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KraphtOne wrote:when you sign up a new account one of the check boxes should be "do you want to foe colton24 (it is highly recommended) "
CreepyUncleAndy wrote:If I may be so bold, might I suggest trading in a set of cards would extend the game 3 additional rounds? (Ducks as mods and spammers hurl a torrent of flaming Spam cans at him.)
Sir. Ricco wrote:Easily abused by Multis. Unless there was a minimum requirement. All the multi would have to do is suicide on neutral while the player built up.
SultanOfSurreal wrote:Sir. Ricco wrote:Easily abused by Multis. Unless there was a minimum requirement. All the multi would have to do is suicide on neutral while the player built up.
every gametype is abusable by multis, we really shouldn't be basing our rules around cheaters (this is the same reason I think limiting new players to certain maps is retarded when it's only meant to appease a hyper-minority of players who actually care about their rank)
SultanOfSurreal wrote:Sir. Ricco wrote:Easily abused by Multis. Unless there was a minimum requirement. All the multi would have to do is suicide on neutral while the player built up.
every gametype is abusable by multis, we really shouldn't be basing our rules around cheaters (this is the same reason I think limiting new players to certain maps is retarded when it's only meant to appease a hyper-minority of players who actually care about their rank)
Sir. Ricco wrote:SultanOfSurreal wrote:Sir. Ricco wrote:Easily abused by Multis. Unless there was a minimum requirement. All the multi would have to do is suicide on neutral while the player built up.
every gametype is abusable by multis, we really shouldn't be basing our rules around cheaters (this is the same reason I think limiting new players to certain maps is retarded when it's only meant to appease a hyper-minority of players who actually care about their rank)
We don't need to make it easier on them either. That is why there needs to be minimum round requirement, as I stated above. 4 rounds is way to short, something around 20 rounds.
Aalmeida17 wrote:hey guys i have a sugestion , what abbout a option to limited your game !
ex: you limited to round 4 , at round 4 the game OVER , and the guy with most troops WIN , simple and very cool to tourneys , cuz some games if all the players good never end , some games still active after 800 turns, and in a tourney game that sucks , so i think its a good idea even if just used in tourneys (or not)
Aalmeida17 wrote:Sir. Ricco wrote:SultanOfSurreal wrote:Sir. Ricco wrote:Easily abused by Multis. Unless there was a minimum requirement. All the multi would have to do is suicide on neutral while the player built up.
every gametype is abusable by multis, we really shouldn't be basing our rules around cheaters (this is the same reason I think limiting new players to certain maps is retarded when it's only meant to appease a hyper-minority of players who actually care about their rank)
We don't need to make it easier on them either. That is why there needs to be minimum round requirement, as I stated above. 4 rounds is way to short, something around 20 rounds.
lol 20 rouns?
part of the games end before the 10 round
iamkoolerthanu wrote:
That would be cool for tourneys... So maybe make a 'Tourny-Only-Option'? This way multis cant abuse it, and it can still be used in a tourny-loving manner?
iamkoolerthanu wrote:Aalmeida17 wrote:hey guys i have a sugestion , what abbout a option to limited your game !
ex: you limited to round 4 , at round 4 the game OVER , and the guy with most troops WIN , simple and very cool to tourneys , cuz some games if all the players good never end , some games still active after 800 turns, and in a tourney game that sucks , so i think its a good idea even if just used in tourneys (or not)
That would be cool for tourneys... So maybe make a 'Tourny-Only-Option'? This way multis cant abuse it, and it can still be used in a tourny-loving manner?
SultanOfSurreal wrote:Sir. Ricco wrote:Easily abused by Multis. Unless there was a minimum requirement. All the multi would have to do is suicide on neutral while the player built up.
every gametype is abusable by multis, we really shouldn't be basing our rules around cheaters (this is the same reason I think limiting new players to certain maps is retarded when it's only meant to appease a hyper-minority of players who actually care about their rank)
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