Conquer Club

[TPA3] Mastermind (48/48) FINAL! 27th May Winner: ndrs

Tournaments completed in 2013

Moderator: Tournament Directors

Re: [TPA3] Mastermind (44/96)

Postby ItzPetey on Thu Oct 04, 2012 8:24 pm

Poker Club, auto, foggy, chained, flat. Thanks.
Lieutenant ItzPetey
 
Posts: 182
Joined: Thu May 28, 2009 5:09 pm

Re: [TPA3] Mastermind (44/96)

Postby epicgb on Sat Oct 06, 2012 4:07 am

Circus Maximus, auto, seq, nuclear, chained, no trench, foggy
Cheers!
User avatar
Corporal epicgb
 
Posts: 444
Joined: Mon Aug 01, 2011 5:35 pm
Location: South Yorkshire

Re: [TPA3] Mastermind (46/96)

Postby SirLindsley on Sun Oct 07, 2012 3:29 am

In please.
Map: Rail USA
Initial Troops: Auto
Play!! : Sequential
Spoils: None
Reinforcements: Chained
Fog Of War: Foggy
Trench Warfare: Trench
Lieutenant SirLindsley
 
Posts: 198
Joined: Tue Dec 11, 2007 11:58 am
Location: Rochester, NY, USA

Re: [TPA3] Mastermind (47/96)

Postby whakamole on Tue Oct 09, 2012 8:37 pm

i'm in....

Map:iberia
Inital Troops:automatic
Play Order:sequentual
Spoils:esc
Reinforcements:chained
Fog Of War:no
Trench Warfare:no
Image
User avatar
Sergeant whakamole
 
Posts: 353
Joined: Thu Sep 17, 2009 5:22 pm

Re: [TPA3] Mastermind (48/96)

Postby Arya on Wed Oct 10, 2012 6:59 pm

in please

Map: Nordic Countries
Inital Troops: Auto
Play Order: Sequential
Spoils: flat rate
Reinforcements: chained
Fog Of War: no
Trench Warfare: no
User avatar
Sergeant 1st Class Arya
 
Posts: 625
Joined: Wed Oct 03, 2007 11:40 am

Re: [TPA3] Mastermind (48/96)

Postby General Bax on Thu Oct 11, 2012 10:50 am

in pls
User avatar
Corporal General Bax
 
Posts: 1811
Joined: Wed Oct 13, 2010 11:32 am
233

Re: [TPA3] Mastermind (48/96)

Postby jonty125 on Thu Oct 11, 2012 11:24 am

General Bax wrote:in pls


You need to choose your settings
War doesn't determine who's right; it determines who's left.
User avatar
Cook jonty125
 
Posts: 279
Joined: Mon Jul 20, 2009 12:48 pm

Re: [TPA3] Mastermind (49/96)

Postby Enormastitz on Thu Oct 11, 2012 11:44 am

Map:Charleston
Inital Troops:Manual
Play Order:sequentual
Spoils:Flat
Reinforcements:Chained
Fog Of War:foggy
Trench Warfare:none
User avatar
Colonel Enormastitz
 
Posts: 595
Joined: Wed May 20, 2009 4:36 am

Re: [TPA3] Mastermind (49/96)

Postby jonty125 on Thu Oct 11, 2012 11:57 am

Enormastitz wrote:Map:Charleston
Inital Troops:Manual
Play Order:sequentual
Spoils:Flat
Reinforcements:Chained
Fog Of War:foggy
Trench Warfare:none


You've already signed up.
War doesn't determine who's right; it determines who's left.
User avatar
Cook jonty125
 
Posts: 279
Joined: Mon Jul 20, 2009 12:48 pm

Re: [TPA3] Mastermind (49/96)

Postby chapcrap on Wed Oct 17, 2012 11:39 am

This tournament is already past the deadline for sign ups. I will give 48 more hours for this to be FULL.
Lieutenant chapcrap
 
Posts: 9686
Joined: Sun Feb 03, 2008 12:46 am
Location: Kansas City

Re: [TPA3] Mastermind (49/96)

Postby jonty125 on Wed Oct 17, 2012 11:53 am

Acknowledged.
War doesn't determine who's right; it determines who's left.
User avatar
Cook jonty125
 
Posts: 279
Joined: Mon Jul 20, 2009 12:48 pm

Re: [TPA3] Mastermind (48/48) FULL! AWAITING PRIVILIGES!

Postby jonty125 on Wed Oct 17, 2012 12:28 pm

This tourney intstead will run with 48 players, and Arya as a reserve (I'll only use them in Round 1).

Round 1: 48 contestants in 12 groups of 4. With the 12 winners advancing plus the 4 highest scoring losers. Round 2: 16 contestants in 4 groups of 4. Winner goes through. Round 3 (Final): 4 finalists.
War doesn't determine who's right; it determines who's left.
User avatar
Cook jonty125
 
Posts: 279
Joined: Mon Jul 20, 2009 12:48 pm

Re: [TPA3] Mastermind (48/48) Round 1

Postby jonty125 on Thu Oct 18, 2012 10:42 am

OK. I used Excel to randomise the groups, and here they are.

Group A
Fakyras
pleve
epicgb
whakamole

Group B
Giligan
Lufsen75
Serreski
Aussie02

Group C
SirLindsley
ndrs
SuperWang
ItzPetey

Group D
kennys777
Risk_Averse
GhoStedar
andyf23

Group E
ralphcptc
Lt Corwin
plurple
Steelfoot

Group F
Enormastitz
arno30
JJ41375
Evil Semp

Group G
slighguy
elonpuckhog
RedBaron0
wolfpack0530

Group H
stuboy
uckuki
slats789
shaneback

Group I
General Bax
Tin Trumpet
whydelilah
wombat4

Group J
DaveH
mviola
Prince Jazbo
Leverpuller

Group K
shoop76
adam666
puppydog85
cryinlion

Group L
jimfinn
Mande1992
Pixar
jpk
War doesn't determine who's right; it determines who's left.
User avatar
Cook jonty125
 
Posts: 279
Joined: Mon Jul 20, 2009 12:48 pm

Re: [TPA3] Mastermind (48/48) Round 1

Postby jonty125 on Thu Oct 18, 2012 10:48 am

Password is Coffee
War doesn't determine who's right; it determines who's left.
User avatar
Cook jonty125
 
Posts: 279
Joined: Mon Jul 20, 2009 12:48 pm

Re: [TPA3] Mastermind (48/48) Round 1

Postby Gilligan on Mon Oct 22, 2012 2:41 pm

Should have put a round limit on these mate...Got WWII Europe nukes trench on random...
Image
User avatar
Captain Gilligan
 
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI

Re: [TPA3] Mastermind (48/48) Round 1

Postby jonty125 on Mon Oct 22, 2012 2:49 pm

I do have a time limit but I'll enforce it when 2/3 in games are finished.
War doesn't determine who's right; it determines who's left.
User avatar
Cook jonty125
 
Posts: 279
Joined: Mon Jul 20, 2009 12:48 pm

Re: [TPA3] Mastermind (48/48) Round 1

Postby andyf23 on Tue Oct 30, 2012 9:31 am

jonty125 wrote:OK. I used Excel to randomise the groups, and here they are.

Group A
Fakyras
pleve
epicgb
whakamole

Group B
Giligan
Lufsen75
Serreski
Aussie02

Group C
SirLindsley
ndrs
SuperWang
ItzPetey

Group D
kennys777
Risk_Averse
GhoStedar
andyf23

Group E
ralphcptc
Lt Corwin
plurple
Steelfoot

Group F
Enormastitz
arno30
JJ41375
Evil Semp

Group G
slighguy
elonpuckhog
RedBaron0
wolfpack0530

Group H
stuboy
uckuki
slats789
shaneback

Group I
General Bax
Tin Trumpet
whydelilah
wombat4

Group J
DaveH
mviola
Prince Jazbo
Leverpuller

Group K
shoop76
adam666
puppydog85
cryinlion

Group L
jimfinn
Mande1992
Pixar
jpk


Where are the standings for Group D?
Image
User avatar
Sergeant 1st Class andyf23
 
Posts: 642
Joined: Thu Jun 12, 2008 12:25 pm
Location: durham, england

Re: [TPA3] Mastermind (48/48) Round 1 25th Oct

Postby jonty125 on Tue Oct 30, 2012 10:12 am

Sorry for lack of update, completely forgot.
War doesn't determine who's right; it determines who's left.
User avatar
Cook jonty125
 
Posts: 279
Joined: Mon Jul 20, 2009 12:48 pm

Re: [TPA3] Mastermind (48/48) Round 1 25th Oct

Postby jonty125 on Tue Oct 30, 2012 10:29 am

Mande1992, is the first person to book their seat in the second round with a score of 26 points and no passes. Is there a spot for highest scoring loser Pixar? With a score of 23 points and 2 passes he has set the bar for the lucky loser's positions.
War doesn't determine who's right; it determines who's left.
User avatar
Cook jonty125
 
Posts: 279
Joined: Mon Jul 20, 2009 12:48 pm

Re: [TPA3] Mastermind (48/48) Round 1 31st Oct

Postby ndrs on Thu Nov 01, 2012 4:58 pm

Doest 23 points/3 passes beat 23 points/2 passes?

It's not decided whether I'll go to the second round or not, but can we please have a coded round limit?

I'm not sure how a manual round limit would be enforced? I don't want to be stuck with games that spans over years.
Colonel ndrs
 
Posts: 181
Joined: Tue Oct 26, 2010 9:34 am
Location: Malmö, Sweden

Re: [TPA3] Mastermind (48/48) Round 1 31st Oct

Postby jonty125 on Fri Nov 02, 2012 4:16 am

No it's the LEAST amount of passess.

I'll set a deadline of one week for people to get games finished or I'll manually work out winners based on troops, regions . If there's fog, then I'll declare it a however-many-way draw and split the points up evenly.
War doesn't determine who's right; it determines who's left.
User avatar
Cook jonty125
 
Posts: 279
Joined: Mon Jul 20, 2009 12:48 pm

Re: [TPA3] Mastermind (48/48) Round 1

Postby Gilligan on Sat Nov 03, 2012 7:48 am

jonty125 wrote:I do have a time limit but I'll enforce it when 2/3 in games are finished.


That game actually finished surprisingly quickly.
Image
User avatar
Captain Gilligan
 
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI

Re: [TPA3] Mastermind (48/48) Round 1 3rd Nov

Postby jonty125 on Mon Nov 05, 2012 11:03 am

On 12/11/12 at 1600 GMT I will declare all games as over. I'll manually work out winners based on troops, regions . If there's fog, then I'll declare it a however-many-way draw and split the points up evenly.
War doesn't determine who's right; it determines who's left.
User avatar
Cook jonty125
 
Posts: 279
Joined: Mon Jul 20, 2009 12:48 pm

Re: [TPA3] Mastermind (48/48) Round 1 3rd Nov

Postby Electricksabers on Mon Nov 05, 2012 11:09 am

Why didn't you just put round limits on the games. This is not a fair way to do it, because the games are not at the same number of rounds. Also, what criteria are you going to use to determine the winners?
Click image to enlarge.
image
Corporal Electricksabers
 
Posts: 2055
Joined: Tue Aug 11, 2009 1:12 pm

Re: [TPA3] Mastermind (48/48) Round 1 3rd Nov

Postby jonty125 on Sat Nov 10, 2012 6:59 am

shaneback wrote:Why didn't you just put round limits on the games. This is not a fair way to do it, because the games are not at the same number of rounds. Also, what criteria are you going to use to determine the winners?


Troops then regions.
War doesn't determine who's right; it determines who's left.
User avatar
Cook jonty125
 
Posts: 279
Joined: Mon Jul 20, 2009 12:48 pm

PreviousNext

Return to Completed 2013

Who is online

Users browsing this forum: No registered users