inchul64 wrote:Ok. I'm willing to accept that what he did is not cheating. But if that's the case, why don't more players use the chat during an assassin/fog game to reveal other player's positions. One specific example would be if you know which player is coming for you. Then in order to get your assassin off our back, you would announce all their locations that you know in order to help the assassin coming after him/her. This is only useful in small maps like Doodle Earth and Luxembourg.
Because is just an strategy. There are many other strategies you can use. Also a big downside of this strategy (apart of getting the wrath of some players who don't like it) is that by revealing your opponents situation you are also revealing yours.
For example, in your situation, yellow revealed himself to be in Troisverges. Ok, in this case being an assassin trench (and knowing you were his assassin) it was ok for him to reveal the situation. But what if he made a mistake, and really it was red who was after him? Red would know where to look. And if this wasn't trench neither assassin? Red might have tried from Feulen to kill yellow and get his cards. You have to know where and when is sensitive to use an strategy, because in one situation it can be a good idea, while in other it would be a horrible idea.
inchul64 wrote:In my opinion, in a fog game, players shouldn't be allowed to reveal other players' location. Otherwise, we might be seeing these conversations:
blue: hey yellow, I'm trying to find blue, can you tell me where red's located?
Yellow: sure, if you tell me where green is located.
blue: sure it's a trade. green is....
yellow: Thanks! red is....
Ok, I'm assuming that you are thinking in an assassin game.
Problems of this chat:
-They reveal to everyone who their target is. So not only red we'll escape from blue, but the other players will know that if red is in danger they should attack blue.
-Well they make a type of alliance, but also green and red.
-Yellow, by saying "sure, if you tell me where green is located" he is revealing, that red is adjacent to him. So you can pretty much guess where red is (or find him easier if you don't know where yellow is) without doing a trade.
-Blue told all the regions of green? What if yellow decides not to keep his promise. As, revealing info, is not against the rules, is just bad sportmanship (or strategy by others)
-How can you be sure they are saying the truth. Maybe yellow says red is in Esch, but maybe red is in Bous. The same happens with blue
inchul64 wrote:After that, all hell breaks loose and red and green start revealing all the locations of blue and yellow and there you have it - no more fog game because every location has been revealed (at that point in time). This may not be cheating but it's circumventing the purpose of fog, I think.
As you said "at that point in time". The most probable thing is that after knowing all this, everyone starts moving against their target, so after few round, you cannot be sure where everyone is. So it wouldn't accomplish anything. Also even if they didn't move at all, you can't be sure (after a few rounds) how many(and where) troops does the others have. Even if blue and yellow told how many troops and where it was.
In summary, yes revealing info is a strategy, but is not a basic strategy like "getting spoils every round in a flat rate game". You have to be wise to use it, and also think the consequences that this will bring. No matter if that info is truth of false.