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Conquer 4: Back in Development [Abandoned Again?]

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Postby sfhbballnut on Wed Feb 21, 2007 4:04 pm

I like this idea, especialy the 4 in a row bonuses, do it
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Postby KEYOGI on Wed Feb 21, 2007 4:08 pm

Ok, does anybody want to do the really boring and tedius xml and I'll do the fun part with the graphics? :P

I'll give it a go, but I think it'll be a long-term project that I'll pursue casually and slowly.
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Postby Bad Speler on Wed Feb 21, 2007 4:19 pm

I wouldnt mind doing the xml, often I find myself having nothing to do(my teacher says i should be doing my homework dring that time but...).
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Postby spinwizard on Wed Feb 21, 2007 4:23 pm

Bad Speler wrote:I wouldnt mind doing the xml, often I find myself having nothing to do(my teacher says i should be doing my homework dring that time but...).


LOL mine says that to...
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Postby yeti_c on Wed Feb 21, 2007 4:29 pm

Intriguing... I like it.

I'm than up for helping you with the XML if necessary... (if a Java Dev should stoop so low?!?!) Send me a PM if you want me to do it... Reckon I could turn it around in a couple of days tops...

I think your main problem is naming the places?

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Postby spinwizard on Wed Feb 21, 2007 4:58 pm

A!, A2, A£, A4 ext.

u could name them like that
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Postby AndyDufresne on Wed Feb 21, 2007 5:42 pm

I'm not a big fan of the idea. But then again, I don't always like maps when they first start out. They have to usually win me over :)


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Postby KEYOGI on Wed Feb 21, 2007 5:49 pm

I'll work on an image over the next few days. Once we've got a basic layout where coordinates will be set, I'll get in touch with yeti_c or Bad Speler for the xml. Thanks for the offer too guys. It'd probably take me months to do it. :wink:

Any suggestions on themes or such? We could go the way of the classic blue plastic or in a new direction. Wooden?

I also had an idea as regards to bonuses. If it was deemed necessary, we could have row or column bonuses. An extra incentive to go beyond four in a row?

Oh, and we'll need a new name. Connect 4 isn't going to work for us.
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Postby bedplay on Wed Feb 21, 2007 5:50 pm

spinwizard wrote:A!, A2, A£, A4 ext.

u could name them like that


:? wierd.

tbh, keyogi, i think you need to think of something different.

Your graphics skills suit something much more than this, and I think the idea is awful, i would not play it (like crossword)

Over the weekend I'll bring out my new idea of a map i've thought of that should alter tactics slightly, I've had a lot of work on, plus my 30 day free trial of fireworks ran out, so korean war map update should be available over the weekend :D
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Postby yeti_c on Wed Feb 21, 2007 8:01 pm

KEYOGI wrote:I'll work on an image over the next few days. Once we've got a basic layout where coordinates will be set, I'll get in touch with yeti_c or Bad Speler for the xml. Thanks for the offer too guys. It'd probably take me months to do it. :wink:

Any suggestions on themes or such? We could go the way of the classic blue plastic or in a new direction. Wooden?

I also had an idea as regards to bonuses. If it was deemed necessary, we could have row or column bonuses. An extra incentive to go beyond four in a row?

Oh, and we'll need a new name. Connect 4 isn't going to work for us.


No worries pal - just give me the word and it's done...

Name - how's about "Conquect 4"?

C.
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Postby w3a2 on Wed Feb 21, 2007 9:34 pm

please no.

seriously.

and cluedo is probably a better idea for a map and that's not even a good idea
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Postby XenHu on Wed Feb 21, 2007 9:38 pm

w3a2 wrote:please no.

seriously.

and cluedo is probably a better idea for a map and that's not even a good idea


That was constructive..


:roll:

Unfortunately, I can't comment.. The images don't load on my computer...


-X
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Postby w3a2 on Wed Feb 21, 2007 9:43 pm

honestly, i don't see how such a map could ever be a good idea. especially when the map creator has map making talents.

and the only image i saw was a picture of the game (not a map) anyway.
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Postby KEYOGI on Wed Feb 21, 2007 10:30 pm

I just thought this could be something completely different to anything currently on the site or in development. I wanted something where you could basically make your own continents. I've got another idea that follows a similar principle but I'm having trouble finding the details I need.

I'll make up an image over the weekend and see where we go from there. I don't mind if this map doesn't make it through the foundry, I just wanted to put up an idea with a twist on gameplay.
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Re: Connect 4

Postby pancakemix on Wed Feb 21, 2007 11:00 pm

KEYOGI wrote:There's 35 spaces to the board, so we'd need to come up with one more additional space.


7X6=42, if I'm correct.
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Postby KEYOGI on Wed Feb 21, 2007 11:04 pm

Yes, I just fixed that mistake in the first post. When I was originally looking into the idea I saw an image of 7x5.
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Postby reverend_kyle on Thu Feb 22, 2007 3:12 am

I think life would make a good map.
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Postby luckiekevin on Thu Feb 22, 2007 3:17 am

has anyone mentioned copyright issues?
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Postby KEYOGI on Thu Feb 22, 2007 3:18 am

There's a million rip-offs of Connect 4, but as someone pointed out it's only really a game of Tic-Tac-Toe.
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Postby luckiekevin on Thu Feb 22, 2007 3:18 am

oops. just saw the initial reply..
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Postby w3a2 on Fri Feb 23, 2007 6:33 am

reverend_kyle wrote:I think life would make a good map.

not yours. it would suck
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Postby KEYOGI on Fri Feb 23, 2007 7:47 pm

First Look

Image

I'll state again that I don't mind if this doesn't make it through the foundry, I just wanted offer up something different in terms of gameplay.

Now, I usually hate the embossing look for a map, but considering this isn't so much a map I went nuts with it and think it works well. :wink:

Opinions on the design and choice of name?
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Postby btownmeggy on Fri Feb 23, 2007 7:55 pm

I think it's awesome. But you don't really need the +16, do you?
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Postby Captain Crash on Fri Feb 23, 2007 8:06 pm

I think it looks good, and like several other new maps brings new ideas on game play.

Your legend says:
"Multiple bonuses may only share a single space"
but several of your illustrations are sharing many more than 1 space.
e.g.
+16 example has each row sharing four places, one with each column.
+6 each of the first three examples has a row or diagonal sharing two spots.
There just seems to be a difference of what constitues a bonus.
e.g. If one had a whole column, one would only get a single +2 bonus, even though there is more than one set of four adjacent spaces. Yet does four grouped together to form a square get any bonus?

As I said, I just think more clarity needs to be given in defining what gets a bonus and what does not. Both in terms of instruction and examples.

Yes, I think the embossing works well in this case also.

cheers

8)
Last edited by Captain Crash on Fri Feb 23, 2007 8:30 pm, edited 1 time in total.
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Postby sfhbballnut on Fri Feb 23, 2007 8:19 pm

looks good, I'd play it. way to change things up
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