Wheel of Fortune [TPA4 Premier] (Round of 96)

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Wheel of Fortune [TPA4 Premier] (Round of 96)

Postby sempaispellcheck on Mon Nov 25, 2013 10:44 pm

This is a Tournament Players Association Year 4 [TPA4] event, and is governed by its rules, guidelines, and judgments which are detailed here: https://www.conquerclub.com/forum/viewt ... 3#p4278332
All are welcome to join and participate in the association. You do not need to do anything more than join one or more of the TPA4 events that will be announced on Mondays. Check back on the scoreboard to see how you're doing:

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Ladies and gentlemen of Conquer Club, I bring you America's Game:
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If you have never seen the show, you can read all about how it works here.

Players will be divided into groups of 4.
NO TWO GROUPS WILL HAVE THE SAME PUZZLE, but all groups will have the same category and all puzzles will be CC-related.

Each group will play a standard game on a Random map with CC's default settings to determine play order.
The winner of this game will start Round 1, the last player eliminated will start Round 2, the second player eliminated will start Round 3, and the first player eliminated will start Round 4.
When it is your turn, you can choose to spin the wheel, buy a vowel, or solve the puzzle.

If you choose to SPIN, you must PM me your choice of map and settings (ALL games will be standard and have a 30-round limit, and all other settings not specified will be CC defaults).
When the game ends, a dollar value will be chosen at random based on how well you do in the game (winning a game makes you more likely to land on the $2500 wedge, being eliminated first makes you more likely to land on the dreaded Bankrupt) and let you know what dollar value has been chosen and what your group's puzzle looks like at that moment.
You reply to that PM to guess a consonant.
If the consonant is in the puzzle, you will get that dollar value multiplied by the number of times the letter appears, and it is your turn again.
If the consonant is not in the puzzle, it is the next player's turn.

If you have more than $250, you can choose to BUY A VOWEL.
To do so, you must PM me the vowel you wish to buy.
If the vowel is in the puzzle, you will lose $250, but it will remain your turn.
If the vowel is not in the puzzle, it is the next player's turn.

Every time a letter is added to a group's puzzle, I will PM the puzzle with the newly-added letter to all players in the group.

If you choose to try to SOLVE THE PUZZLE, you must PM me what you think the answer is.
If you guess correctly, you (and only you) get to keep all the money you earned in that round, and the next round starts.
If you do not guess correctly, it is the next player's turn.
All guesses - correct or incorrect - will be PMed to all players in your group.

Each game will have 4 rounds:
Round 1: Normal Play with a top prize of $2,500.
Round 2: The Mystery Round - top prize of $3,500. 2 $1,000 Mystery Wedges are placed on the Wheel - one of which has $10,000 on its other side, but the other has a Bankrupt. If a player lands on the Mystery Wedge and guesses a letter that is in the puzzle, they can either accept $1,000 for every time the letter appears in the puzzle or flip the wedge over and hope to find the $10,000. Once one Mystery Wedge has been flipped over, it is removed from the wheel and the other becomes a regular $1,000 space and cannot be flipped over.
Round 3: The Jackpot Round - top prize of $3,500. The Jackpot starts at $5,000. Every time a player lands on a wedge with a dollar value, that dollar value is added to the Jackpot (even if the player guesses incorrectly). If a player lands on the Jackpot wedge, they must guess a letter. If the letter is not in the puzzle, play passes to the next player. If the letter is in the puzzle, the player has the option to spin again or solve for the Jackpot. If the player chooses to solve and guesses incorrectly, play passes to the next player. But, if the player chooses to solve and guesses correctly, the player wins the Jackpot.
Round 4: Normal Play with a top prize of $5,000.

Only the player who correctly solves the puzzle gets to keep the money they have earned in that game round.
At the end of Round 4, the player with the most money wins the game and advances to the next round of the tournament.
Winnings do not carry over from one round of the tournament to the next.

If you miss 3 invites for a game in this tournament, you will be removed and replaced with a reserve.
(Note: 1 declined invite = 2 missed invites).
If you write to me PROMPTLY explaining why you missed/declined the invites (i.e. "I clicked 'decline' by accident" or "I was away for the weekend and just got back"), I may be able to be a bit lenient.

Tournament flow:
Round of 96: 24 4-player games, 1 player advancing from each
Round of 24: 6 4-player games, 2 players advancing from each
Round of 12: 3 4-player games, 1 player advancing from each + 1 wildcard*
Final Round: 1 4-player game.

* The wildcard will be the player who won the highest amount of money in the Round of 12 without winning his/her game.

In addition, the player who wins the most money over the course of the tournament will be awarded a General Achievement Medal!

If you have any questions, just ask!
Now let's have some fun!

show: on a slightly different note


sempai
Last edited by sempaispellcheck on Tue Feb 11, 2014 12:43 pm, edited 30 times in total.
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Re: Wheel of Fortune [TPA4 Premier]

Postby sempaispellcheck on Mon Nov 25, 2013 10:45 pm

Winnings, puzzles, etc. can be found here.

show: Round 1 Groups


show: Reserves in order of sign-ups


sempai
Last edited by sempaispellcheck on Mon Feb 24, 2014 7:23 pm, edited 41 times in total.
Can you lead a nation to World Cup glory? Join the FCCFP!!
High score: 2007 - Jan. 1, 2014 - thanks to Game 13172870
Game 13890915 - in which I helped clinch the NC4 title for LHDD

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Re: Wheel of Fortune [TPA4 Premier] (0/64, 81, or 128)

Postby Mad777 on Tue Nov 26, 2013 11:14 am

I'm in my friend
".....Fallait pas m'inviter....."
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Re: Wheel of Fortune [TPA4 Premier] (0/64, 81, or 128)

Postby Swifte on Tue Nov 26, 2013 11:18 am

sounds like a hoot. i'm in.
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Re: Wheel of Fortune [TPA4 Premier] (0/64, 81, or 128)

Postby Aussie02 on Tue Nov 26, 2013 7:12 pm

Sign me up please
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Re: Wheel of Fortune [TPA4 Premier] (0/64, 81, or 128)

Postby Mishalex on Wed Nov 27, 2013 4:01 am

in please :)
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2012-11-23 12:26:53 - neutral player eliminated Mishalex from the game

Game 13160196 One of my best victory
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Re: Wheel of Fortune [TPA4 Premier] (0/64, 81, or 128)

Postby benga on Wed Nov 27, 2013 4:23 am

in pls
mislick!
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Re: Wheel of Fortune [TPA4 Premier] (5/64, 81, or 128)

Postby subprime on Wed Nov 27, 2013 9:12 am

In pls
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Re: Wheel of Fortune [TPA4 Premier] (6/64, 81, or 128)

Postby shoop76 on Wed Nov 27, 2013 10:04 am

In please
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Re: Wheel of Fortune [TPA4 Premier] (6/64, 81, or 128)

Postby Gilligan on Wed Nov 27, 2013 10:10 am

WHEEL OF FORTUNEEEEEEEEEEEEEEEEEEEEEEEEEEE!
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Re: Wheel of Fortune [TPA4 Premier] (6/64, 81, or 128)

Postby SuperWang on Wed Nov 27, 2013 11:40 am

In please
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Re: Wheel of Fortune [TPA4 Premier] (6/64, 81, or 128)

Postby mcshanester29 on Wed Nov 27, 2013 12:10 pm

in please
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Re: Wheel of Fortune [TPA4 Premier] (10/64, 81, or 128)

Postby overlander on Wed Nov 27, 2013 1:41 pm

in please
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Re: Wheel of Fortune [TPA4 Premier] (11/64, 81, or 128)

Postby suzieq51 on Wed Nov 27, 2013 4:08 pm

I want to be in Please
#page-body > script:nth-child(6)
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Re: Wheel of Fortune [TPA4 Premier] (12/64, 81, or 128)

Postby theheadholes on Wed Nov 27, 2013 8:16 pm

In please
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