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a-person1192 wrote:i think people are starting to copy or at least the gameplay and graphics of the Age of Realms trilogy with maps, it may be only me but i think its annoying
Coleman wrote:I like the conquest gameplay, and it actually started with Feudal War, it's just Age of Realms came out first.
No offense to DiM but I think Feudal War does it better, or at least Fuedal War plays more to my style in a Conquest Environment.
So I guess the relevance of all that to this topic is complaining about maps being conquest style isn't going to help us a lot outside of the discussion forums. As right now they are an accepted style.
Coleman wrote:Anyway, like I said. To improve this I think you should have things like grain, or cotton, instead of actual farms already built for such things.
bryguy wrote:Coleman wrote:Anyway, like I said. To improve this I think you should have things like grain, or cotton, instead of actual farms already built for such things.
ok, like for the pumpkin patch and corn field just have pumpkins and corn, and get rid of the gates and such?
bryguy wrote:my computers been messing up and im trying to get up a version where it shows gameplay
basically right now, castles are +4, villages are -2, but +2 if u have a resource for them (orchard, farm, corn, etc), and all docks connect
demon7896 wrote:bryguy wrote:my computers been messing up and im trying to get up a version where it shows gameplay
basically right now, castles are +4, villages are -2, but +2 if u have a resource for them (orchard, farm, corn, etc), and all docks connect
DiM won't like that at all.,..
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