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Jules Verne Contest [Rescued]

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Re: Jules Verne Contest [ACT I - 1st Round]

Postby DJENRE on Wed Apr 13, 2011 1:47 pm

PM SENT TO ALL PLAYERS

DJENRE wrote:If you have any questions, please check the thread for an answer. If necessary, post your question on thread. NO PM's PLEASE!

Tournament organizer: DJENRE (main idea, design and updating) & Dukasaur (invitations and games)
Special contribuitor : Fewnix (maps), Mr_adams [the book club] (english grammar;))

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- - - - - - - - - - - - - -Jules Verne Contest
- - - - - - - - - - - - - - - ACT I 2nd round
- - - - - - - - - 1864 - Paris in the 20th century


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Thought it was written in 1863, it was first published only in 1994. Paris in the Twentieth Century is about a young man who lives in a technologically advanced, but culturally backwards future. Often referred to as Verne's lost novel, the work, set in August 1960, paints a grim dystopian view of the future. Many of Verne's predictions are remarkably accurate. His publisher, Pierre-Jules Hetzel, did not release the book because he thought it was too unbelievable and inferior to his previous work, Five Weeks in a Balloon. (Source : wikipedia)

Map = FRANCE
Rules = 4 players game, automatic, sequential, flat rate, chained, fog on.
1st and 2nd = advance to ACT II
3rd and 4th = eliminated
Points = 1st get 10pts, 2nd get 7 points, 3rd get 3 pts and 4th get 0 pts.
Number of players playing that round = 128
Players left after that round = 64

Special objectives= Holding Paris for 3 consecutive rounds with at least 3 players remaining is an automatic victory, whether you win the game or not!. You also score + 10 points

Special objectives start this round; be ready to fight for extra points, and maybe one year of premium !
Be aware of how to claim any bonus during your games...

show: BONUSES

Games will be sent soon for players who have qualified! Be patient, it could take something like 2 days.

Freemiums who reach ACT II must keep 2 spots free and 3 for the last book in ACTII 1st round.

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REMEMBER !!!
Secret diplomacy is not allowed, but diplomacy is... Just let the other players know in game chat.
Games are singles, team games only come in ACT III
Even if you're loosing, try to earn points for your team

Winner = Tournament Achievement Medal
Winning team = Tournament Achievement Medal
31 Special objectives :
Earn 16 or more objectives = General Achievement Medal
Be the first to get 22 objectives = 1 year premium
Earn 21 different objectives as a team (single or team) = General Achievement Medal
Be the first team to get all objectives = 1 year premium split in 4 three months premium


I tried to organize an interesting tournament based on Jules Verne books and novels.
Any pm announcing rounds will be filled with book covers, and any others maps or indication to make it more entertaining.
Enjoy the game on Conquer Club and be fair.

Sincerely,


DJENRE
Jules Verne Contest

http://www.conquerclub.com/forum/viewtopic.php?f=90&t=136933
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby Dukasaur on Thu Apr 14, 2011 3:15 am

I found a bunch of expired invites and renewed them all.
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby fairman on Thu Apr 14, 2011 6:01 am

Game 8870047
France - Hold Paris during 3 turns
4 players left in game
Confirmation in chat? In progress
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby SirSebstar on Thu Apr 14, 2011 6:03 am

fairman wrote:Game 8870047
France - Hold Paris during 3 turns
4 players left in game
Confirmation in chat? In progress


the special objective is ONLY when there are 3 players in the game, i thought
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby SirSebstar on Thu Apr 14, 2011 6:04 am

Map = FRANCE
Rules = 4 players game, automatic, sequential, flat rate, chained, fog on.
Special = Hold Paris for 3 rounds in a row with 3 players left in game. That counts as 1st place* and give you + 10 points
1st and 2nd = advance to ACT II
3rd and 4th = eliminated
Points = 1st get 10pts, 2nd get 7 points, 3rd get 3 pts and 4th get 0 pts.
Number of players playing that round = 128
Players left after that round = 64

*The player who hold special objective is in 1st place, even if he/she lose the game. The other best player in the game will also be qualified.


I do wonder, is it the first player who holds the objective. seems plausible, but its good to confirm
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby duncana on Thu Apr 14, 2011 6:13 am

I reach the Special objective =>Hold Paris for 3 rounds in a row with 3 players left in game.

Game number => Game 8870050 (Round 4)
Map and objectif reach => France =>Hold Paris for 3 rounds in a row with 3 players left in game.
Number of players left in game => 4
Do they agreed your bonus ? 1 is ok / 2 did not answer (or did not read the chat game)
Last edited by duncana on Thu Apr 14, 2011 5:41 pm, edited 1 time in total.
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby SirSebstar on Thu Apr 14, 2011 6:29 am

negative 3 players INCLUDING you
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby duncana on Thu Apr 14, 2011 6:53 am

You have to understand : it is "at least" 3 players left in the game or higher. That special objective have no sens if there is only 2 players left...

And SirSebstar, let Djenre explain this rules.It is not to you to speak to him.
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby SirSebstar on Thu Apr 14, 2011 6:58 am

duncana wrote:You have to understand : it is "at least" 3 players left in the game or higher. That special objective have no sens if there is only 2 players left...

And SirSebstar, let Djenre explain this rules.It is not to you to speak to him.


for him, but you are correct, Since it is posted here, and he (DJ) wants no pm's We will hear it soon enough.

on that matter, I would have thought 3 players or less. My reasoning, you need to at least have some progress made in the game, so with 4 players its not that usefull..also as a special objective, well that would count always, no matter how many players are left, so in that case he should have left out the amount of players and be done with it. OR state that the objective is possible UNTILL, someone gets killed.

I would not have thought exactly 3, since , well i did not consider it..

just me thinking out loud
DJ, get your arse in here, we need you!
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby fairman on Thu Apr 14, 2011 9:36 am

I send him a PM (french privilege and we're oftenly teamate) to get an explanation.
Else in Act II, it will be really hard, hold a place when there is only 4 players left? What happens if one is killed during you're holding it?
And remeber, he's french like, so we don't really know the english grammar, the text has been corrected by someone and it may have change his original opinion.
So I definitly vote, hold it when there is at least X players ... else I lost a big amount of armies for nothing in my game ... :oops:
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby fairman on Thu Apr 14, 2011 9:43 am

I finaly found the answer in the Bonus special description :

"Also remember that bonuses are reachable only with a minimum number of player still playing the game (not eliminated). It's too easy to reach some of the objectives just before killing the last opponent. ;)
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby DJENRE on Thu Apr 14, 2011 9:58 am

duncana wrote:You have to understand : it is "at least" 3 players left in the game or higher. That special objective have no sens if there is only 2 players left...

And SirSebstar, let Djenre explain this rules.It is not to you to speak to him.



YES that's the correct answer... 3 players left is a minimum. also works with 4 players.
But not with only 2 players left (because it's too easy this way to score extra points ---> end of the game, you make sure the other player is stuck with a last territ while you hold your bonus place ;)

I hope I answered your question. I gonna be less time online for the next 2 days but I gonna check on my Iphone.

Also, make sure nobody kill the third player when you are holding the bonus. You need to have three players left until the last round of your bonus.

Dukasaur wrote:I found a bunch of expired invites and renewed them all.


Ty for all


Thank you sirsebstar for trying to explain to all but you was wrong.
Guys don't blame him, he's trying to help ;)

I know the player who starts with paris has a little advantage for bonuses but it can be easily taken on the first round.
A player who starts with paris and also starts the game (if he reinforc correctly) has a huge advantage, I know.
But it's a low probability and it's like on many games when one of your opponent starts with a bonus in the drop.

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Re: Jules Verne Contest [ACT I - 1st Round]

Postby SirSebstar on Thu Apr 14, 2011 2:29 pm

it certainly makes the game totally differnt, thanks for clearing it up
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby duncana on Thu Apr 14, 2011 5:38 pm

I have no hard feeling to SirSebstar ^^
And thx DJenre for clearing it up ! :)
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby dexterdexter on Fri Apr 15, 2011 11:27 am

gn:8870044
awaiting 2 more players.
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby ttblanch on Fri Apr 15, 2011 12:31 pm

I hold Paris since the start of the game, now we're in round 4. How can you see that if its foggy??
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby mlmarcelo on Fri Apr 15, 2011 3:58 pm

GN:8870027
awaiting 1 more player.
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby Dukasaur on Fri Apr 15, 2011 4:37 pm

cptbeefalo missed first invite -- reinvited him.

Drags missed invite for a second time, but he PM'd me with an explanation so I renewed it for a third time.

iwillrocku, opposites., Showt3k, and bulletdodger have refused and/or let invites expire two times with no explanation, so I won't bother re-inviting them until I hear whether they are staying in the tourney or what is going on.

8870046, 8870044, 8870038, 8870035, 8870029 and 8870025 are still missing players because of the round 1 games that aren't finished. Not much I can do about that. DJ, you might want to think about a deadlock rule for them.
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby dakky21 on Fri Apr 15, 2011 4:47 pm

Just thinking, was probable answered already, are points from round 1 & 2 accumulated? I mean i get 10 points from round 1 Act 1 and 0 points from round 2 Act 1 , does that mean I can pass through Act 2 anyway if lucky or not
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby SirSebstar on Fri Apr 15, 2011 5:18 pm

escalating settings should avoid deadlocks a lot better

also, points from a round do not carry over to another round
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby Dukasaur on Fri Apr 15, 2011 7:43 pm

dakky21 wrote:Just thinking, was probable answered already, are points from round 1 & 2 accumulated? I mean i get 10 points from round 1 Act 1 and 0 points from round 2 Act 1 , does that mean I can pass through Act 2 anyway if lucky or not


Points from one round are not counted in the next round for the purpose of seeing who is eliminated, no. Each round you have to win on its own terms.

However (and this is a very important "however") points from all rounds accumulate to determine the final winner. So your 10 points from Act I round 2 won't help you through Act II, but they will be an important part of your total at the end.
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby severs on Sat Apr 16, 2011 12:43 am

Question on the number of rounds you need to hold paris. Within my game the player that got Paris at the start, still has it now in round 3. When exactly has he won the game?
- when it is his turn in round 3
- when the game in total goes to round 4 (wich in our case is directly after his turn - so yes we screwed up ;-))
- or when it is his turn in round 4 (which makes sense counting he had it at start - that would mean he had it exactly 3 rounds from the first time he played)

Once writing, another question; can a 2nd person win the same objective (some rounds later with still min 3 players in the game) ... and automatically become 2nd?

thx
Stefan

DJENRE wrote:
I know the player who starts with paris has a little advantage for bonuses but it can be easily taken on the first round.
A player who starts with paris and also starts the game (if he reinforc correctly) has a huge advantage, I know.
But it's a low probability and it's like on many games when one of your opponent starts with a bonus in the drop.

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Re: Jules Verne Contest [ACT I - 1st Round]

Postby dexterdexter on Sat Apr 16, 2011 5:48 pm

good question, I think the simplest answer to the first question , regarding the period of time would be, It's round 3 and I just took paris, I ended my turn. When it's my turn in the 4'th round, I've held Paris for 1 round! Round 6 , it's my turn ,I STILL hold paris and never lost it, I am the winner. What happens thought if round 5 starts, the first to act takes Paris, and then my turn comes and I take it back? Does the counter reset?
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby Dukasaur on Sat Apr 16, 2011 8:06 pm

SirSebstar wrote:escalating settings should avoid deadlocks a lot better


Escalating games are less likely to deadlock, yes, and they go faster.

The one downfall of escalating is that it makes the map irrelevant. Escalating strategy is escalating strategy; it's played the same way on every map. This is a great tournament because it has a theme -- you are supposed to actually care about the map and think about the places that the characters in Verne's books visisted. To make the map important, you have to go flat rate or no spoils, and of the two I think flat rate is better.

I know a lot of people have been bugging DJENRE to switch to escalating, but I hope he doesn't give in. There are plenty of escalating tournaments to choose from. This is a tournament about the maps, and we all knew that when we signed up.
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Re: Jules Verne Contest [ACT I - 1st Round]

Postby DJENRE on Sun Apr 17, 2011 8:16 am

Dukasaur wrote:cptbeefalo missed first invite -- reinvited him.

Drags missed invite for a second time, but he PM'd me with an explanation so I renewed it for a third time.

iwillrocku, opposites., Showt3k, and bulletdodger have refused and/or let invites expire two times with no explanation, so I won't bother re-inviting them until I hear whether they are staying in the tourney or what is going on.

8870046, 8870044, 8870038, 8870035, 8870029 and 8870025 are still missing players because of the round 1 games that aren't finished. Not much I can do about that. DJ, you might want to think about a deadlock rule for them.


Ok duka, thank you for that

Sorry all for being away those last days. I'm now back to work ;)

About the deadlock, we knew about it but it is only for the two round in ACT I. I'm sure it won't be the same in ACT II as it's 8 players games.
Maybe those players will play the second round quicker.

dakky21 wrote:Just thinking, was probable answered already, are points from round 1 & 2 accumulated? I mean i get 10 points from round 1 Act 1 and 0 points from round 2 Act 1 , does that mean I can pass through Act 2 anyway if lucky or not


In fact, you accumulate your points for you and/or your team. But to qualify for ACTII, you must finish 1st or second in ACT I round 2.
As an example, a player who finish first in round 1 and round 2 and can hold the special objective in round 2 will score 30 points in total. (that's the maximum possible).

severs wrote:Question on the number of rounds you need to hold paris. Within my game the player that got Paris at the start, still has it now in round 3. When exactly has he won the game?
- when it is his turn in round 3
- when the game in total goes to round 4 (wich in our case is directly after his turn - so yes we screwed up ;-))
- or when it is his turn in round 4 (which makes sense counting he had it at start - that would mean he had it exactly 3 rounds from the first time he played)

Once writing, another question; can a 2nd person win the same objective (some rounds later with still min 3 players in the game) ... and automatically become 2nd?
thx
Stefan


It's 3 entire rounds!!! so nobody can win when it his turn in round 3.... will be start of round 4 minimum...

Once a special objective is held, nobody else can win the same bonus. ;)

dexterdexter wrote:good question, I think the simplest answer to the first question , regarding the period of time would be, It's round 3 and I just took paris, I ended my turn. When it's my turn in the 4'th round, I've held Paris for 1 round! Round 6 , it's my turn ,I STILL hold paris and never lost it, I am the winner. What happens thought if round 5 starts, the first to act takes Paris, and then my turn comes and I take it back? Does the counter reset?


Yes, exactly, the counter reset to zero and u start again trying to hold it for 3 rounds ;)

Dukasaur wrote:
SirSebstar wrote:escalating settings should avoid deadlocks a lot better


Escalating games are less likely to deadlock, yes, and they go faster.

The one downfall of escalating is that it makes the map irrelevant. Escalating strategy is escalating strategy; it's played the same way on every map. This is a great tournament because it has a theme -- you are supposed to actually care about the map and think about the places that the characters in Verne's books visisted. To make the map important, you have to go flat rate or no spoils, and of the two I think flat rate is better.

I know a lot of people have been bugging DJENRE to switch to escalating, but I hope he doesn't give in. There are plenty of escalating tournaments to choose from. This is a tournament about the maps, and we all knew that when we signed up.


I can say better!!! Thank you DUka for this nice explanation ;)
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