Thank you all for playing, and a special thanks to WorldCup4James without whom this would not have happened!
DK's Christmas Quads
With all the positive feedback I got on DK's Christmas Quads tournament last year, I definitely wanted to do it again. We've been asked to launch this on December 24h, so we will need everybody signed up before then.
We? Yes, WorldCup4James has volunteered to be my co-organiser on this one. Actually, he's going to do most of the work, but he's very generously agreed to let me have the credit.
Note: Format has changed!
The original design was for eight teams, single Round Robin, every team plays every other team once, for a net total of seven games each. We are currently at 14 teams and are going to try for 16.
Either way, this will now be a two-step tournament. In the first round robin, you will be randomly separated into two divisions of either 7 or 8 teams. Everybody plays everybody (so either 6 games or 7) and the top four teams go to the second round robin, where again everybody plays everybody, for another 7 games. All seven games will be posted at once, so you must be premium to enter this.
Scoring and tiebreak system stays the same.
I understand that this is a substantial change in the format, so no hard feelings if anyone is unhappy about it and wants to drop out. But I do hope that after reflecting on it you decide to stay!
Settings: Casual Automatic No Spoils Chained Foggy No Round Limit No Trench Quads Map: Christmas
(Tournament rules require us to specify a back-up map for a limited access map. The back-up map, although we do NOT expect to need it, will be the Arctic, home of Santa Claus!)
The team winning the most games wins the tournament. In case of a tie, we go to:
Please sign up quickly, so that we can be sure to start this tournament on December 24th.
It will help us all get in the spirit if you sign up your team with a cheerful Christmas-y team name. Not exactly mandatory, but if you don't play along, James might just decide to record you as "Scrooge's Appendix Scars" or some other expression of his creativity!
Last edited by Dukasaur on Mon Mar 18, 2013 11:42 pm, edited 9 times in total.
Conchobar wrote:Seems to be a lot of interest this year. Possible 2 groups of 6 or 8 & a final to accommodate everyone?
I'm willing to take more teams, but I'd rather not jeopardize the simplicity of having a single round. A final is a tough thing to try for on a limited-time map. We're talking about it. No decision yet.
My original idea was to simply expand the round-robin where you are randomly excused from playing some of the teams.