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jonty125 wrote:shaneback wrote:Why didn't you just put round limits on the games. This is not a fair way to do it, because the games are not at the same number of rounds. Also, what criteria are you going to use to determine the winners?
Troops then regions.
mviola wrote:jonty125 wrote:shaneback wrote:Why didn't you just put round limits on the games. This is not a fair way to do it, because the games are not at the same number of rounds. Also, what criteria are you going to use to determine the winners?
Troops then regions.
How the f*ck are you going to do that in a foggy game?
Gilligan wrote:mviola wrote:jonty125 wrote:shaneback wrote:Why didn't you just put round limits on the games. This is not a fair way to do it, because the games are not at the same number of rounds. Also, what criteria are you going to use to determine the winners?
Troops then regions.
How the f*ck are you going to do that in a foggy game?
+1
ndrs wrote:The problem is, we'll still be stuck with the games.
Can we have a coded round-limit for the second round, please?
]stuboy wrote:When I look at the grid on page 1 , you have round 1 (presumably match 1) as someone else winning the game in group H. Do you need to redo the results after you finished off the round early?
stuboy wrote:Can I also suggest for future, if you do decide to change rules midway through a tourney, you at least PM everyone so we are aware..
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