Georgerx7di wrote:neanderpaul14 wrote:Warn people when they are going to join games against Foes.
I like this one. And I don't write code, but it sounds like something that would be easy to add in. I could be wrong.
Can't imagine anything but java.
- Code: Select all
if ("member" = aFoeListMember) {
S.O.P("You are about to join a foes game," + contToGameButton) /*Clickable Text/button will be defined in the game button method */
}
else {
letsPlay
}
The problem would be a customized "aFoeListMember for everyone and that it would have to scan every time you attempt to join a game.