DaGip wrote:I think this thread is finally starting to settle down a bit.
WE CAN'T LET THAT HAPPEN!
QUICK! TO THE "RAMPANT OVERREACTION"-MOBILE!
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DaGip wrote:I think this thread is finally starting to settle down a bit.
Twill wrote:Sorry to be flippant guys, it's been a long few days
So, from what I understand (and I don't know much) we had to make the changes that we did because of potential copyright issues. I don't know what else you guys want me to say. That's all there is to it.
As to how ugly it is, sure, it can be revamped, and hopefully will be, it's not my favourite map right now However, it's got to steer well clear of any possible copyright concerns.
There's not much else I can say, I'm afraid...apologies for trying to make light of the grave changes to the maps.
Twill
hecter wrote:Seeing as how Hasbro owns the rights to RISK, I can't think of any other way they could get in trouble for copyright issues... But you do bring up a valid point. It'd be nice if a mod could clarify what exactly happened.
jay_a2j wrote:hey if any1 would like me to make them a signature or like an avator just let me no, my sig below i did, and i also did "panther 88" so i can do something like that for u if ud like...
pjromano wrote:wreckead wrote:
as it stands i will not be playing this once my current games are finished. and i feel that i should get a refund on whats left because this isnt what i signed up for.
I opened a ticket asking for a refund about 10 minutes after the switch was made. I'm aware of their "absolutely no refund" policy but I would argue this is a special circumstance where they're no longer providing what was purchased.
pjromano wrote:wreckead wrote:
as it stands i will not be playing this once my current games are finished. and i feel that i should get a refund on whats left because this isnt what i signed up for.
I opened a ticket asking for a refund about 10 minutes after the switch was made. I'm aware of their "absolutely no refund" policy but I would argue this is a special circumstance where they're no longer providing what was purchased.
Army of GOD wrote:This thread is now about my large penis
Ditocoaf wrote:I think twill's only mistake was not explaining things well enough. If people understood the situation, they wouldn't be complaining as much as they are. They seem to think the map they're looking at now is the permanent solution, and that this was something that was planned a long time in advance. These two misconceptions should be cleared as quickly as possible.
pjromano wrote:wreckead wrote:
as it stands i will not be playing this once my current games are finished. and i feel that i should get a refund on whats left because this isnt what i signed up for.
I opened a ticket asking for a refund about 10 minutes after the switch was made. I'm aware of their "absolutely no refund" policy but I would argue this is a special circumstance where they're no longer providing what was purchased.
Twill wrote:Sorry to be flippant guys, it's been a long few days
So, from what I understand (and I don't know much) we had to make the changes that we did because of potential copyright issues. I don't know what else you guys want me to say. That's all there is to it.
As to how ugly it is, sure, it can be revamped, and hopefully will be, it's not my favourite map right now However, it's got to steer well clear of any possible copyright concerns.
There's not much else I can say, I'm afraid...apologies for trying to make light of the grave changes to the maps.
Twill
Frop wrote:Look at the bright side, at least the farmers have 2 confusing new maps to harvest.
mccallan25 wrote:pjromano wrote:wreckead wrote:
as it stands i will not be playing this once my current games are finished. and i feel that i should get a refund on whats left because this isnt what i signed up for.
I opened a ticket asking for a refund about 10 minutes after the switch was made. I'm aware of their "absolutely no refund" policy but I would argue this is a special circumstance where they're no longer providing what was purchased.
That argument would not stand up in court and of course would never make it past small claims in whatever state you live in. Not to even mention there's bascially no recourse for you internationally.
...of course since you used a credit card...
Army of GOD wrote:This thread is now about my large penis
Ditocoaf wrote:pjromano... they're going to fix the map, this one is just temporary. If the real new map turns out to be something you like, would you still want premium?
pjromano wrote:mccallan25 wrote:pjromano wrote:wreckead wrote:
as it stands i will not be playing this once my current games are finished. and i feel that i should get a refund on whats left because this isnt what i signed up for.
I opened a ticket asking for a refund about 10 minutes after the switch was made. I'm aware of their "absolutely no refund" policy but I would argue this is a special circumstance where they're no longer providing what was purchased.
That argument would not stand up in court and of course would never make it past small claims in whatever state you live in. Not to even mention there's bascially no recourse for you internationally.
...of course since you used a credit card...
Haha I'm not taking anyone to court, but all I'm asking for is the $25 back I paid to renew in August, it's not like i'm asking for my $25 from the previous year before that. What I honestly think is that YES they had to make the changes and I don't blame them for making them to save their asses, but what does that mean for the long run for all of us? Sure, they'll revamp the maps to make them "safe" from any legal issues, but I'm afraid no matter what we're going to be stuck with something that is different than what we've had (and what we premium members have paid for). Maybe it might even be better, but I think CC should refund our money if we ask, and if the site proves to be better, we'd obviously be willing to purchase our membership again. Quite frankly, I don't like "spoils" when I paid for "cards."
Pepperjack wrote:You paid for unlimited games, speed games, and private games. Everyone gets the spoils, not just the victor.
Croatian9Duece wrote:Maybe I just missed something or I'm not "in the know", but what happened to the classic map? I'm not going to lie, whatever happened to it I don't like, seeing as it is the only map I ever play on because I just like classic RISK. Thanks.
Twill wrote:So, from what I understand (and I don't know much) we had to make the changes that we did because of potential copyright issues. I don't know what else you guys want me to say. That's all there is to it.
As to how ugly it is, sure, it can be revamped, and hopefully will be, it's not my favourite map right now. However, it's got to steer well clear of any possible copyright concerns.
There's not much else I can say, I'm afraid...apologies
Twill
Croatian9Duece wrote:Maybe I just missed something or I'm not "in the know", but what happened to the classic map? I'm not going to lie, whatever happened to it I don't like, seeing as it is the only map I ever play on because I just like classic RISK. Thanks.
Army of GOD wrote:This thread is now about my large penis
InsomniaRed wrote:Pepperjack wrote:You paid for unlimited games, speed games, and private games. Everyone gets the spoils, not just the victor.
I have to laugh whenever I see the word.
pjromano wrote:InsomniaRed wrote:Pepperjack wrote:You paid for unlimited games, speed games, and private games. Everyone gets the spoils, not just the victor.
I have to laugh whenever I see the word.
ok so maybe it's not as bad as it seems, but I have a right to be upset, especially when there wasn't any communication.
II. Assaulting Your Enemies
You may now assault any opponent's region from one of yours, as long as both regions are adjacent and your assaulting region has a minimum of two troops. This part is optional in that you may choose not to assault anyone.
Each time combat is initiated, the game engine will generate a random intensity level for each troop involved. The outcome is determined by the intensity of the assaulting troops versus the intensity of the repelling troops. There are 6 possible intensity levels that may be assigned, listed here from weakest to strongest:
Pathetic
Sad
Decent
Strong
Awesome
Heroic
The more troops involved on either side, the better the chances that side has of winning. But not all troops in the regions are necessarily involved. To be more specific, the game engine will assigned a random intensity level for each assaulting troop, less 1 troop that stays behind, up to a maximum of 3 troops. Likewise, the game engine will assign a random intensity level for each repelling troop, up to a maximum of 2 troops.
The outcome of combat is determined by comparing the strongest intensity levels of either side. If the assault was stronger, then the repelling region loses a troop. If the repel was stronger or equal, than the assaulting region loses a troop. This process is repeated once more if other troops remain involved on both sides.
SkyCaptain wrote:There's over 50 other maps, go play them for the next month if it bothers you so much.
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