Moderator: Cartographers
ender516 wrote:I preferred the font that you had on the Southeast continent on the sampler map, because it seemed to match the continent labels better. However, the one you've chosen is fine, considering that you changed the continent labels as well. ( I would have commented sooner, but my internet connection is awful lately, and you only had the sampler up about 36 hours before you made your decision.)
AndyDufresne wrote:The gameplay looks pretty clear. The only thing that kind of tripped me up for a bit was 'Too much steam damages your engines. For each steam beyond your engine capacity you lose 1 army.' I wasn't immediately sure what engine capacity was, since I didn't see it referenced anywhere else on the map. Does it reference 'engine + steam = power engined' ? Perhaps '1 Engine + 1 Steam = Full Engine Capacity' or something like that to make it more clear. (though I like the phrase 'powered engine').
AndyDufresne wrote:Other minor things:
Army could be changed to 'troop' since that is what we use on CC for official lingo, and army doesn't specifically seemed to be tied to the theme of the map.
AndyDufresne wrote:The steam icon should be more in line with the other icons, perhaps stylized like
AndyDufresne wrote:'eachother'---as a single world---I'm not sure that exists as a real word.
AndyDufresne wrote:But I like the route this map is going.
--Andy
DiM wrote:just added continent names. nothing else. but to be honest i don't really like having the continent names cluttering the map.
people can clearly see the continent bonuses from the minimap and in the log it can appear like this:
"X receives 2troops for holding the Nortwest (Blue continent)"
isaiah40 wrote:Okay, I can understand DiM's viewpoint on why he has Oxford the way it is. At the same time I can understand OliverFA's concerns about it being WAY too powerful. I see it as if you have a good number of men on the steam and engines and you take Oxford, you probably won't need to bombard any of your opponents (sunny setting). Now could we have a compromise? Have Oxford only bombard the balloons and ports, or have them bombard the engines, balloons, and ports? In this way Oxford is still strong but not overpowering. Just my couple of pennies for my thoughts.
DiM wrote:AndyDufresne wrote:The steam icon should be more in line with the other icons, perhaps stylized like
actually i like it like it is now because it fits nicely with the steam in the right side of the map. however if others feel the same way i guess i could change it.
zimmah wrote:to be honest tho, i think the names are fine like they are now. (i mean on the latest verion not on the one i quoted).
zimmah wrote:also, could you clarify how the bonus system works at this point? it understand the continents and the 1 for every steam+engine but i'm not sure if i understand the too much steam damages you engine part.
Let's say i have 2 steam and 1 engine, since i have the bonus for +1 steam and +1 engine, i'd expect +1 bonnus, but since i have more steam then engines i'd get a negative bonus, is this bonus going to make me get +0 or -1?
zimmah wrote:P.S. try doing the poem in darkblue (or maybe dark violet), you know like the dark blue inks. i'm not sure if it's an improvement or not, but it's probably worth a shot.
zimmah wrote:P.P.S. i'd make the name Oxford slighty bigger then the text 'Isle of Dr. Dim'
zimmah wrote:(yes. i'm nitpicking but since you're also a perfectionist i guess you don't mind.)
zimmah wrote:isaiah40 wrote:Okay, I can understand DiM's viewpoint on why he has Oxford the way it is. At the same time I can understand OliverFA's concerns about it being WAY too powerful. I see it as if you have a good number of men on the steam and engines and you take Oxford, you probably won't need to bombard any of your opponents (sunny setting). Now could we have a compromise? Have Oxford only bombard the balloons and ports, or have them bombard the engines, balloons, and ports? In this way Oxford is still strong but not overpowering. Just my couple of pennies for my thoughts.
what if you make oxford bombard engines and balloons, while balloons can attack oxford, docks and other balloons, and docks can just attack oxford and each other?
after all, balloons can fly. (or maybe make balloons only able to bombard docks and not assault them)
if oxford can bombard balloons will somewhat balance the fact that balloons can bombard docks then.
however i'm not sure how it will make sense that oxford can bombard them, but maybe Dr. Dim has some kind of weird anti-flyingmachine prototypes at his lab, who knows.
zimmah wrote:DiM wrote:AndyDufresne wrote:The steam icon should be more in line with the other icons, perhaps stylized like
actually i like it like it is now because it fits nicely with the steam in the right side of the map. however if others feel the same way i guess i could change it.
i agree with andy on this one, look at the balloon, look at the dock, look at the engine. now look at the steam. it looks completely different. i think it would look better if it's a black icon like the other 3 symbols.
no offense to your judgement or anything, i just think it looks a bit out of place.
something like this: (in black)
or this would seem appropiate.
just try to play around with it a little, and see if you can come up with something that matches more with the other symbols.
MrBenn wrote:As an Englander, I have no idea why the "age of steam" or "steamworks" correlates to a divided map of England?
DiM wrote:MrBenn wrote:As an Englander, I have no idea why the "age of steam" or "steamworks" correlates to a divided map of England?
steampunk is often associated with a 19th century victorian england with industrialization overusing steam.
http://en.wikipedia.org/wiki/Steampunk
MrBenn wrote:DiM wrote:MrBenn wrote:As an Englander, I have no idea why the "age of steam" or "steamworks" correlates to a divided map of England?
steampunk is often associated with a 19th century victorian england with industrialization overusing steam.
http://en.wikipedia.org/wiki/Steampunk
Yeah yeah... but how does that connect to chopping England into little bits (using modern 21st century boundaries)? Where are the crazy steam inventions?
To be honest I'd much rather you revived the old Age of Dungeons / Quest map you started a couple of years ago...
MrBenn wrote:Where are the crazy steam inventions?
natty_dread wrote:MrBenn wrote:Where are the crazy steam inventions?
Well arguably, a device that chops up england into pieces using steam engines is a crazy steam invention, by definition...
Industrial Helix wrote:And why did you choose areas of England for the territory names? It seems awkward.
MrBenn wrote:Industrial Helix wrote:And why did you choose areas of England for the territory names? It seems awkward.
I'm not the only one... nobody else has really said anything overtly positive about having chosen England as the basis for the map. I personally think it';s a bit random, and that the map would benefit from being set in some fictional steam-utopia.
natty_dread wrote:I personally like the England connection. It gives the map a nice sort of "what if" undertone, and the way I see it... "what if" scenarios are what Steampunk is all about! Sans the fantasy element, Steampunk as a genre speculates on a type of world where certain aspects of our technology developed faster than others... what if things like cars, robots or computers were invented but electricity or combustion engines weren't, etc.
So I think using England as a basis for the map is well justified thematically, plus it gives it a certain connection to reality that makes the theme even more interesting.
natty_dread wrote:I personally like the England connection. It gives the map a nice sort of "what if" undertone, and the way I see it... "what if" scenarios are what Steampunk is all about! Sans the fantasy element, Steampunk as a genre speculates on a type of world where certain aspects of our technology developed faster than others... what if things like cars, robots or computers were invented but electricity or combustion engines weren't, etc.
So I think using England as a basis for the map is well justified thematically, plus it gives it a certain connection to reality that makes the theme even more interesting.
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