by ender516 on Fri Feb 04, 2011 12:01 am
The issue of bothering your teammates is something that would have to be worked out on a personal basis.
When a script is accessing the chat lines, does it have any index or count which identify individual lines? If later lines in a multi-line chat snapshot could refer to prior ones and/or the first one, it might be easier to reassemble the snapshot accurately. This would also avoid problems which could arise if two players tried to take snapshots at the same time.