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riskllama wrote:Koolbak wins this thread.
Geger wrote:I suggest : CC-Academy
macbone wrote:Player, first of all, thanks for your feedback. When Andy approached us about changing our name from the Society of the Cooks to something a bit more inclusive, we tossed around several ideas, but we decided to stick with SoC due to the name recognition, among other things.
As for why we teaching Escalating Terminator, we feel that by teaching Terminator on the Classic map, we're playing on a map that most CC players have seen before, so it's familiar. Yes, competition is fierce on that map, but we believe that good, keen competition improves play substantially. We teach Terminator to give new players a confidence boost, since it's a bit easier to get some points in a Terminator game than to try to win it all in a Standard game, although we have in the past year expanded our settings to include Standard as well.
Although we do teach Standard and Terminator Escalating games on the Classic map, we've talked before about opening up our teaching to other Classic-style maps, but we tend to come back to the point that if you can learn to play Escalating games on Classic, you'll do well on any of the Classic-style gameplay maps. Perhaps in the future we might open up training to maps with other types of gameplay, like Conquest maps, but for now, we're not going to teach on a map that we're not 100% confident in teaching.
macbone wrote:We didn't invent the Escalating Juggernaut, and we certainly don't claim that it's the only way to play Escalating, but we haven't found a better strategy yet.
macbone wrote:We use our team training to expand to other maps, so yes, you might encounter Dawn of Ages or Battle for Iraq in one of our team training games. We also expand the settings we cover in team training.
macbone wrote:Also, in the SoC Grad lounge, we frequently tackle other styles and maps and discuss more advanced strategy. We had our Hive phase about half a year ago, and I still have flashbacks from then. Recently, we were playing around with Assassin games.
And the SoC is by no means the only place to improve gameplay. The Mentoring program isn't limited as we are in the settings we teach, and many clans offer their own training academies as well.
I hear what you're saying. In the future, I'd like to see the SoC expand to include other gameplay styles as well, but again, we won't be teaching those until we can stand 100% behind our playbook, and until that happens, we'll use our team training and grad areas to experiment with other maps and settings.
Again, thanks for your feedback, player, and if you want to run your ideas past our senior brass, feel free to PM dhallmeyer, Iron Butterfly, or me, and we can go over your suggestions in greater detail.
macbone wrote:Edit - Yes, definitely kittens. =)
greenoaks wrote:SOC are 3 meaningless letters to those new to the site.
i like thisGeger wrote:I suggest : CC-Academy
or perhaps CC Training Acadamy to make it clear to all what the group is about.
PLAYER57832 wrote:greenoaks wrote:SOC are 3 meaningless letters to those new to the site.
i like thisGeger wrote:I suggest : CC-Academy
or perhaps CC Training Acadamy to make it clear to all what the group is about.
It was named that initially.
PLAYER57832 wrote:greenoaks wrote:SOC are 3 meaningless letters to those new to the site.
i like thisGeger wrote:I suggest : CC-Academy
or perhaps CC Training Acadamy to make it clear to all what the group is about.
It was named that initially.
macbone wrote:Names have roots, identity, purpose behind them. New players might not know what the SoC is, but they get a PM about it, and players who have been around awhile know what the SoC does.
PLAYER57832 wrote:macbone wrote:We use our team training to expand to other maps, so yes, you might encounter Dawn of Ages or Battle for Iraq in one of our team training games. We also expand the settings we cover in team training.
OK, I was not aware of this. Even so, someone has to be involved with SOC for a bit before those come around. I would not suggest either Dawn or Battle for initial maps, but there are quite a few others that would work great.. and by "great" I don't mean that there has to be another training program, I just mean something like " if you decide you don't like classic and want to try something different... try AOR2, Arms Race!... etc., but be sure to read the legend, because the play on these maps is very different from on classic."
Victor Sullivan wrote:I think a more effective solution is to PM dhallmeyer, as that would be his call, not anyone that has anything to do with the Suggestions forum.
-Sully
TheForgivenOne wrote:Victor Sullivan wrote:I think a more effective solution is to PM dhallmeyer, as that would be his call, not anyone that has anything to do with the Suggestions forum.
-Sully
Already passed this along to dhall via PM.
emelar wrote:O O O O H H H, N O O O S . Change the SoC name? But.... the nostalgia! the roots! the familiarity!
wacicha wrote:Society of Cooks..
Simple but meaningful... Just Sayin
wacicha wrote:Society of Cooks..
Simple but meaningful... Just Sayin
Symmetry wrote:It's an easy fix, and a popular change. Nostalgia is a good reason to keep the name only if the name is important to established players. If it's meant to bring players to the site, or better put, to get new players to stay, it's not a great reason.
Dukasaur wrote:Symmetry wrote:It's an easy fix, and a popular change. Nostalgia is a good reason to keep the name only if the name is important to established players. If it's meant to bring players to the site, or better put, to get new players to stay, it's not a great reason.
"Nostalgia" is putting a negative spin on it. How about, "tradition" or "flavour" or "continuity."
I think it's a terrible idea to take a name that is unique and replace it with something bland and generic.
Would you rename Oxford to "College in Big Town in Northeast England" just because there are no longer any oxen fording there?
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