Moderator: Cartographers
koontz1973 wrote:Leaving Poland of the map would be wrong historically as Poland was a benefactor of the treaty.
So now we have the reason for Poland being on the map. And I am sure that no one can claim that Poland should not be part of the map.
koontz1973 wrote:We get to the names of the two territs.
When I posted my initial draft, I called them Trencsen and Arve. This was corrected by Oneyed and called Orawa and Spisz in the next version.
Oneyed wrote:to the map and names - where you have Orawa now is nothing Polish. you can do Turoc larger and add this part to Turoc. Orawa is where you have Spisz now. Spisz could be at the west-norht part of Szepes. Szepes, Spiš and Spisz is the same.
Oneyed
koontz1973 wrote:These two names are wrong as the regions where not called this at the time and are modern names for the regions. After further correction they became Arva and Szepes. These names are correct for the time in history and have been on the map since version 8.
koontz1973 wrote:And here is the second map from Oneyed.
As you can see from this map, all he has done is move the territ line so Lipto does not hold both. And once again I rejected it. Here is my reasoning behind this one.
It does not as Oneyed suggested make the territs move to the correct place.
How can I say that, well look back at the county map which I posted and Oneyed copied for his Polish white bits.
koontz1973 wrote:Arva on that map connects to Lipto, Trencsen and Turoc.
Szepes on that map connects to Lipto, Saros, Gomor-kis-hont and Abauj-torna.
Now on my map.
Arva connects to Turoc
Szepes connects to Lipto
koontz1973 wrote:So why not move Arva to lipto and Sezpes to Saros. What benefit does it give to the map? None what so ever. The only benefit would be that this thread would be about 5 pages shorter.
koontz1973 wrote:So now I have explained why they are called what they are, why I rejected Oneyeds first suggestion and why it was rejected the second time.
koontz1973 wrote:Why have I given names to territs the way I have. For history. These names are correct for the time period.
koontz1973 wrote:name changes that where given by Oneyed where added until a better option was given.
koontz1973 wrote:Oneyed wanted me to change the placement of two territs. His first reason was rejected and again so was the second. I explained myself completely in the thread throughout. At no time in this thread have I not explained myself.
koontz1973 wrote:thehippo8 wrote:Sure, oneyed did no favours for himself in the way he has been posting but frankly what's he supposed to do when he is just being ignored (and then tag team bullied!).
You do yourself a disservice here hippo. At no time has Oneyed been ignored or tag teamed against. I have posted replies to all of his suggestions and the reason why they where rejected. Go find one where I have not.
thenobodies80 wrote:Last koontz post is the tangible proof of why I was and I am on his side on this "issue".
In addition it makes very clear because it was picked for a foundry assistan role.
thenobodies80 wrote:If I've cut the discussion is just because there are some occasions in which if a mapmaker, a foundry assistant, a CA, the foundry foreman and also an admin tried to explain the very same thing to someone and in the end that person doesn't want to accept or listen,
thenobodies80 wrote:I don't like to be rude, but soemtimes it needs to be done.
thenobodies80 wrote:then in that case i don't want that all those listed person have to waste their time to speak with a deaf ear when they can use the very same time to contribute where ears are eager to listen.
thenobodies80 wrote:ok oneyed, you're right and we're all wrong....
KA has given to you a great answer to let you understand how things work and he is an admin of this site, they make the rules.
As I already said, if you don't like how we (all) do things here, feel free to find another place....afterall the foundry, or better, this map is not the only place in which you can post/contribute
Now please let us continue to do what we want to do in the "wrong way".
Good luck with all your things, your family and thanks for your time and thoughts.
As said, I have nothing else to add on that discussion.
Have a nice day
Nobodies
GoranZ wrote:The map is literally toxic issue. For example "if you don't like how we (all) do things here, feel free to find another place..." could also apply to ethnic Hungarians in Slovakia who represent 10% of Slovakian population(they can freely go to Hungary if they don't like current day Slovakia). See how things can be easily turned into nationalist territory(which I do not want to happen).
GoranZ wrote:Technically the map is about Great Hungary aka Kingdom of Hungary and its Unification, but the unification most-likely won't happen any time soon(if it happen at all). Currently when Slovaks, Romanians and partially Serbs an Croats who will play this map will say "Dream on pall" to the mapmaker, and they will be correct.
GoranZ wrote:So why the map isn't altered in that way that it will be acceptable to the mapmaker and to not be offensive to Slovaks, Romanians, Serbs etc... and above all it will represent something that can happen or even better, happened. The mapmaker did some changes in this direction but I guess more are required. So it is time for constructive ideas
koontz1973 wrote:as for the names, they stay in the language they are as the language fits the theme. Hungary / Kingdom of Hungary / Unification.
thenobodies80 wrote:As I already said, if you don't like how we (all) do things here, feel free to find another place....afterall the foundry, or better, this map is not the only place in which you can post/contribute
Now please let us continue to do what we want to do in the "wrong way".
is not only in the past - it is still wish of much magyars. for somebody who is not from this area could be hard to understand whole problem.iancanton wrote: was the wish of many hungarian-speaking people
iancanton wrote:as for the names, i agree with koontz that hungarian names for the disputed areas fit the theme better than slavic names:
iancanton wrote:not only do hungarian names avoid the need for each shattered land region to be renamed in the language of its new "owner",
iancanton wrote:but the whole objective of the gameplay is to unite the kingdom of hungary which, after the treaty of trianon,
iancanton wrote:the gameplay makes sense from a magyar viewpoint.
iancanton wrote:it is possible to design a map with gameplay where uniting the romanian, czechoslovak or serb-croat-slovene areas either wins the game or gains a big bonus, with nothing special for the saved land areas except a normal zone bonus. on a map like that, romanian and slavic names will fit the theme perfectly. however, the gameplay that we have is not like that.
ian.
thenobodies80 wrote:I'm open to push the mapmakers for improvement but it doesn't have a political discussion or with me, at least on the web, you'll find only closed doors.
koontz1973 wrote:The title stays as is. The kingdom no longer exists on the map. It even states that in the story on the map. "The dissolution of the kingdom"
tkr4lf wrote:I don't really see what the big deal is here. It's just a map on a world domination site, meant to play games on and to have fun with. I highly doubt any sort of political statement is trying to be made.
tkr4lf wrote:It's a fantasy situation, made into a map. Similar I think to Fractured America, or Fractured China. Those are both fantasy situations that haven't come to pass, and the goal is similar, unite the now broken, formerly great empire, etc. Yes, I understand that this a real break-up that happened, and that the people living there have strong feelings about it, but can't you people put aside your political bullcrap for a while and just enjoy the map for what it is? It's a fantasy map about re-uniting the old Hungarian Empire. Just take it at that and nothing more.
tkr4lf wrote:Koontz, I like your map and hope you don't change it to suit the whims of people who can't let go of their politics for just a minute to see the map for what it is. I'll enjoy playing on it, that's for sure. If they don't like it, they can just not play on it. Carry on, good sir.
GoranZ wrote:tkr4lf wrote:I don't really see what the big deal is here. It's just a map on a world domination site, meant to play games on and to have fun with. I highly doubt any sort of political statement is trying to be made.
The map is defacto political concept, everyone can read about about it in here: Greater Hungary (political concept)
GoranZ wrote:tkr4lf wrote:It's a fantasy situation, made into a map. Similar I think to Fractured America, or Fractured China. Those are both fantasy situations that haven't come to pass, and the goal is similar, unite the now broken, formerly great empire, etc. Yes, I understand that this a real break-up that happened, and that the people living there have strong feelings about it, but can't you people put aside your political bullcrap for a while and just enjoy the map for what it is? It's a fantasy map about re-uniting the old Hungarian Empire. Just take it at that and nothing more.
There are no similarities between Fractured America or Fractured China with current map. The map represents political concept and Fractured America/China are fantasy maps.
GoranZ wrote:tkr4lf wrote:Koontz, I like your map and hope you don't change it to suit the whims of people who can't let go of their politics for just a minute to see the map for what it is. I'll enjoy playing on it, that's for sure. If they don't like it, they can just not play on it. Carry on, good sir.
That is not the point, the point is what if Mexican player makes map in which he unites Texas to Mexico? Where will this lead? Site full of political concepts.
koontz1973 wrote:Unite the Kingdom of Hungary once again. Do you not see it Oneyed. Unite it once again. Meaning it is lost. Wow.
So you think that my wife is wrong then?
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