I Play Winner/Get In Line

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I Play Winner/Get In Line

Postby Ditocoaf on Sun Nov 02, 2008 4:04 pm

>"I Play Winner/Get In Line" Continuous Tournament<

Freemiums welcome!
NOTE: While the tournament may be "continuous," you will not necessarily be playing unendingly. As usual, you might only play one game, playing more if you win.

>----------✪-✪-✪----------<

Rules:

  1. There will only be one game at a time.
  2. This tournament will be continuous and always open for sign ups. New sign ups will get in the back of the "line" of players.
  3. The winner of the previous game will take on the next challenger(s) in line.
  4. The winner of the previous game will choose the settings of the next game (including the map).
  5. Any settings are allowed, but if you remain the champion for multiple rounds you must change at least one element of the game each time.
  6. After losing a game, you may get in the back of the line again if you wish.
  7. If you choose to play a team game, the player(s) next in line will become your teammate(s), and remain at the front of the line if you win.
  8. A champion cannot have the same player as a teammate in any of the team game types (2v2,2v2v2,3v3,4v4) more than once, and so must eventually compete against that player.
  9. A freemium may reach the front of the line and not have an open slot. In this case, he will be moved backward in line as far as necessary to fill the next requested game by the champion.
  10. After 70 games, the arcade closes and everyone leaves. Anybody left in line unfortunately doesn't get to play. The player leading the scoreboard with the longest victory streak is declared the ultimate victor!

I will be keeping track of who remains the champion for the longest, in a top-10 style list. If you choose to play a more than 2-player game, the multiple opponents will be counted as multiple victories.

>----------✪-✪-✪----------<

Scoreboard:

Stephen Wayne: 3 victories (1 round)

>----------✪-✪-✪----------<

Line: (20 players long)

> "Classic Art" ✪ ④ ⇓ ➙ + ☀ <
Stephen Wayne
joe cool 360
smwhitey
switchblade
White Moose
werdna

Ditocoaf
flabio
Evan Thomas
mamado
mangus
noretreat
PJDH
elmerfudd
L M S
ctgottapee
linder91
Neoteny
denominator
Hands of Blue

>----------✪-✪-✪----------<

Game History:

Initializing Game >Game 3632171<
"Classic Art" ✪ ④ ⇓ ➙ + ☀
Hands of Blue V sensfan V denominator V Stephen Wayne

Round 1 >Ongoing< Game 3771964
"Oasis" ❸❸ ⇓ ✘ + ☀
Stephen Wayne & joe Cool 360 & smwhitey V switchblade & White Moose & werdna

Game History Key
Bold Name = Defending Champion
Underlined Name(s) = Winner(s)
✪/☠/♁ = Standard/Terminator/Assassin
➁ - ⑧ = # of players in singles game
❷❷/❷❷❷/❷❷❷❷/❸❸/❹❹ = 2v2/2v2v2/2v2v2v2/3v3/4v4
⇓/⇔ = Sequential/Freestyle
✘/➙/➚ = No Spoils/Flat Rate/Escalating
−/+/∞ = Adjacent/Chained/Unlimited
☀/☁ = Fog of War Off/Fog of War On
Last edited by Ditocoaf on Wed Dec 10, 2008 1:32 am, edited 71 times in total.
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>----------✪ Try to take down the champion in the continuous IPW/GIL tournament! ✪----------<

Note to self: THINK LESS LIVE MORE
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Re: "I Play Winner, Get In Line" >0/4 to get started<

Postby joe cool 360 on Sun Nov 02, 2008 5:07 pm

This sounds pretty awesome, unfortunately I'm freemium and all my spots are full, but when I get an open one, I'm in.
Until then, just keep me in the back of the line.
:-^ random smiley alert!
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8-[ RANDOM SMILEY ALERT
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Re: "I Play Winner, Get In Line" >0/4 to get started<

Postby Ditocoaf on Sun Nov 02, 2008 5:39 pm

joe cool 360 wrote:This sounds pretty awesome, unfortunately I'm freemium and all my spots are full, but when I get an open one, I'm in.
Until then, just keep me in the back of the line.
:-^ random smiley alert!

Ah, thank you. You've also reminded me that I should add a freemium policy to the rules.
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>----------✪ Try to take down the champion in the continuous IPW/GIL tournament! ✪----------<

Note to self: THINK LESS LIVE MORE
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Re: "I Play Winner/Get In Line" Continuous Tournament >Signups<

Postby Ditocoaf on Mon Nov 03, 2008 11:55 am

Ugh... all I need is four players to get this started. What could be so wrong about this idea? A lot of thought went into this...
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>----------✪ Try to take down the champion in the continuous IPW/GIL tournament! ✪----------<

Note to self: THINK LESS LIVE MORE
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Re: "I Play Winner/Get In Line" Continuous Tournament >Signups<

Postby Hands of Blue on Mon Nov 03, 2008 4:22 pm

I'm totally in. I rock at playground rules!
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Re: "I Play Winner/Get In Line" Continuous Tournament >Signups<

Postby sensfan on Mon Nov 03, 2008 5:12 pm

in
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My TPA tournament, Chief Trio, is up. Join it now:http://www.conquerclub.com/forum/viewtopic.php?f=90&t=159516


I cover the TPA Wrap for the CC Newsletter.
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Re: IPW/GIL Continuous Tournament >2/4 needed to initialize<

Postby Ditocoaf on Mon Nov 03, 2008 8:08 pm

Hands of Blue wrote:I'm totally in. I rock at playground rules!
sensfan wrote:in
Glad to have both of you. Just two more needed to get this thing started!
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>----------✪ Try to take down the champion in the continuous IPW/GIL tournament! ✪----------<

Note to self: THINK LESS LIVE MORE
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Re: IPW/GIL Continuous Tournament >2/4 needed to initialize<

Postby dittoeevee8888 on Mon Nov 03, 2008 8:50 pm

Ditocoaf wrote:
Hands of Blue wrote:I'm totally in. I rock at playground rules!
sensfan wrote:in
Glad to have both of you. Just two more needed to get this thing started!


Actually, to get this thing started, I believe you need a minimum of 16, ditocoaf.
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Re: IPW/GIL Continuous Tournament >2/4 needed to initialize<

Postby Ditocoaf on Tue Nov 04, 2008 3:29 am

dittoeevee8888 wrote:
Ditocoaf wrote:
Hands of Blue wrote:I'm totally in. I rock at playground rules!
sensfan wrote:in
Glad to have both of you. Just two more needed to get this thing started!


Actually, to get this thing started, I believe you need a minimum of 16, ditocoaf.

This tournament will have well over 16 players... but only the first four sign-ups are needed to begin the first game, since the games happen one at a time. I knew about the 16 number... am I supposed to meet that number before starting regardless? Because the 16th person in line will just be doing a lot of waiting...

I read the tournament handbook, and know all the rules... I just wasn't sure if this was an infraction. Should I ask for a special exception (since this will be a large tournament as it goes on)?
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>----------✪ Try to take down the champion in the continuous IPW/GIL tournament! ✪----------<

Note to self: THINK LESS LIVE MORE
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Re: IPW/GIL Continuous Tournament >Signups<

Postby denominator on Tue Nov 04, 2008 3:26 pm

Sure, I'll get in line.
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Re: IPW/GIL Continuous Tournament >Signups<

Postby Ditocoaf on Tue Nov 04, 2008 8:40 pm

denominator wrote:Sure, I'll get in line.

Awesome! Welcome.
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>----------✪ Try to take down the champion in the continuous IPW/GIL tournament! ✪----------<

Note to self: THINK LESS LIVE MORE
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Re: IPW/GIL Continuous Tournament >Signups<

Postby Stephen Wayne on Tue Nov 04, 2008 9:42 pm

i like the concept put me in please
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Re: IPW/GIL Continuous Tournament >Signups<

Postby Ditocoaf on Wed Nov 05, 2008 12:09 am

Stephen Wayne wrote:i like the concept put me in please

Awesome, glad to have you. I have enough to start the first game... now let's see if I can get the privileges yet, or if I'll have to wait until the line reaches 16 people.
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>----------✪ Try to take down the champion in the continuous IPW/GIL tournament! ✪----------<

Note to self: THINK LESS LIVE MORE
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Re: IPW/GIL Continuous Tournament >Signups<

Postby smwhitey on Wed Nov 05, 2008 4:20 am

ill wait in line.
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Re: IPW/GIL Continuous Tournament >Signups<

Postby Steelhorse on Wed Nov 05, 2008 8:08 am

Hi Dit,

I've read through your tourney and commend you on your originality and creativity. It's clear that you put a lot of thought and effort in to organizing this and putting it together.

I just have 2 concerns:

1. The 16 person rule- It really does need to be followed in order to be granted priveleges.
2. The length of the tourney

So here is what I propose. First get your 16 people. I know they may be waiting awhile to play as it is currently structured, but in keeping with the spirit of the rules, we need to have the minimum amount of players up front. How you organize your games from there and when they play is up to you as long as the tourney has continuous progression.

Next, I would strongly suggest you define and ending point. A tournament that goes on forever isn't really a tournament...it's a mini-series. And, even Cheers had to come to an end someday. Clearly define an end to the tournament so your players have a clear objective of what is needed to win and so they know what kind of time frame they are committing to.

I think once those two things are achieved we can still maintain the spirit of the Tournament Rules and the creativity of your tournament.

Steel
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