is too difficult to code, I would think that coding a switch to either "earn points" or "not earn points" would be much, much easier to code. I've had a lot of players complain when I play them because my rank is "too low." "Come back when you are a lieutenant, or captain, or major," they say.
I also realize the risk a player puts out by starting a game (usually one v one or 1v1v1 FFA) because the opponent could be a low rank and could burn points based on dice rolls as opposed to strategy. And strategy is what the ranking system is attempting to measure, correct?
LMK, I think this might really work.