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dolomite13 wrote:Thanx Tanarri I will look at that this evening.
I was actually thinking this map might be a good candidate for a "Map Pack"
* Homeworld: Battle Royale - 26 player, each starts with a homeworld and system sector. Eliminated if they have no homeworld.
* Homeworlds: Prime - similar to the battle royale version but scaled back a bit for 12 players.
* Homeworlds: Scramble - No player starts with a homeworld but instead all non system sectors are random player drops and there is a mad scramble for the systems.
=D13=
dolomite13 wrote:Trench Games: As a fan of faster games I hope that the increased distances from hypergates will minimize the slow expansion inherent in trench games and keep the game going at a decent pace.
dolomite13 wrote:Trench Games: As a fan of faster games I hope that the increased distances from hypergates will minimize the slow expansion inherent in trench games and keep the game going at a decent pace.
koontz1973 wrote:dolomite13 wrote:Trench Games: As a fan of faster games I hope that the increased distances from hypergates will minimize the slow expansion inherent in trench games and keep the game going at a decent pace.
BR games will not be played in trench so you have no need to worry about this.
OliverFA wrote:koontz1973 wrote:dolomite13 wrote:Trench Games: As a fan of faster games I hope that the increased distances from hypergates will minimize the slow expansion inherent in trench games and keep the game going at a decent pace.
BR games will not be played in trench so you have no need to worry about this.
Really? I am right now in a trench BR game Game 13124106
koontz1973 wrote:dolomite, the homeworld A,B,Cs. Can you name them on the map going down, left to right. So L would be A, H would be B and P would be C. D stays the same. This would follow on the same logic we have with bonuses.
dolomite13 wrote:So what do we think about the gameplay for this one?
koontz1973 wrote:koontz1973 wrote:dolomite, the homeworld A,B,Cs. Can you name them on the map going down, left to right. So L would be A, H would be B and P would be C. D stays the same. This would follow on the same logic we have with bonuses.
Above may of got missed but this is something that I feel needs to be sorted. People naturally read left to right, it is how we deal with bonuses so getting the lettering done the same is going to be my bug bear for you.dolomite13 wrote:So what do we think about the gameplay for this one?
It looks like you have tried to cram a lot in there and all of it is getting lost on the small map. Lets go over it this weekend sometime as this is going to be a doozie to do.
-=- Tanarri -=- wrote:I like the additional deployable bonus at 6, 12, and 18. I think it will help speed the gameplay up further. The large map looks okay to me, but I do agree the small map looks pretty cramped.
koontz1973 wrote:dolomite, looking for an update sooner rather than later for this one. Any time frame for this to happen?
OliverFA wrote:Hope we get to see that update soon
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