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Robinette wrote:Kaskavel wrote:Seriously. Who is the female conqueror of CC?
Depends on what metric you use...
The coolest is squishyg
Funkyterrance wrote:I love adjacent forts and I'm getting used to trench settings but I have always had the opinion that freestyle blows, across the boards. Freestyle just seems a party for farmers and I don't think risk was ever intended to be played that way.
Robinette wrote:Kaskavel wrote:Seriously. Who is the female conqueror of CC?
Depends on what metric you use...
The coolest is squishyg
squishyg wrote:Funkyterrance wrote:I love adjacent forts and I'm getting used to trench settings but I have always had the opinion that freestyle blows, across the boards. Freestyle just seems a party for farmers and I don't think risk was ever intended to be played that way.
So far, I've only found that I like freestyle in a very particular arena: Sydney Metro, trips. Yes, I know that's weirdly specific.
squishyg wrote:I know what settings I like, so I started thinking about the settings that would turn this game into a chore.
I think speed, freestyle, trench, adjacent would be the least enjoyable game settings I can imagine. Throw that on Hive and I think I would be driven to deadbeating. Except I don't deadbeat, so I would play that awful, miserable game.
Funkyterrance wrote:I love adjacent forts and I'm getting used to trench settings but I have always had the opinion that freestyle blows, across the boards. Freestyle just seems a party for farmers and I don't think risk was ever intended to be played that way.
rhp 1 wrote:Funkyterrance wrote:I love adjacent forts and I'm getting used to trench settings but I have always had the opinion that freestyle blows, across the boards. Freestyle just seems a party for farmers and I don't think risk was ever intended to be played that way.
another clueless playing commenting on fs because they don't know how/can't play freestyle...
wow.. don't play at the same time because wars, what the game is based on, are always waged by each party taking turns attacking each other.... wow.. very thoughtful comments by you.. thanx a bunch
Funkyterrance wrote:rhp 1 wrote:Funkyterrance wrote:I love adjacent forts and I'm getting used to trench settings but I have always had the opinion that freestyle blows, across the boards. Freestyle just seems a party for farmers and I don't think risk was ever intended to be played that way.
another clueless playing commenting on fs because they don't know how/can't play freestyle...
wow.. don't play at the same time because wars, what the game is based on, are always waged by each party taking turns attacking each other.... wow.. very thoughtful comments by you.. thanx a bunch
*smile*
Someone's knickers in a bunch?
Lemme guess, lots of freestyle points under your belt?
You're right I don't have much freestyle experience but I don't see why someone would be so defensive about my statement... It's my personal opinion.
rhp 1 wrote:
sure... and your arguements/oppinions are always so thoughtful and reasoned.... I'll say this much though; when there are only about 40 good freestyle players on here anymore, and only 2 or 3 @ any one time, it does feel a bit like farming when scrubs join my games and it pretty much becomes whack-a-noob for an hour or so... Sure, I'd love it if the site was loaded with good fs players, I'd rather have the competition than the points... but to rally against a particular gameplay is a bit closed minded, but as you said, it's your opinion, regardless of it's validity...
Funkyterrance wrote:rhp 1 wrote:
sure... and your arguements/oppinions are always so thoughtful and reasoned.... I'll say this much though; when there are only about 40 good freestyle players on here anymore, and only 2 or 3 @ any one time, it does feel a bit like farming when scrubs join my games and it pretty much becomes whack-a-noob for an hour or so... Sure, I'd love it if the site was loaded with good fs players, I'd rather have the competition than the points... but to rally against a particular gameplay is a bit closed minded, but as you said, it's your opinion, regardless of it's validity...
You are always free to challenge my arguments, I welcome your proposed superior reason to any conversation.
But anyway, yeah like I said, it's my opinion and I don't think one post constitutes a rally...
I think you validated my opinion quite well with your above statements though, thanks.
nicestash wrote:Speed is the best. There's nothing like a adrenaline a doodle doo can give you. Wiping out the last opponent in a normal game is boring-half the time I don't even notice I've been eliminated. But when the game is fs and speed, the other guy is sitting at the other side of their computer pounding their fist in frustration as I plow through his defenses.
For those of us who like human interaction, speed and fs is more fun.
rhp 1 wrote:Funkyterrance wrote:rhp 1 wrote:
sure... and your arguements/oppinions are always so thoughtful and reasoned.... I'll say this much though; when there are only about 40 good freestyle players on here anymore, and only 2 or 3 @ any one time, it does feel a bit like farming when scrubs join my games and it pretty much becomes whack-a-noob for an hour or so... Sure, I'd love it if the site was loaded with good fs players, I'd rather have the competition than the points... but to rally against a particular gameplay is a bit closed minded, but as you said, it's your opinion, regardless of it's validity...
You are always free to challenge my arguments, I welcome your proposed superior reason to any conversation.
But anyway, yeah like I said, it's my opinion and I don't think one post constitutes a rally...
I think you validated my opinion quite well with your above statements though, thanks.
depends on what you mean by validated... If the people who join my games don't know how to play fs, there's really nothing I can do about that, but I would hardly call it ranching/farming... If you start a seq game and noobs join, is it farming? of course not... most people who are critical of fs gameplay know little about it and start with the "only as good as com/connection speed/ clicking etc., and show their complete ignorance of the actual gameplay involved.. that said, there's really not much I can do about who joins the games I start. If I didn't find seq so incredibly boring, I'd play more of it, but fs is much more fun and interactive and all I can do is start games and hope a solid fs player will join. Though in the last year or so, granted, that's a diminishing prospect...
swimmerdude99 wrote:rhp 1 wrote:Funkyterrance wrote:rhp 1 wrote:
sure... and your arguements/oppinions are always so thoughtful and reasoned.... I'll say this much though; when there are only about 40 good freestyle players on here anymore, and only 2 or 3 @ any one time, it does feel a bit like farming when scrubs join my games and it pretty much becomes whack-a-noob for an hour or so... Sure, I'd love it if the site was loaded with good fs players, I'd rather have the competition than the points... but to rally against a particular gameplay is a bit closed minded, but as you said, it's your opinion, regardless of it's validity...
You are always free to challenge my arguments, I welcome your proposed superior reason to any conversation.
But anyway, yeah like I said, it's my opinion and I don't think one post constitutes a rally...
I think you validated my opinion quite well with your above statements though, thanks.
depends on what you mean by validated... If the people who join my games don't know how to play fs, there's really nothing I can do about that, but I would hardly call it ranching/farming... If you start a seq game and noobs join, is it farming? of course not... most people who are critical of fs gameplay know little about it and start with the "only as good as com/connection speed/ clicking etc., and show their complete ignorance of the actual gameplay involved.. that said, there's really not much I can do about who joins the games I start. If I didn't find seq so incredibly boring, I'd play more of it, but fs is much more fun and interactive and all I can do is start games and hope a solid fs player will join. Though in the last year or so, granted, that's a diminishing prospect...
Funkyterrance, I think you are missing the point of freestyle. Yes it isn't normal risk, but that isn't what this site is about either, this site is one that has diversity on it, and imo freestyle is the biggest improvement on the game. It makes it much more strategy involved, timing is important, drops, how you play your turn in what order, the speed you can think to counteract, its all very high speed of THINKING as well. It takes a lot to ever become a good freestyle player. Yes I could farm people if I wanted. But that isn't the point. its funa nd I love it.
squishyg wrote:I know what settings I like, so I started thinking about the settings that would turn this game into a chore.
I think speed, freestyle, trench, adjacent would be the least enjoyable game settings I can imagine. Throw that on Hive and I think I would be driven to deadbeating. Except I don't deadbeat, so I would play that awful, miserable game.
Funkyterrance wrote:But to come back to an earlier point, lets use an analogy so to ensure that no nerves are touched regarding the specific "freestyle" setting.
Let's say that I pick an unpopular map, let's say... Madness or something like that. Most of the time I set up a non-private game on that map it fills up with cooks, etc. and I end up crushing these players with ease. I can say "Is it my fault all these unskilled players joined my game?" but there comes a point where your conscience should kick in and ask "Is this really not farming?". It's one thing if you've got buddies or acquaintances whom you invite to your games where it's more or less an even playing field and everyone has a fair chance, but to continue setting up public games when, odds are, you aren't going to be challenged and will most likely get some easy points out of the deal certainly begs a question.
swimmerdude99 wrote:Funkyterrance wrote:But to come back to an earlier point, lets use an analogy so to ensure that no nerves are touched regarding the specific "freestyle" setting.
Let's say that I pick an unpopular map, let's say... Madness or something like that. Most of the time I set up a non-private game on that map it fills up with cooks, etc. and I end up crushing these players with ease. I can say "Is it my fault all these unskilled players joined my game?" but there comes a point where your conscience should kick in and ask "Is this really not farming?". It's one thing if you've got buddies or acquaintances whom you invite to your games where it's more or less an even playing field and everyone has a fair chance, but to continue setting up public games when, odds are, you aren't going to be challenged and will most likely get some easy points out of the deal certainly begs a question.
And to this I say, it isn't farming because you may very well be playing the hardest competition you can get. In my opinion it isn't farming to play something only cooks join, as long as that game is open. If it is open to all and you aren't exclusively doing it with the intention to get noobs then it isn't farming. Take for example, I LOVE conquer rome 1v1 freestyle, no spoils, sunny, 1 min. LOVE it. And even when I lose I've enjoyed them. I would be so bold as to say I'm the best on the site at it. Then again not many people play it, I just have a certain love for it. And I think I've lost 2 or 3 games on those settings out of something close to 15 or 20 games maybe. No I'm not farming because people who don't know the settings join. I'm only farming if there is competition on that specific setting and I purposefully avoid it, either by disallowing players to join or by inviting lower skilled players to join.
Funkyterrance wrote:rhp 1 wrote:Funkyterrance wrote:I love adjacent forts and I'm getting used to trench settings but I have always had the opinion that freestyle blows, across the boards. Freestyle just seems a party for farmers and I don't think risk was ever intended to be played that way.
another clueless playing commenting on fs because they don't know how/can't play freestyle...
wow.. don't play at the same time because wars, what the game is based on, are always waged by each party taking turns attacking each other.... wow.. very thoughtful comments by you.. thanx a bunch
*smile*
Someone's knickers in a bunch?
Lemme guess, lots of freestyle points under your belt?
You're right I don't have much freestyle experience but I don't see why someone would be so defensive about my statement... It's my personal opinion.
squishyg wrote:I know what settings I like, so I started thinking about the settings that would turn this game into a chore.
I think speed, freestyle, trench, adjacent would be the least enjoyable game settings I can imagine. Throw that on Hive and I think I would be driven to deadbeating. Except I don't deadbeat, so I would play that awful, miserable game.
Chewie1 wrote:Funkyterrance wrote:rhp 1 wrote:Funkyterrance wrote:I love adjacent forts and I'm getting used to trench settings but I have always had the opinion that freestyle blows, across the boards. Freestyle just seems a party for farmers and I don't think risk was ever intended to be played that way.
another clueless playing commenting on fs because they don't know how/can't play freestyle...
wow.. don't play at the same time because wars, what the game is based on, are always waged by each party taking turns attacking each other.... wow.. very thoughtful comments by you.. thanx a bunch
*smile*
Someone's knickers in a bunch?
Lemme guess, lots of freestyle points under your belt?
You're right I don't have much freestyle experience but I don't see why someone would be so defensive about my statement... It's my personal opinion.
I have played plenty of freestyle, yes you have to have a certain amount of skill but freestyle is all about how fast your connection is.
You set up a 8 man esc sunny classic game with 8 majors who know how to play the board add freestyle the winner will always be the one with the super fast connection. ALWAYS
Ninja Champion wrote:the worst game settings I can think of:
Hive, nuclear spoils, trench, foggy, adjacent forts, assassin, manual and freestyle 8 player game with 1 minute turns. Now I just need 7 others to join me
squishyg wrote:I know what settings I like, so I started thinking about the settings that would turn this game into a chore.
I think speed, freestyle, trench, adjacent would be the least enjoyable game settings I can imagine. Throw that on Hive and I think I would be driven to deadbeating. Except I don't deadbeat, so I would play that awful, miserable game.
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