The Final Games:
Hello, one and all, and welcome to the first ever official
Adjacent Attacks Tournament!
Your gracious hosts: n00blet and lancehoch
This Tournament is based on the Adjacent Attacks rule set, as is defined and discussed in this thread: http://www.conquerclub.com/forum/viewtopic.php?f=4&t=51364
These rules are as follows:
Newly conquered countries cannot attack for the duration of the turn they are conquered on.
For example, if lancehoch conquers Country A from n00blet in Round 4, then Country A cannot make any attacks until Round 5.
There is one exception: "Killer Neutral" territories (defined as: regions that automatically lose ALL troops at the beginning of the next turn), after being conquered, can be attacked from again to any territory within their range. Normal territories gained through these attacks cannot attack until the next turn. (For the full reasoning behind this exception, see the discussion in the Adjacent Attacks thread, beginning on page 18)
In the event of mid-turn spoils-cashing, the troops received can be deployed on any regions as normal, but all regions are still restricted as they were at the beginning of the round.
Of course, these rules will not be upheld by the game engine itself. Each player who signs up for this tournament is required to limit their attacks to conform to the aforementioned rules for the entirety of every game played for the tournament. Any rules violation at any point in any game will result in the player automatically getting last place in the game (receiving 0 points), with the first eliminated rule-abiding player getting 3rd place, and so on. If 2 or 3 people breaks the rules in a single game (heaven forbid ), the first eliminated rule-abiding player will get 2nd or 1st place, respectively. If a player repeatedly breaks the rules, they will be disqualified.
Each game log will be inspected by either myself or lancehoch, so do not try and break the rules when no one is looking
Any player in any game that sees another player has broken the rules should post in the tournament thread, specifying the player, game, and round the infraction occurred. This will aid in our inspections, as these games tend to last a little bit longer than the average 4-player.
For the final round, any games with Fog enabled will be completely inspected at the conclusion of the game, and if any infractions are found, the offending player(s) will automatically receive 0 points for the game.
This tournament will consist of 16 players, separated into 4 equally sized groups. Each round, every group will play 4 4-player games. The scoring for each game will be as follows:
1st Place: 4 points
2nd Place: 2 points
3rd Place: 1 point
At the end of each round (after all 4 games have been completed), each player's score will be tallied, and the top two players from each group will advance to the next round. In the case of a tie, the following tiebreakers will be used, in this order: most wins, most eliminations, least amount of rounds taken to win.
Each round will be played 2 games at a time, so Freemium members may join, as long as they leave 2 spots open for this tournament.
For every game played in the first two rounds, the set settings will be:
Each player chooses the map, card, and fortification settings for their one game pick. These decisions will then be the 4 games played by the group in that round. The settings can be changed or left the same between rounds.
However, for the final (third) round, players will also have the option of choosing if they would like to have Fog of War on or not.
When signing up:
Please be sure to give your chosen map & settings, otherwise it will be determined randomly