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Tupence wrote:Sounds like a great idea to me, I was thinking about a Dart Board map myself. +3 for three trebles of the same colour sounds good, and maybe +2 for three doubles of the same colour, as they have fewer borders than the trebles? And maybe +1 for holding all four territories of a number?
Having the bullseye as the objective reminds me of the St. Patrick's Day map, which I loved. What would happen with the outer bullseye? This would be quite a crucial territory in the game
oaktown wrote:There are going to be some practical matters to figure out, such as what you call the territories, the size of some of the beds on the small map, and how you deal with the four-way intersections (i.e. where four beds come together, which attack which?)
brutalsleeper wrote:Instead of upper and lower how about outer and inner.As upper and lower could be confusing at the bottom and sides of the map.
RedBaron0 wrote:If it's code-able, this could be an interesting objective map. Each area has a certain point value, if you can gain the appropriate value AND say hold the bull you would win. I think it would fit very well into the dart board theme since usually you are trying to get to a certain point value(501 or 300) playing darts. Each lane has a point value equal to the lane number value x 7(1=7; 2=14; 3=21, etc.) giving a total board value of 1470 points. Of course the backfire is gonna be there is tons of different combinations that make, for example, 501. Unless there is a way to code adding up territory values to equal a victory condition, its kinda a mote point. T'would be interesting though...
It'd be really interesting to see play if someone was OVER the point victory condition.
ManBungalow wrote:This would be really beautiful with Mogul-style army counts !
IE. Holding treble 20 would give you +60, holding the double 20 would give you +40!
sully800 wrote:I made an attempt at a Dart map back in the day. Check out the thread for possible inspiration: viewtopic.php?f=242&t=4757&p=76233&hilit=Darts#p76233
squishyg wrote:Cool idea. Maybe there could be random deployment of troops, given that many people who play darts are randomly hitting the board when they throw. Maybe you could get a choice to aim (choose where you deploy), but you lose armies to gain accuracy.
Silent Killer wrote:sully800 wrote:I made an attempt at a Dart map back in the day. Check out the thread for possible inspiration: viewtopic.php?f=242&t=4757&p=76233&hilit=Darts#p76233
Tnx for the link Sully, I was unaware this had been tried before...
I hope you dont mind me taking a shot at this.....??
I had a look at that thread, and skimmed over some of the idea's there, there were one or two that looked interesting, but Ill revisit it over the next day or 2 and read it properly.
Cheers
SK
Silent Killer wrote:squishyg wrote:Cool idea. Maybe there could be random deployment of troops, given that many people who play darts are randomly hitting the board when they throw. Maybe you could get a choice to aim (choose where you deploy), but you lose armies to gain accuracy.
This along with Manbungalows suggestion got me thinking of the "Out Shot" bonuses.
But I like the accuracy part... could you expand a little more on this?
Tnx for the suggestion Squishyg
SK
squishyg wrote:Example:
At the beginning of your turn you get the following message and options:
You get 3 darts for holding 4 territories.
Choose one:
Throw all three darts at the same time (deploy randomly)
Or
Aim for your target(s) with two darts (choose where you deploy)
Perhaps you would always get 30% less troops/darts, for being able to choose where you deploy (aim)
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