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Semi-Random Initial Deployment (S.R.I.D.) ©

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Semi-Random Initial Deployment (S.R.I.D.) ©

Postby mibi on Tue Mar 20, 2007 10:33 am

Ok instead of a total random deployment a S.R.I.D © system would work like this.

You enter the game and place your 35 or so armies anywhere you like on the map, putting as many on Oceania or S. America you like. Once you do that with all are armys you end your 'turn'. All the other players do it aswell but nobody sees where the other players have put their armies.

Then onces every player has done this, an algorithm takes over and places the armies in a semi random fashion.

So If you put 30 armies in S. America and another player put 30 armies in S. America well you chances of getting it are no better than the other person. An element of randomness would also be involves to mix things up. Also It can be set no more than 5 or 4 armies can be in one territory when the games starts.

So it works like this, the more armies you have on a territory the better your chances of getting it. However, if you dont get it, because another player had more armies or because the were unlucky due to the semi random part then your armies would be dispersed in a random fashion on the least wanted territories.

There is an element of strategy to choose which territories you want but not to over compensate since you might be screwed. But at the same time its fair because there is a random element.

Normal selective deployment in Risk would obviously take forever, however this accomplishes some of that in one turn.

Good idea?

(S.R.I.D.)© All Rights Reserved
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Postby mibi on Wed Mar 21, 2007 11:26 am

c'mon folks, this is gold!
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Re: Semi-Random Initial Deployment (S.R.I.D.) ©

Postby joeyjordison on Wed Mar 21, 2007 1:28 pm

mibi wrote:(S.R.I.D.)© All Rights Reserved


dude r u serious?

as for ur idea its just too complicated for my liking.
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Postby CreepyUncleAndy on Wed Mar 21, 2007 3:27 pm

I liked the brilliantly elegant idea put forward by some forgotten genius (not me; someone else on the forums) that basically goes thusly:

After the last player has joined but before the first round begins is a "setup phase".

Multiple players can be logged into the same game simultaneously. During setup, nobody can see the disposition of anybody else's armies (except perhaps in team games).

For this example, assume "you" are one of the players.

When you enter the game while it is in the "setup phase", you see a question mark with a color corresponding to another player on each territory that you do not own, and the number one in your color on each territory you own.

You have X armies to deploy. Select how many armies you want to place in each territory. Once your last army is deployed, you're done until the game actually begins.

Once all players have placed all of their armies, the "setup phase" ends and the game begins just like a normal game with everyone able to see the disposition of all forces normally.

To keep things fair, the "setup phase" begins immediately after the last player joins the game, and ends after the last army is deployed, or 24 (48?) hours after the "setup phase" begins.

If for some reason someone does not deploy all of their armies during the "setup phase" (or simply "deadbeats the setup phase"), all of that player's remaining undeployed armies are evenly distributed amongst all of their territories (such that they will probably start the game normally with 3 armies on each of their owned territories). Maybe deadbeating setup should count as one of the three consecutive rounds counted towards deadbeat elimination?
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Re: Semi-Random Initial Deployment (S.R.I.D.) ©

Postby mibi on Thu Mar 22, 2007 11:15 am

joeyjordison wrote:
mibi wrote:(S.R.I.D.)© All Rights Reserved


dude r u serious?

as for ur idea its just too complicated for my liking.


its not complicated at all, you jsut set up your armies and press go, and accept the fate of the S.C.R.I.D© system. All the complicated stuff is in the algorithm of which you dont need to understand.
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Postby mibi on Thu Mar 22, 2007 11:17 am

CreepyUncleAndy wrote:I liked the brilliantly elegant idea put forward by some forgotten genius (not me; someone else on the forums) that basically goes thusly:

After the last player has joined but before the first round begins is a "setup phase".

Multiple players can be logged into the same game simultaneously. During setup, nobody can see the disposition of anybody else's armies (except perhaps in team games).

For this example, assume "you" are one of the players.

When you enter the game while it is in the "setup phase", you see a question mark with a color corresponding to another player on each territory that you do not own, and the number one in your color on each territory you own.

You have X armies to deploy. Select how many armies you want to place in each territory. Once your last army is deployed, you're done until the game actually begins.

Once all players have placed all of their armies, the "setup phase" ends and the game begins just like a normal game with everyone able to see the disposition of all forces normally.

To keep things fair, the "setup phase" begins immediately after the last player joins the game, and ends after the last army is deployed, or 24 (48?) hours after the "setup phase" begins.

If for some reason someone does not deploy all of their armies during the "setup phase" (or simply "deadbeats the setup phase"), all of that player's remaining undeployed armies are evenly distributed amongst all of their territories (such that they will probably start the game normally with 3 armies on each of their owned territories). Maybe deadbeating setup should count as one of the three consecutive rounds counted towards deadbeat elimination?


this sounds good until you factor in the possibility of one player putting 20 armies on one country and then running rampant from the get go. if it could be limited to 6 armies per country then it would be workable.
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Postby RobinJ on Thu Mar 22, 2007 12:35 pm

^
Well what Creepy Uncle Andy is suggesting is actually real risk.

Anyway, I quite like your idea but I still prefer random deployment.
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