Wiki wrote:Shooting

The shooting discipline involves using a 4.5 mm air pistol in the standing position from 10 metres distance at a stationary target. Each competitor has 20 shots, with 40 seconds for each shot.

Fencing

The fencing discipline uses the épée. The competition is a round-robin, meaning each competitor will face all the other competitors once. Each match lasts up to one minute; the first fencer to score a hit wins instantly. If neither scores within one minute, both lose the match.

Swimming

The swimming discipline is a 200m freestyle race. Competitors are seeded in heats according to their fastest time over the distance.

Riding

The riding discipline involves show jumping over a 350-450 meter course with between 12 and 15 obstacles. Competitors are paired with horses in a draw 20 minutes before the start of the event.

Running

The running discipline involves a 3 km cross-country race. Competitors are ranked according to their score from the first four disciplines and given different start times, with the leader going first. The first person to cross the finish line is the overall winner of the pentathlon.

http://www.modern-pentathlon.com/scoring.html <-- that is where I am getting scoring from (they are of course adapted to be able to combine CC)

Event 1 - Shooting

It took a while to come up with how to do this event - actually chipv came up with it (so everyone convince him to make tournaments )

Players per game: 8

Game Style: Assassin

Map: WWII Australia

Cards: Escalating

Number of Games: 10

After the 6th round you move 2 points away from 20 each round (excluding winner who gets 20 points no matter what)

You will play 10 of these games after the 10 games scores will be calculated.

Event 2 - Fencing

Now this one I think should be fairly obvious everyone plays every other person in a 1v1 on doodle, if you take over 6 rounds its classed as a loss for both people.

Players per game: 2

Map: Doodle (For Quickness)

Cards: None

You will earn points based on wins (round robin format)

so that's 23 games each - 70% is 16 each one above/below that earns +/-40 points

Event 3 - Swimming

The event is split up into 4 lots of 50metres: each 50m depending on your position you will gain a score difference

Players per game: 4

Map: High Seas

Number of Games: 4

Cards: Escalating

A win will take 30 seconds + no. of rounds for win

A loss will take 35 seconds + No. of rounds for win

Each .333 out you are off group average +/-4 points

Equestrian

Players per Game: 8

Map: Circus Maximus (unpopular map but it was the only one to do with horses)

Games: 4

Cards: Escalating

Game Style: Doubles (different partner each game)

You originally get 1200 points.

-4 points for each turn taken after the 8th round (lateness) (all live players in game receive this)

Each player knocked out of team -40 points (both players receive this) (refusal)

If a team is eliminated within 5 rounds there is a -300 points penalty for falling off horse. This twice (in different games) results in 0points for the round.

Cross-Country

Here is where the points matter, the moment you start depends on points you start a whole 75m later for every 80 points you are behind the lead.

Players per game: 2-8

Map: British Isles

Games: 10 Upwards

Cards: Escalating

If you win a game you earn 300m worth of racing (ALWAYS)

If you come second you earn 225m seconds (when 4 players+)

If you come third you earn 150m seconds (when 6 players+)

You always earn 75m win or loss.

We work backwards forwards so if there are 9 players the bottom 6 will play a 6 player game, the top 3 will play a 3 player game.

The first person to cross the line wins. (Please note that players will have to score 3000m plus whatever penalty they had.)

UNIVERSAL SETTINGS:

Sequential, No Fog, Standard (Unless Specified)

Players

blindmatt - Replaced By Himself (Odd I know)

inonzuk - Replaced By Godd

Drunk_Idiot

poptartpsycho18

LLLUUUKKKEEE - Replaced By John Price

scottie

gameless

amazzony

danodukebb

grant.gordon

pfleegman

ultraman

agile76

madman7

DimnjacarStef

CCmachine

Gamefreakguy

MuzzaG

R0k0v

Huntyr Green

endar1077

SuperWang

Zorbas

Kernal_Kronic

RESERVES -

pjaraujo - Disappeared