Moderator: Cartographers
natty_dread wrote:I was wrong
gimil wrote:To be honest cairns the butterfly sig doesn't do it for me next to the title, I believe it would be better fitted somewhere on the rocky patch in the east. Thats just a matter or opinion from me thou rather than a concern.
natty_dread wrote:I was wrong
gimil wrote:I has also just come to realise that its hard to see how east trinity works. Are they connected by the roads? OR can be all attack each other as it suggests in the minimap?
natty_dread wrote:I was wrong
Androidz wrote:The brige between Hallowsways beach and Yorkey's Knop seem a bit stronger blackness then on the other briges. Pliss dim it a bit.{/quote]
That i have attended to.Also i think Brown Mountion roads will work better on this map then roads. Ofc you can use both but as places in Trinity POint --->Yarroha i think a mountion path is better.
Great map m8=)
whitestazn88 wrote:put the 3 neutrals back on cairnswk... as we say in the states, you gotta "hold your house down". just a suggestion... although it might make gim take back your gameplay stamp
natty_dread wrote:I was wrong
gimil wrote:Merry Christmas Cairns!
WidowMakers wrote:First off Cairns, I have to agree with everyone else about the detail you put into this map. I love the little buildings and trees. It is something that I don't believe any other map has done to this detail. I also like how the map title is stick out of the map with the water ripples around the poles. VERY COOL.
Just a couple of things I noticed:1) Some of the trees along the airport borders and the forest borders are semi-transparent and you can see the border below. Is there a way to increase opacity to 100% to hide the border?
2) The bonus region names are sort of hard to see. The gray text blends into the map. Maybe make them White text with a black/gray shadow to help them stand out. Or even Color them to match their bonus regions.
3)I like the foot path icons but at first I could not even find them and I think ti is for 2 reasons. First they are that same gray that makes the text hard to see. What if the feet had a more contrasted color to the green hills. And second, maybe make the feet path not so close to the road. By making them parallel, it is harder to see.
Keep up the good work. This map look fantastic.
WM
WidowMakers wrote:...Just a couple of things I noticed:1) Some of the trees along the airport borders and the forest borders are semi-transparent and you can see the border below. Is there a way to increase opacity to 100% to hide the border?
.....
2) The bonus region names are sort of hard to see. The gray text blends into the map. Maybe make them White text with a black/gray shadow to help them stand out. Or even Color them to match their bonus regions.
3)I like the foot path icons but at first I could not even find them and I think ti is for 2 reasons. First they are that same gray that makes the text hard to see. What if the feet had a more contrasted color to the green hills. And second, maybe make the feet path not so close to the road. By making them parallel, it is harder to see.
WM
e_i_pi wrote:Nitpicking:
1. Any chance of retracting the bridge from Redlynch to Freshwater a little so that the bridge does not look like a second border between Freshwater and Brinsmead?
2. Kamerunga text - have you accidently resized that layer? The letters look thinner in it than anywhere else. It may just be an anti-aliasing thing though.
3. Where Freshwater Creek empties into Barron River, there's a dark border, might look nicer if it wasn't there
...
e_i_pi wrote:Nice Xmas present for the CC folk cairns, and a pleasure to behold. Merry Xmas mate
The changes look good. I still think the bonus names could stand out more but they are better than before. I really like the feet now (they stand out much better) and the trees and the border line look much better as well.cairnswk wrote:WidowMakers wrote:...Just a couple of things I noticed:1) Some of the trees along the airport borders and the forest borders are semi-transparent and you can see the border below. Is there a way to increase opacity to 100% to hide the border?
.....
2) The bonus region names are sort of hard to see. The gray text blends into the map. Maybe make them White text with a black/gray shadow to help them stand out. Or even Color them to match their bonus regions.
3)I like the foot path icons but at first I could not even find them and I think ti is for 2 reasons. First they are that same gray that makes the text hard to see. What if the feet had a more contrasted color to the green hills. And second, maybe make the feet path not so close to the road. By making them parallel, it is harder to see.
WM
1. the individual vectors for the trees had all been flattened to a bitmap so all i could do was double the bitmap and change the opacity slightly so it didn't stand out too much.
2. White is too stark but inbetween #CCCCCC seems OK
3. Changed their colour completely but not their position.
natty_dread wrote:I was wrong
gimil wrote:Come on cairns [bigimg] tags.
You just broke my layout
cairnswk wrote:gimil wrote:Come on cairns [bigimg] tags.
You just broke my layout
Try now Gimil. When are you gonna get a decent monitor?
natty_dread wrote:I was wrong
gimil wrote:cairnswk wrote:gimil wrote:Come on cairns [bigimg] tags.
You just broke my layout
Try now Gimil. When are you gonna get a decent monitor?
Thanks cairns,
I got a res of 1280x800 on a 15 and a half inch screen, unfortunatly bigger images still break my layout.
cairnswk wrote:gimil wrote:cairnswk wrote:gimil wrote:Come on cairns [bigimg] tags.
You just broke my layout
Try now Gimil. When are you gonna get a decent monitor?
Thanks cairns,
I got a res of 1280x800 on a 15 and a half inch screen, unfortunatly bigger images still break my layout.
You definitely need to upgrade
natty_dread wrote:I was wrong
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