Ok instead of a total random deployment a S.R.I.D © system would work like this.
You enter the game and place your 35 or so armies anywhere you like on the map, putting as many on Oceania or S. America you like. Once you do that with all are armys you end your 'turn'. All the other players do it aswell but nobody sees where the other players have put their armies.
Then onces every player has done this, an algorithm takes over and places the armies in a semi random fashion.
So If you put 30 armies in S. America and another player put 30 armies in S. America well you chances of getting it are no better than the other person. An element of randomness would also be involves to mix things up. Also It can be set no more than 5 or 4 armies can be in one territory when the games starts.
So it works like this, the more armies you have on a territory the better your chances of getting it. However, if you dont get it, because another player had more armies or because the were unlucky due to the semi random part then your armies would be dispersed in a random fashion on the least wanted territories.
There is an element of strategy to choose which territories you want but not to over compensate since you might be screwed. But at the same time its fair because there is a random element.
Normal selective deployment in Risk would obviously take forever, however this accomplishes some of that in one turn.
Good idea?
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